Player Matchup

Discordia
Discordia
Cloutzie
Discordia
Level 89
God Stats
3W - 5L
1,501 SR
Queue Stats
320W - 310L
1,446 Elo+
Party 1
Izanami
Izanami
MrsCoffeeStains
Izanami
Level 69
God Stats
3W - 5L
1,567 SR
Queue Stats
71W - 75L
1,481 Elo+
Party 3
Chaac
Chaac
Npc72435
Chaac
Level 56
God Stats
2W - 3L
1,719 SR
Queue Stats
157W - 180L
1,403 Elo+
Party 1
Loki
Loki
UnlivingRelic
Loki
Level 92
God Stats
102W - 89L
1,615 SR
Queue Stats
370W - 365L
1,526 Elo+
Party 3
Hercules
Hercules
ghetto stomp44
Hercules
Level 109
God Stats
7W - 8L
1,602 SR
Queue Stats
199W - 196L
1,554 Elo+
Party 3
Team Averages
Level 83
1,601 SR
1,482 Elo+

VS

Team Averages
Level 115
1,543 SR
1,447 Elo+
Yemoja
Yemoja
 
Yemoja
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AndroidWater76
Nox
Level 104
God Stats
1W - 0L
1,416 SR
Queue Stats
179W - 181L
1,475 Elo+
Solo
Cthulhu
Cthulhu
LuiBornReady
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,408 Elo+
Party 2
Hun Batz
Hun Batz
mason_gets_pune
Hun Batz
Level 65
God Stats
2W - 0L
1,741 SR
Queue Stats
47W - 50L
1,451 Elo+
Solo
Medusa
Medusa
o Dyms
Medusa
Level 69
God Stats
6W - 4L
1,557 SR
Queue Stats
46W - 45L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cloutzie
Discordia
14
6 / 5 / 4
8,644
508
14,159
9,119
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,748
397
2,340
7,509
2,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Npc72435
Chaac
11
0 / 5 / 1
7,307
430
3,139
11,177
7,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
4 / 5 / 0
8,755
515
4,398
14,351
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
12
1 / 1 / 1
7,230
425
3,621
16,509
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
3 / 0 / 1
8,300
488
3,010
6,872
4,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 7 / 3
8,510
501
3,291
9,180
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
LuiBornReady
Cthulhu
15
2 / 1 / 3
9,903
583
5,111
10,320
11,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
16
13 / 2 / 1
10,333
608
13,691
15,569
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
o Dyms
Medusa
15
1 / 1 / 2
8,536
502
9,746
5,968
1,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
11
Kills
20
20
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
1
3.5
W
1
7
3
0.36
L
Discordia
Cloutzie
Discordia
6
5
4
1.6
W
Cthulhu
LuiBornReady
Cthulhu
2
1
3
3.5
L
0
4
0
0
L
Chaac
Npc72435
Chaac
0
5
1
0.1
L
4
5
0
0.8
L
Hercules
1
1
1
1.5
W
Hun Batz
13
2
1
6.75
W
Medusa
o Dyms
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
34,849
58,665
Taken
47,909
29,011
Mitigated
26,501
17,116
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,010
756
4,674
2,852
6,872
4,903
237
1,249
5,487
20,661
1,317
W
3,291
676
0
123
9,180
2,792
864
5,886
2,912
47,849
968
L
Discordia
Cloutzie
Discordia
14,159
610
0
1,447
9,119
2,686
0
2,145
6,935
47,686
0
W
Cthulhu
LuiBornReady
Cthulhu
5,111
1,056
0
1,485
10,320
11,514
480
791
9,485
54,789
4,110
L
2,340
1,452
0
1,667
7,509
2,189
0
1,037
6,472
0
34,943
L
Chaac
Npc72435
Chaac
3,139
1,188
0
1,915
11,177
7,933
0
3,434
7,167
0
36,416
L
4,398
1,100
0
5,780
14,351
4,872
0
600
13,718
0
85,680
L
Hercules
3,621
592
229
6,078
16,509
11,331
0
2,865
13,644
0
22,559
W
Hun Batz
13,691
3,992
0
7,342
15,569
5,348
0
3,743
11,422
0
75,091
W
Medusa
o Dyms
Medusa
9,746
5,068
0
1,831
5,968
1,944
1,198
1,434
4,444
0
72,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
45,582
365
Minions Killed
459
0
Camps Cleared
0
1,429,371
Distance Traveled
1,614,085
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,300
488
27
2
0
290,156
3
W
Nox
8,510
501
96
6
0
296,267
0
L
Discordia
8,644
508
72
4
0
290,268
0
W
Cthulhu
9,903
583
111
7
0
276,395
1
L
Izanami
6,748
397
61
4
0
203,569
4
L
Chaac
7,307
430
63
4
0
246,583
0
L
Loki
8,755
515
137
8
0
385,106
0
L
Hercules
7,230
425
32
2
0
303,845
3
W
Hun Batz
10,333
608
120
7
0
408,703
0
W
Medusa
8,536
502
105
6
0
342,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role