Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CashBenjii
Vulcan
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 20L
1,454 Elo+
Solo
Nox
Nox
PREE_INDEED
Nox
Level 108
God Stats
43W - 55L
1,497 SR
Queue Stats
313W - 378L
1,498 Elo+
Solo
Rama
Rama
WaloWaloson
Rama
Level 105
God Stats
142W - 134L
1,534 SR
Queue Stats
155W - 152L
1,509 Elo+
Solo
Mercury
Mercury
crág
Mercury
Level 148
God Stats
2W - 5L
1,785 SR
Queue Stats
75W - 80L
1,655 Elo+
Solo
Team Averages
Level 118
1,563 SR
1,523 Elo+

VS

Team Averages
Level 106
1,644 SR
1,530 Elo+
Artemis
Artemis
CashMonkStank
Artemis
Level 55
God Stats
5W - 2L
1,648 SR
Queue Stats
10W - 7L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
DicemDabe
Cthulhu
Level 69
God Stats
10W - 5L
1,684 SR
Queue Stats
209W - 197L
1,550 Elo+
Party 1
Nemesis
Nemesis
KiddKodes
Nemesis
Level 158
God Stats
1W - 0L
1,703 SR
Queue Stats
5W - 3L
1,478 Elo+
Party 1
Persephone
Persephone
PeTerCrAzY
Persephone
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 40L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
Viiceee
Cu Chulainn
Level 139
God Stats
1W - 0L
1,683 SR
Queue Stats
16W - 7L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 4 / 8
7,727
1,104
5,977
14,185
11,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
CashBenjii
Vulcan
13
2 / 1 / 7
7,820
1,117
7,849
6,481
2,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 6
7,590
1,084
3,503
7,046
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 1
6,626
947
482
1,084
270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
crág
Mercury
13
5 / 6 / 4
8,640
1,234
6,816
12,086
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

263

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
2 / 2 / 12
8,152
1,165
6,886
5,075
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
DicemDabe
Cthulhu
13
3 / 2 / 9
8,204
1,172
8,956
8,164
7,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
KiddKodes
Nemesis
14
5 / 1 / 7
9,126
1,304
8,818
4,973
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
PeTerCrAzY
Persephone
13
3 / 3 / 8
8,040
1,149
5,046
4,128
1,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Viiceee
Cu Chulainn
13
2 / 1 / 10
7,689
1,098
8,550
6,346
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
9
Kills
15
15
Deaths
9
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
8
1
L
Vulcan
CashBenjii
Vulcan
2
1
7
5.5
W
Artemis
2
2
12
4
W
Cthulhu
DicemDabe
Cthulhu
3
2
9
3.75
W
Nemesis
KiddKodes
Nemesis
5
1
7
8.5
L
1
4
6
1
W
Persephone
PeTerCrAzY
Persephone
3
3
8
2.33
W
Cu Chulainn
Viiceee
Cu Chulainn
2
1
10
7
L
1
0
1
1.5
L
Mercury
crág
Mercury
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,627
Damage
38,256
40,882
Taken
28,686
21,971
Mitigated
18,691
4,244
Healing
2,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,977
1,136
1,789
1,530
14,185
11,931
0
5,147
8,717
18,681
0
L
Vulcan
CashBenjii
Vulcan
7,849
673
0
622
6,481
2,589
0
1,348
5,090
23,472
465
W
Artemis
6,886
2,610
0
694
5,075
2,178
0
2,957
2,118
0
16,546
W
Cthulhu
DicemDabe
Cthulhu
8,956
415
0
431
8,164
7,321
0
5,840
2,324
18,743
652
W
Nemesis
KiddKodes
Nemesis
8,818
2,158
0
510
4,973
2,414
0
2,483
2,490
0
22,461
L
3,503
42
0
0
7,046
3,371
0
2,774
4,160
13,789
0
W
Persephone
PeTerCrAzY
Persephone
5,046
767
0
415
4,128
1,496
0
2,451
1,660
16,135
0
W
Cu Chulainn
Viiceee
Cu Chulainn
8,550
633
0
399
6,346
5,282
0
3,371
2,975
0
19,767
L
482
399
0
39
1,084
270
0
170
914
0
1,985
L
Mercury
crág
Mercury
6,816
2,276
0
264
12,086
3,810
0
3,313
8,651
0
15,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,403
Gold Earned
41,211
116
Minions Killed
157
4
Camps Cleared
6
560,516
Distance Traveled
697,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,727
1,104
19
3
0
115,177
0
L
Vulcan
7,820
1,117
36
5
0
130,225
0
W
Artemis
8,152
1,165
36
5
0
123,121
0
W
Cthulhu
8,204
1,172
34
5
1
145,717
0
W
Nemesis
9,126
1,304
39
6
5
168,284
0
L
Nox
7,590
1,084
32
5
2
125,389
0
W
Persephone
8,040
1,149
30
4
0
127,706
0
W
Cu Chulainn
7,689
1,098
18
3
0
133,052
0
L
Rama
6,626
947
3
0
0
34,504
0
L
Mercury
8,640
1,234
26
4
2
155,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role