Player Matchup

Cthulhu
Cthulhu
FBLD Davyboy
Cthulhu
Level 108
God Stats
5W - 4L
1,768 SR
Queue Stats
162W - 145L
1,438 Elo+
Party 3
Danzaburou
Danzaburou
FBLD Scourge
Danzaburou
Level 119
God Stats
9W - 6L
1,511 SR
Queue Stats
195W - 181L
1,449 Elo+
Party 3
Hel
Hel
ShruikanOp
Hel
Level 98
God Stats
3W - 2L
1,256 SR
Queue Stats
18W - 13L
1,497 Elo+
Solo
Ravana
Ravana
UnclePounder
Ravana
Level 82
God Stats
5W - 9L
1,462 SR
Queue Stats
237W - 246L
1,423 Elo+
Solo
Atlas
Atlas
smiting_ur_dad26
Atlas
Level 98
God Stats
8W - 8L
1,581 SR
Queue Stats
163W - 158L
1,504 Elo+
Solo
Team Averages
Level 101
1,516 SR
1,462 Elo+

VS

Team Averages
Level 109
1,556 SR
1,462 Elo+
Hades
Hades
AlexandryHke
Hades
Level 109
God Stats
1W - 1L
1,274 SR
Queue Stats
305W - 290L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
Armarouge
Hou Yi
Level 95
God Stats
11W - 8L
1,456 SR
Queue Stats
181W - 183L
1,412 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nysk03
Morgan Le Fay
Level 126
God Stats
3W - 1L
1,601 SR
Queue Stats
201W - 185L
1,500 Elo+
Party 1
Athena
Athena
slipsygipsy901
Athena
Level 89
God Stats
3W - 0L
1,841 SR
Queue Stats
105W - 96L
1,465 Elo+
Solo
Anubis
Anubis
xXRyper73Xx
Anubis
Level 125
God Stats
7W - 3L
1,609 SR
Queue Stats
70W - 65L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FBLD Davyboy
Cthulhu
10
3 / 4 / 4
6,407
534
5,623
14,416
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
FBLD Scourge
Danzaburou
10
2 / 4 / 4
6,006
501
8,404
10,316
3,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 1
7,688
641
6,486
6,711
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
14
5 / 0 / 1
7,487
624
5,537
4,625
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

6
0 / 2 / 0
4,442
370
1,311
4,979
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
6,282
524
5,834
11,485
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Armarouge
Hou Yi
11
3 / 3 / 2
6,295
525
7,487
8,885
2,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
nysk03
Morgan Le Fay
11
2 / 1 / 0
6,707
559
4,788
4,731
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 6
6,635
553
5,795
10,340
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
0 / 4 / 1
6,942
579
3,695
7,659
2,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
10
10
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
1
1.13
W
Hou Yi
Armarouge
Hou Yi
3
3
2
1.33
L
Cthulhu
FBLD Davyboy
Cthulhu
3
4
4
1.25
L
Danzaburou
FBLD Scourge
Danzaburou
2
4
4
1
L
4
0
1
4.5
L
Ravana
5
0
1
5.5
W
Morgan Le Fay
nysk03
Morgan Le Fay
2
1
0
2
W
1
2
6
2
L
0
2
0
0
W
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,361
Damage
27,599
41,047
Taken
43,100
19,718
Mitigated
19,042
15,774
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,834
865
237
4,233
11,485
3,615
216
2,427
8,978
31,375
0
W
Hou Yi
Armarouge
Hou Yi
7,487
3,919
0
3,658
8,885
2,956
270
1,661
7,224
0
38,954
L
Cthulhu
FBLD Davyboy
Cthulhu
5,623
1,045
29
1,449
14,416
10,252
0
5,550
8,866
24,568
764
L
Danzaburou
FBLD Scourge
Danzaburou
8,404
4,861
0
4,794
10,316
3,472
0
5,876
4,400
0
36,462
L
6,486
126
122
4,314
6,711
2,772
0
3,865
2,786
54,339
0
L
Ravana
5,537
1,492
0
3,447
4,625
1,696
0
1,614
2,873
0
61,240
W
Morgan Le Fay
nysk03
Morgan Le Fay
4,788
454
0
565
4,731
1,071
243
1,954
2,565
39,217
640
W
5,795
2,037
0
3,346
10,340
8,537
0
3,114
7,226
19,422
0
L
1,311
208
0
1,619
4,979
1,526
0
2,422
2,209
11,108
0
W
Anubis
3,695
195
0
2,715
7,659
2,863
0
3,963
3,696
45,355
1,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
32,861
343
Minions Killed
308
0
Camps Cleared
0
1,114,202
Distance Traveled
1,120,157
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,282
524
49
4
0
199,008
0
W
Hou Yi
6,295
525
60
5
0
197,095
6
L
Cthulhu
6,407
534
30
3
0
237,109
0
L
Danzaburou
6,006
501
69
6
0
239,237
0
L
Hel
7,688
641
107
9
0
232,459
0
L
Ravana
7,487
624
111
9
0
282,260
0
W
Morgan Le Fay
6,707
559
77
6
0
231,334
3
W
Athena
6,635
553
24
2
0
289,693
3
L
Atlas
4,442
370
26
2
0
123,137
1
W
Anubis
6,942
579
98
8
0
203,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role