Player Matchup

Merlin
Merlin
IonIbusaka
Merlin
Level 104
God Stats
0W - 3L
1,312 SR
Queue Stats
16W - 12L
1,572 Elo+
Party 3
Fenrir
Fenrir
Kstyl3zXW0lf
Fenrir
Level 115
God Stats
2W - 4L
1,542 SR
Queue Stats
153W - 144L
1,424 Elo+
Party 1
Xing Tian
Xing Tian
SPYD3RTFR_69
Xing Tian
Level 121
God Stats
20W - 26L
1,201 SR
Queue Stats
151W - 152L
1,439 Elo+
Party 1
Izanami
Izanami
Wiskeycat12
Izanami
Level 68
God Stats
4W - 3L
1,547 SR
Queue Stats
22W - 16L
1,515 Elo+
Party 3
Surtr
Surtr
squootpoots
Surtr
Level 66
God Stats
11W - 6L
1,586 SR
Queue Stats
112W - 111L
1,474 Elo+
Solo
Team Averages
Level 95
1,438 SR
1,485 Elo+

VS

Team Averages
Level 79
1,496 SR
1,453 Elo+
Horus
Horus
BloodPittPC
Horus
Level 59
God Stats
14W - 4L
1,536 SR
Queue Stats
80W - 77L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Diabetausaurus
Kukulkan
Level 62
God Stats
1W - 1L
1,657 SR
Queue Stats
14W - 10L
1,766 Elo+
Party 2
Neith
Neith
FlashTesBoules
Neith
Level 88
God Stats
2W - 2L
1,197 SR
Queue Stats
23W - 26L
1,186 Elo+
Party 2
Cthulhu
Cthulhu
II999Wrld
Cthulhu
Level 128
God Stats
8W - 3L
1,590 SR
Queue Stats
149W - 139L
1,420 Elo+
Solo
Apollo
Apollo
TipoilEnOr
Apollo
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IonIbusaka
Merlin
12
3 / 0 / 2
7,282
1,456
9,026
1,512
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
1 / 2 / 1
5,858
1,172
1,374
2,218
672
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
SPYD3RTFR_69
Xing Tian
11
1 / 1 / 3
6,301
1,260
4,792
8,394
3,416
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Wiskeycat12
Izanami
11
0 / 0 / 4
6,302
1,260
4,775
4,941
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 5 / 2
6,025
1,205
2,879
10,090
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

331

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,111
1,422
2,683
7,398
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
12
2 / 0 / 6
6,675
1,335
8,503
2,081
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 7
6,410
1,282
5,294
5,077
1,950
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
II999Wrld
Cthulhu
12
3 / 1 / 5
6,669
1,334
5,074
6,452
5,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
TipoilEnOr
Apollo
11
1 / 2 / 7
6,354
1,271
2,968
4,478
1,948
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
5
Kills
8
8
Deaths
5
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Kukulkan
2
0
6
5
W
1
1
7
4.5
W
Cthulhu
II999Wrld
Cthulhu
3
1
5
5.5
L
Merlin
IonIbusaka
Merlin
3
0
2
4
L
Fenrir
1
2
1
0.75
L
Xing Tian
SPYD3RTFR_69
Xing Tian
1
1
3
2.5
W
Apollo
TipoilEnOr
Apollo
1
2
7
2.25
L
Izanami
Wiskeycat12
Izanami
0
0
4
2
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,846
Damage
24,522
27,155
Taken
25,486
10,965
Mitigated
16,084
2,996
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,683
951
2,848
4,408
7,398
6,151
0
4,041
3,357
0
4,105
W
Kukulkan
8,503
451
0
390
2,081
707
0
1,505
576
25,348
762
W
5,294
1,272
162
762
5,077
1,950
0
2,504
2,573
0
16,439
W
Cthulhu
II999Wrld
Cthulhu
5,074
288
546
834
6,452
5,328
0
3,258
3,194
11,828
0
L
Merlin
IonIbusaka
Merlin
9,026
344
0
248
1,512
489
0
998
462
30,831
0
L
Fenrir
1,374
330
0
136
2,218
672
0
795
1,371
0
2,222
L
Xing Tian
SPYD3RTFR_69
Xing Tian
4,792
341
0
449
8,394
3,416
0
3,716
4,450
10,620
0
W
Apollo
TipoilEnOr
Apollo
2,968
1,901
0
497
4,478
1,948
0
2,558
1,920
0
7,631
L
Izanami
Wiskeycat12
Izanami
4,775
2,822
0
560
4,941
1,625
0
2,840
1,987
0
13,889
L
2,879
708
0
1,603
10,090
4,763
0
4,052
5,662
171
9,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,768
Gold Earned
33,219
109
Minions Killed
125
7
Camps Cleared
4
471,228
Distance Traveled
527,593
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,111
1,422
9
2
1
110,828
0
W
Kukulkan
6,675
1,335
56
11
1
107,637
0
W
Neith
6,410
1,282
33
7
2
101,344
0
W
Cthulhu
6,669
1,334
14
3
0
112,463
0
L
Merlin
7,282
1,456
62
12
2
113,322
0
L
Fenrir
5,858
1,172
0
0
0
37,806
0
L
Xing Tian
6,301
1,260
10
2
1
110,999
0
W
Apollo
6,354
1,271
13
3
0
95,321
1
L
Izanami
6,302
1,260
21
4
3
97,158
0
L
Surtr
6,025
1,205
16
3
1
111,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role