Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GodsKniight
Baron Samedi
Level 238
God Stats
3W - 1L
1,785 SR
Queue Stats
124W - 144L
1,482 Elo+
Party 3
Maui
Maui
Renzzey
Maui
Level 156
God Stats
0W - 1L
1,530 SR
Queue Stats
84W - 86L
1,509 Elo+
Party 3
Heimdallr
Heimdallr
p1nkmonst3r
Heimdallr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,491 Elo+
Party 2
Team Averages
Level 200
1,563 SR
1,496 Elo+

VS

Team Averages
Level 130
1,548 SR
1,523 Elo+
Mulan
Mulan
 
Mulan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Flinchum91
Tsukuyomi
Level 158
God Stats
47W - 35L
1,609 SR
Queue Stats
271W - 233L
1,543 Elo+
Party 4
Cerberus
Cerberus
OzDragon
Cerberus
Level 156
God Stats
8W - 4L
1,661 SR
Queue Stats
251W - 253L
1,488 Elo+
Solo
Anubis
Anubis
bubba1597
Anubis
Level 161
God Stats
6W - 9L
1,160 SR
Queue Stats
343W - 295L
1,542 Elo+
Party 4
Hou Yi
Hou Yi
thecowsmeow
Hou Yi
Level 95
God Stats
10W - 2L
1,812 SR
Queue Stats
107W - 81L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 2 / 0
5,378
538
1,368
3,815
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
 
Tsukuyomi
9
0 / 7 / 2
5,174
517
4,170
8,878
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
GodsKniight
Baron Samedi
11
1 / 1 / 1
5,820
582
2,221
5,802
3,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
Renzzey
Maui
9
0 / 2 / 2
5,407
541
2,638
9,381
5,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Heimdallr
p1nkmonst3r
Heimdallr
10
3 / 6 / 0
5,683
568
2,795
7,866
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
4 / 1 / 4
6,457
646
5,406
5,639
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Flinchum91
Tsukuyomi
13
4 / 0 / 6
6,937
694
5,253
5,100
1,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
OzDragon
Cerberus
11
0 / 2 / 1
6,462
646
2,892
7,286
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
bubba1597
Anubis
13
6 / 0 / 2
7,791
779
4,564
3,910
1,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hou Yi
11
4 / 1 / 4
6,259
626
5,480
6,521
2,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
18
18
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
L
Tsukuyomi
 
Tsukuyomi
0
7
2
0.14
W
Mulan
 
Mulan
4
1
4
6
W
Tsukuyomi
Flinchum91
Tsukuyomi
4
0
6
7
L
Baron Samedi
GodsKniight
Baron Samedi
1
1
1
1.5
W
Cerberus
OzDragon
Cerberus
0
2
1
0.25
L
Maui
Renzzey
Maui
0
2
2
0.5
W
Anubis
bubba1597
Anubis
6
0
2
7
L
Heimdallr
p1nkmonst3r
Heimdallr
3
6
0
0.5
W
Hou Yi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,192
Damage
23,595
35,742
Taken
28,456
13,986
Mitigated
13,162
7,975
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,368
131
0
1,352
3,815
1,029
0
2,186
1,629
30,445
0
L
Tsukuyomi
 
Tsukuyomi
4,170
566
0
1,279
8,878
2,575
0
0
8,878
0
28,698
W
Mulan
 
Mulan
5,406
747
248
2,572
5,639
3,603
0
835
4,804
0
21,722
W
Tsukuyomi
Flinchum91
Tsukuyomi
5,253
1,550
0
1,248
5,100
1,867
0
604
4,496
0
59,264
L
Baron Samedi
GodsKniight
Baron Samedi
2,221
225
0
1,699
5,802
3,183
0
2,663
2,854
35,777
0
W
Cerberus
OzDragon
Cerberus
2,892
37
0
1,771
7,286
3,774
0
2,221
5,065
43,524
1,018
L
Maui
Renzzey
Maui
2,638
557
0
1,940
9,381
5,248
0
171
9,210
24,917
1,560
W
Anubis
bubba1597
Anubis
4,564
231
0
2,988
3,910
1,788
0
1,225
2,685
62,137
1,702
L
Heimdallr
p1nkmonst3r
Heimdallr
2,795
489
0
1,705
7,866
1,951
0
2,071
5,755
0
28,140
W
Hou Yi
5,480
2,713
0
2,997
6,521
2,130
0
1,254
5,267
0
43,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
33,906
290
Minions Killed
450
0
Camps Cleared
0
1,088,803
Distance Traveled
1,154,817
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,378
538
68
7
0
219,672
2
L
Tsukuyomi
5,174
517
50
5
0
238,431
0
W
Mulan
6,457
646
35
4
0
221,850
3
W
Tsukuyomi
6,937
694
92
9
0
268,545
0
L
Baron Samedi
5,820
582
76
8
0
188,591
0
W
Cerberus
6,462
646
114
11
0
235,603
2
L
Maui
5,407
541
34
3
0
200,176
0
W
Anubis
7,791
779
127
13
0
218,163
2
L
Heimdallr
5,683
568
62
6
0
241,933
0
W
Hou Yi
6,259
626
82
8
0
210,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role