Player Matchup

Cthulhu
Cthulhu
BlaDeZ_Wolftank
Cthulhu
Level 117
God Stats
13W - 2L
1,729 SR
Queue Stats
144W - 134L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
DanThePizzamanTv
Kuzenbo
Level 89
God Stats
3W - 1L
1,613 SR
Queue Stats
21W - 20L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
Jeff_Perea_Hardy
Danzaburou
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 96L
1,468 Elo+
Solo
Hades
Hades
SlySasori1987
Hades
Level 107
God Stats
8W - 4L
1,492 SR
Queue Stats
356W - 348L
1,435 Elo+
Solo
Mercury
Mercury
benvjiKing
Mercury
Level 91
God Stats
2W - 1L
1,674 SR
Queue Stats
14W - 10L
992 Elo+
Party 1
Team Averages
Level 106
1,602 SR
1,337 Elo+

VS

Team Averages
Level 116
1,444 SR
1,431 Elo+
Artemis
Artemis
Calmly_Wize
Artemis
Level 119
God Stats
0W - 2L
1,450 SR
Queue Stats
43W - 37L
1,486 Elo+
Solo
Chronos
Chronos
cguerrero0823
Chronos
Level 93
God Stats
63W - 51L
1,355 SR
Queue Stats
306W - 289L
1,409 Elo+
Solo
Guan Yu
Guan Yu
ellmac4205
Guan Yu
Level 128
God Stats
2W - 6L
1,433 SR
Queue Stats
13W - 15L
1,441 Elo+
Solo
Nu Wa
Nu Wa
sushiroll1818
Nu Wa
Level 87
God Stats
63W - 55L
1,484 SR
Queue Stats
397W - 394L
1,327 Elo+
Solo
Bacchus
Bacchus
yogibear199000
Bacchus
Level 153
God Stats
2W - 4L
1,497 SR
Queue Stats
31W - 34L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,274
636
10,720
9,731
8,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 4
5,978
460
1,827
10,036
7,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Jeff_Perea_Hardy
Danzaburou
14
6 / 1 / 0
8,164
628
4,733
7,272
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 2
7,400
569
8,127
11,403
3,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
benvjiKing
Mercury
11
1 / 3 / 4
6,532
502
2,382
8,694
2,360
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Calmly_Wize
Artemis
5
0 / 2 / 1
4,672
359
2,216
2,614
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chronos
15
9 / 3 / 2
8,313
639
8,301
13,163
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
ellmac4205
Guan Yu
11
0 / 3 / 1
6,495
500
3,532
13,276
10,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
1 / 4 / 6
6,537
503
6,418
7,244
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 2
6,393
492
2,702
7,408
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
14
Kills
11
12
Deaths
14
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Artemis
Calmly_Wize
Artemis
0
2
1
0.25
W
1
2
4
1.5
W
Danzaburou
Jeff_Perea_Hardy
Danzaburou
6
1
0
6
W
3
3
2
1.33
W
Mercury
benvjiKing
Mercury
1
3
4
1
L
Chronos
9
3
2
3.33
L
Guan Yu
ellmac4205
Guan Yu
0
3
1
0.17
L
1
4
6
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
23,169
47,136
Taken
43,705
24,369
Mitigated
23,295
14,303
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,720
1,777
0
1,375
9,731
8,994
0
1,430
8,301
55,545
3,648
L
Artemis
Calmly_Wize
Artemis
2,216
1,027
0
897
2,614
580
0
258
2,356
0
11,656
W
1,827
907
202
1,726
10,036
7,565
461
3,879
6,157
9,416
0
W
Danzaburou
Jeff_Perea_Hardy
Danzaburou
4,733
1,999
0
4,595
7,272
2,126
724
1,762
5,510
0
62,248
W
8,127
571
21
4,657
11,403
3,324
329
7,053
4,350
45,900
2,173
W
Mercury
benvjiKing
Mercury
2,382
646
112
1,615
8,694
2,360
0
2,998
5,696
0
27,260
L
Chronos
8,301
2,795
0
5,477
13,163
4,771
444
5,120
8,043
59,186
1,614
L
Guan Yu
ellmac4205
Guan Yu
3,532
940
0
2,348
13,276
10,255
0
8,261
5,015
0
39,168
L
6,418
2,291
0
1,695
7,244
2,319
678
4,904
2,340
34,033
0
L
2,702
141
0
2,942
7,408
5,370
56
1,280
6,128
19,872
3,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,348
Gold Earned
32,410
332
Minions Killed
281
0
Camps Cleared
0
1,229,150
Distance Traveled
1,005,593
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,274
636
104
8
0
262,914
0
L
Artemis
4,672
359
23
2
0
81,885
0
W
Kuzenbo
5,978
460
15
1
0
235,583
2
W
Danzaburou
8,164
628
95
7
0
218,364
0
W
Hades
7,400
569
76
6
0
218,332
0
W
Mercury
6,532
502
42
3
0
293,957
0
L
Chronos
8,313
639
111
9
0
229,481
0
L
Guan Yu
6,495
500
66
5
0
246,738
0
L
Nu Wa
6,537
503
49
4
0
208,280
0
L
Bacchus
6,393
492
32
2
0
239,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role