Player Matchup

Nu Wa
Nu Wa
CODE-VlKlNG
Nu Wa
Level 77
God Stats
15W - 10L
1,574 SR
Queue Stats
102W - 98L
1,525 Elo+
Solo
Anhur
Anhur
MrDonaldBiden
Anhur
Level 41
God Stats
0W - 1L
1,159 SR
Queue Stats
2W - 25L
1,212 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
virustyphoon
Morgan Le Fay
Level 120
God Stats
7W - 2L
1,826 SR
Queue Stats
200W - 194L
1,529 Elo+
Solo
Team Averages
Level 79
1,520 SR
1,422 Elo+

VS

Team Averages
Level 90
1,676 SR
1,674 Elo+
King Arthur
King Arthur
RagnarX117
King Arthur
Level 125
God Stats
286W - 269L
1,556 SR
Queue Stats
305W - 288L
1,546 Elo+
Party 1
Vulcan
Vulcan
RancheroConBotas
Vulcan
Level 83
God Stats
2W - 1L
1,796 SR
Queue Stats
71W - 20L
1,873 Elo+
Party 1
Arachne
Arachne
neveruhrle
Arachne
Level 61
God Stats
3W - 0L
1,676 SR
Queue Stats
9W - 11L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,574
715
11,974
6,970
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
8,472
706
4,665
11,754
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
virustyphoon
Morgan Le Fay
14
2 / 6 / 1
8,731
728
7,364
10,032
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RagnarX117
King Arthur
17
5 / 0 / 9
10,733
894
9,922
13,334
7,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 0 / 6
11,765
980
15,168
7,276
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
neveruhrle
Arachne
14
1 / 3 / 9
9,302
775
1,661
8,462
2,964
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
1
5
1
0.3
W
King Arthur
RagnarX117
King Arthur
5
0
9
9.5
W
8
0
6
11
W
Arachne
neveruhrle
Arachne
1
3
9
1.83
L
Morgan Le Fay
virustyphoon
Morgan Le Fay
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
26,751
28,756
Taken
29,072
6,523
Mitigated
12,682
3,613
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,974
3,014
0
454
6,970
1,533
0
3,915
3,004
39,887
0
L
4,665
816
0
2,199
11,754
2,354
0
5,554
6,091
0
26,239
W
King Arthur
RagnarX117
King Arthur
9,922
966
189
5,517
13,334
7,844
345
8,167
4,480
235
44,077
W
15,168
114
0
3,495
7,276
1,874
1,327
4,051
2,745
74,258
777
W
Arachne
neveruhrle
Arachne
1,661
1,009
0
2,458
8,462
2,964
2,043
5,802
2,172
0
21,546
L
Morgan Le Fay
virustyphoon
Morgan Le Fay
7,364
50
0
960
10,032
2,636
0
5,681
4,315
28,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,777
Gold Earned
31,800
162
Minions Killed
213
0
Camps Cleared
0
589,860
Distance Traveled
764,357
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,574
715
59
5
0
190,201
0
L
Anhur
8,472
706
47
4
0
217,173
5
W
King Arthur
10,733
894
61
5
0
257,743
0
W
Vulcan
11,765
980
121
10
0
266,212
0
W
Arachne
9,302
775
31
3
0
240,402
0
L
Morgan Le Fay
8,731
728
56
5
0
182,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role