Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CuchiCopi
Kumbhakarna
Level 115
God Stats
0W - 2L
1,520 SR
Queue Stats
38W - 31L
1,558 Elo+
Party 3
Ratatoskr
Ratatoskr
Escalent
Ratatoskr
Level 66
God Stats
4W - 3L
1,734 SR
Queue Stats
54W - 45L
1,534 Elo+
Party 3
King Arthur
King Arthur
ImBusyLosing
King Arthur
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,565 Elo+
Party 2
Medusa
Medusa
hun1dz
Medusa
Level 114
God Stats
0W - 2L
1,240 SR
Queue Stats
41W - 34L
1,490 Elo+
Party 2
Team Averages
Level 111
1,499 SR
1,530 Elo+

VS

Team Averages
Level 116
1,558 SR
1,575 Elo+
Yemoja
Yemoja
Kymopolea
Yemoja
Level 148
God Stats
19W - 23L
1,604 SR
Queue Stats
197W - 196L
1,565 Elo+
Solo
Charybdis
Charybdis
LavaKush
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,703 Elo+
Party 1
Kali
Kali
Pinktaco69x
Kali
Level 102
God Stats
3W - 2L
1,519 SR
Queue Stats
76W - 59L
1,534 Elo+
Party 1
Ix Chel
Ix Chel
SirenSong0914
Ix Chel
Level 92
God Stats
7W - 2L
1,670 SR
Queue Stats
75W - 60L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
lecutusin
Sun Wukong
Level 169
God Stats
3W - 4L
1,498 SR
Queue Stats
401W - 387L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 2 / 1
3,929
437
1,034
2,800
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
CuchiCopi
Kumbhakarna
9
1 / 1 / 2
5,544
616
3,776
7,584
4,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ratatoskr
Escalent
Ratatoskr
8
0 / 1 / 1
4,409
490
1,396
5,311
1,462
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
ImBusyLosing
King Arthur
8
0 / 2 / 0
4,828
536
3,663
7,170
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
hun1dz
Medusa
9
2 / 1 / 0
5,219
580
5,676
4,665
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kymopolea
Yemoja
9
2 / 0 / 2
5,606
623
4,405
7,587
5,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
LavaKush
Charybdis
9
0 / 2 / 1
4,895
544
2,886
5,400
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 1 / 1
6,095
677
5,757
8,027
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ix Chel
10
0 / 0 / 1
5,997
666
1,136
1,771
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
lecutusin
Sun Wukong
10
1 / 0 / 1
5,653
628
2,944
5,966
3,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
7
7
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Kumbhakarna
CuchiCopi
Kumbhakarna
1
1
2
2
L
Ratatoskr
Escalent
Ratatoskr
0
1
1
0.5
L
King Arthur
ImBusyLosing
King Arthur
0
2
0
0
W
Yemoja
Kymopolea
Yemoja
2
0
2
3
W
Charybdis
LavaKush
Charybdis
0
2
1
0.25
W
4
1
1
4.5
W
Ix Chel
0
0
1
0.5
L
Medusa
hun1dz
Medusa
2
1
0
2
W
Sun Wukong
lecutusin
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,545
Damage
17,128
27,530
Taken
28,751
11,859
Mitigated
13,277
7,999
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,034
0
993
1,304
2,800
718
0
744
1,936
8,912
0
L
Kumbhakarna
CuchiCopi
Kumbhakarna
3,776
352
0
1,302
7,584
4,495
0
2,303
5,281
18,345
0
L
Ratatoskr
Escalent
Ratatoskr
1,396
512
0
454
5,311
1,462
0
227
4,990
0
23,846
L
King Arthur
ImBusyLosing
King Arthur
3,663
567
0
1,470
7,170
3,901
0
377
6,312
0
28,040
W
Yemoja
Kymopolea
Yemoja
4,405
1,319
523
1,795
7,587
5,038
46
1,772
5,765
22,272
17
W
Charybdis
LavaKush
Charybdis
2,886
1,478
0
1,991
5,400
1,374
0
1,138
4,262
0
20,917
W
5,757
2,862
0
3,762
8,027
2,579
0
1,611
6,342
0
42,679
W
Ix Chel
1,136
50
332
588
1,771
455
723
147
1,606
38,751
771
L
Medusa
hun1dz
Medusa
5,676
2,496
0
2,476
4,665
1,283
0
1,983
2,682
0
37,658
W
Sun Wukong
lecutusin
Sun Wukong
2,944
369
0
4,027
5,966
3,831
0
0
5,966
3,063
27,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,929
Gold Earned
28,246
209
Minions Killed
279
0
Camps Cleared
0
859,315
Distance Traveled
867,606
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,929
437
14
2
0
110,091
0
L
Kumbhakarna
5,544
616
23
3
0
198,785
3
L
Ratatoskr
4,409
490
51
6
0
215,854
2
L
King Arthur
4,828
536
46
5
0
171,300
3
W
Yemoja
5,606
623
46
5
0
165,201
2
W
Charybdis
4,895
544
35
4
0
169,283
2
W
Kali
6,095
677
70
8
0
207,494
0
W
Ix Chel
5,997
666
77
9
0
178,084
0
L
Medusa
5,219
580
75
8
0
163,285
1
W
Sun Wukong
5,653
628
51
6
0
147,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role