Player Matchup

Vulcan
Vulcan
Lumineon
Vulcan
Level 163
God Stats
13W - 1L
2,179 SR
Queue Stats
228W - 10L
2,177 Elo+
Party 2
Sylvanus
Sylvanus
leontzu
Sylvanus
Level 135
God Stats
1W - 0L
1,802 SR
Queue Stats
35W - 4L
1,984 Elo+
Party 2
Achilles
Achilles
whaaaaaaaaaat
Achilles
Level 156
God Stats
7W - 0L
2,254 SR
Queue Stats
277W - 0L
2,532 Elo+
Party 2
Team Averages
Level 151
2,078 SR
2,231 Elo+

VS

Team Averages
Level 142
1,579 SR
1,596 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
willy125
Zhong Kui
Level 156
God Stats
13W - 12L
1,555 SR
Queue Stats
279W - 264L
1,597 Elo+
Solo
Chang'e
Chang'e
Ōkamĩĩ
Chang'e
Level 121
God Stats
1W - 1L
1,681 SR
Queue Stats
111W - 75L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lumineon
Vulcan
14
3 / 1 / 5
8,763
876
12,920
7,171
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
leontzu
Sylvanus
15
4 / 0 / 6
8,624
862
4,184
8,893
8,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
whaaaaaaaaaat
Achilles
15
3 / 0 / 6
8,407
841
9,098
11,376
12,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 3 / 0
7,367
737
5,949
8,543
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
willy125
Zhong Kui
12
0 / 3 / 1
6,817
682
5,701
10,471
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Ōkamĩĩ
Chang'e
13
0 / 4 / 1
7,178
718
5,463
11,048
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
0
0.33
W
Vulcan
Lumineon
Vulcan
3
1
5
5.5
W
Sylvanus
leontzu
Sylvanus
4
0
6
7
W
Achilles
whaaaaaaaaaat
Achilles
3
0
6
6
L
Zhong Kui
willy125
Zhong Kui
0
3
1
0.17
L
Chang'e
Ōkamĩĩ
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,202
Damage
17,113
27,440
Taken
30,062
23,770
Mitigated
10,272
12,577
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,949
487
514
1,071
8,543
1,966
0
5,211
3,314
19,795
0
W
Vulcan
Lumineon
Vulcan
12,920
585
0
2,160
7,171
2,528
535
3,982
3,019
43,425
0
W
Sylvanus
leontzu
Sylvanus
4,184
816
2,883
3,945
8,893
8,832
303
4,609
4,037
14,610
0
W
Achilles
whaaaaaaaaaat
Achilles
9,098
847
0
3,589
11,376
12,410
141
6,791
3,869
0
24,254
L
Zhong Kui
willy125
Zhong Kui
5,701
1,849
0
1,369
10,471
5,613
0
5,898
4,555
19,303
3,865
L
Chang'e
Ōkamĩĩ
Chang'e
5,463
431
952
1,918
11,048
2,693
0
5,957
5,068
20,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,794
Gold Earned
21,362
117
Minions Killed
110
0
Camps Cleared
0
605,681
Distance Traveled
503,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,367
737
30
3
0
168,628
0
W
Vulcan
8,763
876
70
7
0
208,477
0
W
Sylvanus
8,624
862
18
2
0
186,269
0
W
Achilles
8,407
841
29
3
0
210,935
0
L
Zhong Kui
6,817
682
41
4
0
170,582
0
L
Chang'e
7,178
718
39
4
0
164,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role