Player Matchup

Sylvanus
Sylvanus
DaddySween
Sylvanus
Level 64
God Stats
23W - 34L
1,441 SR
Queue Stats
116W - 135L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
Daddypickles186
Danzaburou
Level 26
God Stats
4W - 11L
1,415 SR
Queue Stats
4W - 11L
1,279 Elo+
Party 1
Ra
Ra
Mythril97
Ra
Level 82
God Stats
12W - 10L
1,418 SR
Queue Stats
239W - 267L
1,319 Elo+
Solo
Team Averages
Level 57
1,425 SR
1,344 Elo+

VS

Team Averages
Level 67
1,415 SR
1,314 Elo+
He Bo
He Bo
CryoCosmicDragon
He Bo
Level 53
God Stats
60W - 60L
1,402 SR
Queue Stats
812W - 825L
1,333 Elo+
Solo
Anubis
Anubis
EquiNox A1pha
Anubis
Level 92
God Stats
6W - 6L
1,339 SR
Queue Stats
6W - 9L
1,221 Elo+
Solo
Medusa
Medusa
Satan4764
Medusa
Level 56
God Stats
101W - 90L
1,503 SR
Queue Stats
146W - 147L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaddySween
Sylvanus
13
1 / 3 / 2
7,542
754
4,429
10,591
4,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Daddypickles186
Danzaburou
14
2 / 1 / 1
7,980
798
3,667
8,975
3,298
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
1 / 2 / 2
8,249
825
3,698
5,907
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
8,500
850
5,040
5,664
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 5
8,099
810
7,594
5,176
2,287
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Satan4764
Medusa
14
2 / 3 / 4
8,259
826
10,895
7,973
2,640
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
6
6
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Sylvanus
DaddySween
Sylvanus
1
3
2
0.67
L
Danzaburou
Daddypickles186
Danzaburou
2
1
1
2.5
W
1
1
5
3.5
L
1
2
2
1
W
Medusa
Satan4764
Medusa
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,794
Damage
23,529
25,473
Taken
18,813
9,554
Mitigated
6,681
8,731
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,040
39
0
1,700
5,664
1,754
0
2,516
3,110
21,584
0
L
Sylvanus
DaddySween
Sylvanus
4,429
546
1,293
2,134
10,591
4,207
0
5,698
4,824
15,662
537
L
Danzaburou
Daddypickles186
Danzaburou
3,667
695
0
1,374
8,975
3,298
0
4,136
4,776
0
13,541
W
7,594
324
0
1,817
5,176
2,287
475
2,314
2,794
26,720
638
L
3,698
153
1,945
1,985
5,907
2,049
0
2,649
3,237
34,178
0
W
Medusa
Satan4764
Medusa
10,895
4,501
0
1,181
7,973
2,640
1,088
3,003
4,970
0
34,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,771
Gold Earned
24,858
123
Minions Killed
142
0
Camps Cleared
0
533,592
Distance Traveled
581,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,500
850
35
4
0
215,855
0
L
Sylvanus
7,542
754
21
2
0
144,491
0
L
Danzaburou
7,980
798
30
3
0
196,259
0
W
Anubis
8,099
810
50
5
0
186,869
0
L
Ra
8,249
825
72
7
0
192,842
0
W
Medusa
8,259
826
57
6
0
178,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role