Player Matchup

Amaterasu
Amaterasu
A ROGUE HOTDOG
Amaterasu
Level 167
God Stats
2W - 1L
1,387 SR
Queue Stats
47W - 54L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
Atomic-justice2
Baron Samedi
Level 156
God Stats
63W - 55L
1,535 SR
Queue Stats
849W - 905L
1,465 Elo+
Solo
Apollo
Apollo
BEHINDthVEIL
Apollo
Level 158
God Stats
1W - 0L
1,323 SR
Queue Stats
6W - 7L
1,512 Elo+
Party 1
Bacchus
Bacchus
BruntNT0asted420
Bacchus
Level 168
God Stats
3W - 5L
1,507 SR
Queue Stats
110W - 119L
1,414 Elo+
Solo
Kukulkan
Kukulkan
St1ckzAndSt0nes
Kukulkan
Level 113
God Stats
3W - 0L
1,686 SR
Queue Stats
23W - 21L
1,395 Elo+
Party 1
Team Averages
Level 152
1,488 SR
1,458 Elo+

VS

Team Averages
Level 135
1,488 SR
1,479 Elo+
Ravana
Ravana
 
Ravana
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AceWyld
Merlin
Level 128
God Stats
147W - 152L
1,496 SR
Queue Stats
167W - 182L
1,481 Elo+
Solo
Tiamat
Tiamat
Joisser
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 152L
1,516 Elo+
Solo
Discordia
Discordia
Vivid625
Discordia
Level 159
God Stats
1W - 1L
1,698 SR
Queue Stats
88W - 73L
1,525 Elo+
Solo
Izanami
Izanami
aSimplerTime
Izanami
Level 85
God Stats
17W - 27L
1,244 SR
Queue Stats
137W - 145L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A ROGUE HOTDOG
Amaterasu
15
2 / 1 / 4
10,007
1,001
7,713
12,409
11,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Atomic-justice2
Baron Samedi
15
1 / 0 / 7
9,429
943
6,833
9,243
6,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apollo
16
6 / 0 / 4
11,362
1,136
9,928
4,925
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 6
10,895
1,090
8,824
8,802
9,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Kukulkan
16
1 / 0 / 5
10,205
1,021
6,712
832
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

297

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
0 / 2 / 2
8,792
879
7,869
10,159
9,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
AceWyld
Merlin
14
1 / 3 / 0
8,976
898
5,138
8,262
7,229
Tiamat
Joisser
Tiamat
14
1 / 5 / 0
9,140
914
2,755
11,082
5,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
Vivid625
Discordia
15
0 / 2 / 1
9,165
917
9,892
7,772
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
aSimplerTime
Izanami
14
0 / 0 / 2
9,193
919
4,479
5,051
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
12
Kills
2
2
Deaths
12
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
2
0.5
W
Amaterasu
A ROGUE HOTDOG
Amaterasu
2
1
4
4
L
Merlin
AceWyld
Merlin
1
3
0
0.33
W
Baron Samedi
Atomic-justice2
Baron Samedi
1
0
7
4.5
W
Apollo
6
0
4
8
W
2
1
6
5
L
Tiamat
Joisser
Tiamat
1
5
0
0.2
W
Kukulkan
1
0
5
3.5
L
Discordia
Vivid625
Discordia
0
2
1
0.25
L
Izanami
aSimplerTime
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,010
Damage
30,133
36,211
Taken
42,326
29,123
Mitigated
27,552
8,133
Healing
2,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,869
2,340
0
849
10,159
9,713
0
4,651
5,508
0
14,612
W
Amaterasu
A ROGUE HOTDOG
Amaterasu
7,713
3,353
0
1,590
12,409
11,020
0
5,771
6,638
0
19,212
L
Merlin
AceWyld
Merlin
5,138
106
0
0
8,262
7,229
0
4,037
4,225
15,374
0
W
Baron Samedi
Atomic-justice2
Baron Samedi
6,833
187
223
2,294
9,243
6,507
0
5,253
3,990
9,839
0
W
Apollo
9,928
5,411
0
2,739
4,925
2,143
0
2,808
2,117
0
34,433
W
8,824
941
0
948
8,802
9,154
0
3,641
5,161
17,767
687
L
Tiamat
Joisser
Tiamat
2,755
1,076
0
1,022
11,082
5,933
0
5,890
5,192
17,506
0
W
Kukulkan
6,712
292
243
96
832
299
0
312
520
44,298
0
L
Discordia
Vivid625
Discordia
9,892
97
124
224
7,772
2,809
0
4,573
3,199
28,640
0
L
Izanami
aSimplerTime
Izanami
4,479
3,104
0
0
5,051
1,868
0
3,073
1,978
0
23,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,898
Gold Earned
45,266
223
Minions Killed
182
13
Camps Cleared
4
1,000,338
Distance Traveled
825,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,792
879
21
2
1
164,319
0
W
Amaterasu
10,007
1,001
37
4
4
207,685
0
L
Merlin
8,976
898
30
3
0
142,679
0
W
Baron Samedi
9,429
943
4
0
0
175,487
0
W
Apollo
11,362
1,136
65
7
5
205,760
0
W
Bacchus
10,895
1,090
16
2
2
213,070
0
L
Tiamat
9,140
914
25
3
1
156,837
0
W
Kukulkan
10,205
1,021
101
10
2
198,336
0
L
Discordia
9,165
917
52
5
0
187,726
0
L
Izanami
9,193
919
54
5
2
174,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role