Player Matchup

Ne Zha
Ne Zha
Diamond IV
Sasý
Ne Zha
Diamond IV
Level 129
God Stats
0W - 1L
1,749 SR
Queue Stats
44W - 39L
2,047 MMR
Solo
Anubis
Anubis
Diamond V
SexyBlackHammer
Anubis
Diamond V
Level 184
God Stats
26W - 13L
1,751 SR
Queue Stats
736W - 725L
2,197 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
YoGotSmoke
Cu Chulainn
Diamond V
Level 118
God Stats
9W - 11L
1,593 SR
Queue Stats
575W - 573L
2,125 MMR
Party 1
Skadi
Skadi
Diamond V
beasty lV
Skadi
Diamond V
Level 129
God Stats
30W - 23L
1,700 SR
Queue Stats
356W - 344L
2,216 MMR
Solo
Lancelot
Lancelot
Platinum I
wolfgamer2413
Lancelot
Platinum I
Level 154
God Stats
13W - 4L
1,853 SR
Queue Stats
125W - 108L
2,012 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,729 SR
2,119 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,637 SR
2,019 MMR
Nike
Nike
Platinum II
 
Nike
Platinum II
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond V
Amaudray12
Neith
Diamond V
Level 193
God Stats
9W - 7L
1,557 SR
Queue Stats
143W - 128L
1,950 MMR
Solo
Mulan
Mulan
Diamond IV
Fifftycali
Mulan
Diamond IV
Level 177
God Stats
20W - 16L
1,675 SR
Queue Stats
346W - 336L
2,123 MMR
Solo
Agni
Agni
Diamond III
Gs Nanner17
Agni
Diamond III
Level 146
God Stats
43W - 31L
1,752 SR
Queue Stats
153W - 142L
2,165 MMR
Solo
Eset
Eset
Diamond II
Uninstallkid
Eset
Diamond II
Level 109
God Stats
49W - 33L
1,700 SR
Queue Stats
355W - 351L
2,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Sasý
Ne Zha
9
0 / 4 / 3
5,331
533
5,628
10,330
3,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 0
5,885
589
2,216
5,107
1,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
YoGotSmoke
Cu Chulainn
10
0 / 2 / 0
5,495
550
3,928
11,501
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
beasty lV
Skadi
10
2 / 3 / 2
5,888
589
3,583
4,880
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
wolfgamer2413
Lancelot
9
2 / 2 / 2
5,213
521
2,521
6,673
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
MedusaRavanaErlang Shen

VS

Bans
SerqetThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 0 / 4
6,668
667
6,902
7,650
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
12
4 / 1 / 3
6,589
659
7,104
6,110
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
10
2 / 3 / 6
6,444
644
5,547
9,709
5,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 0 / 2
6,781
678
5,242
3,979
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 2 / 0
6,284
628
4,885
4,357
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
13
13
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
4
2
W
Neith
4
1
3
5.5
W
Mulan
2
3
6
1.67
W
2
0
2
3
L
Ne Zha
Sasý
Ne Zha
0
4
3
0.38
L
2
2
0
1
W
5
2
0
2.5
L
Cu Chulainn
YoGotSmoke
Cu Chulainn
0
2
0
0
L
Skadi
beasty lV
Skadi
2
3
2
1
L
Lancelot
wolfgamer2413
Lancelot
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,876
Damage
29,680
38,491
Taken
31,805
14,337
Mitigated
13,360
12,067
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,902
337
0
2,431
7,650
3,591
0
0
7,650
0
53,678
W
Neith
7,104
1,429
0
1,728
6,110
1,475
0
580
5,530
0
44,596
W
Mulan
5,547
425
0
4,018
9,709
5,951
0
1,342
8,367
0
22,276
W
5,242
403
0
1,569
3,979
989
0
133
3,846
47,051
980
L
Ne Zha
Sasý
Ne Zha
5,628
866
0
3,718
10,330
3,943
0
2,207
8,033
0
23,678
L
2,216
133
0
1,984
5,107
1,948
0
2,470
2,402
36,019
0
W
4,885
717
209
1,675
4,357
1,354
0
161
4,196
39,541
0
L
Cu Chulainn
YoGotSmoke
Cu Chulainn
3,928
381
0
2,442
11,501
5,418
0
2,093
9,408
0
36,906
L
Skadi
beasty lV
Skadi
3,583
1,296
0
895
4,880
1,147
0
314
4,566
0
38,773
L
Lancelot
wolfgamer2413
Lancelot
2,521
671
0
3,028
6,673
1,881
0
2,602
4,001
0
30,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,812
Gold Earned
32,766
327
Minions Killed
381
0
Camps Cleared
0
1,020,152
Distance Traveled
1,081,553
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,668
667
96
10
0
217,417
0
W
Neith
6,589
659
81
8
0
200,037
1
W
Mulan
6,444
644
26
3
0
210,190
4
W
Agni
6,781
678
101
10
0
231,483
2
L
Ne Zha
5,331
533
35
4
0
232,170
0
L
Anubis
5,885
589
83
8
0
200,432
0
W
Eset
6,284
628
77
8
0
222,426
0
L
Cu Chulainn
5,495
550
75
8
0
181,646
0
L
Skadi
5,888
589
74
7
0
199,497
2
L
Lancelot
5,213
521
60
6
0
206,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role