Player Matchup

Vulcan
Vulcan
Bolmpo
Vulcan
Level 118
God Stats
1W - 3L
1,504 SR
Queue Stats
158W - 150L
1,500 Elo+
Party 2
Hel
Hel
MidnghtPedal
Hel
Level 17
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 2
Thanatos
Thanatos
MythicChromy
Thanatos
Level 84
God Stats
1W - 2L
1,718 SR
Queue Stats
80W - 80L
1,441 Elo+
Party 2
Tyr
Tyr
Sqauncho
Tyr
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 196L
1,498 Elo+
Party 2
Skadi
Skadi
ssundazee
Skadi
Level 104
God Stats
14W - 9L
1,881 SR
Queue Stats
85W - 89L
1,509 Elo+
Party 2
Team Averages
Level 84
1,662 SR
1,529 Elo+

VS

Team Averages
Level 109
1,502 SR
1,512 Elo+
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Bossman98763
Yu Huang
Level 113
God Stats
4W - 5L
1,430 SR
Queue Stats
155W - 131L
1,597 Elo+
Solo
Tyr
Tyr
Gre33dy
Tyr
Level 146
God Stats
11W - 11L
1,493 SR
Queue Stats
112W - 124L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
JcIzzy4006
Danzaburou
Level 68
God Stats
21W - 17L
1,588 SR
Queue Stats
294W - 268L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bolmpo
Vulcan
9
0 / 4 / 1
5,051
505
3,359
7,834
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,605
461
990
4,855
971
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
MythicChromy
Thanatos
9
2 / 6 / 0
5,330
533
2,726
10,294
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,015
602
2,900
10,113
7,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
ssundazee
Skadi
8
0 / 4 / 1
4,575
458
4,618
5,617
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
8 / 0 / 3
6,713
671
5,551
7,344
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
 
Athena
10
1 / 1 / 8
5,678
568
2,749
4,830
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Bossman98763
Yu Huang
12
3 / 1 / 2
6,994
699
5,388
4,596
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
11
0 / 0 / 1
6,295
630
5,199
6,391
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
JcIzzy4006
Danzaburou
12
6 / 0 / 3
6,870
687
7,312
4,823
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
18
18
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
3
9.5
W
Athena
 
Athena
1
1
8
5
L
Vulcan
Bolmpo
Vulcan
0
4
1
0.13
W
Yu Huang
Bossman98763
Yu Huang
3
1
2
4
W
Tyr
0
0
1
0.5
W
Danzaburou
JcIzzy4006
Danzaburou
6
0
3
7.5
L
0
3
1
0.17
L
Thanatos
MythicChromy
Thanatos
2
6
0
0.33
L
0
1
0
0
L
Skadi
ssundazee
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,593
Damage
26,199
38,713
Taken
27,984
13,778
Mitigated
14,825
15,609
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,551
1,360
0
2,244
7,344
2,786
0
1,437
5,907
0
31,060
W
Athena
 
Athena
2,749
766
204
2,461
4,830
3,663
150
679
4,151
10,246
0
L
Vulcan
Bolmpo
Vulcan
3,359
236
0
2,324
7,834
1,611
0
4,076
3,302
28,833
223
W
Yu Huang
Bossman98763
Yu Huang
5,388
501
0
1,218
4,596
1,322
0
1,926
2,670
51,380
0
W
Tyr
5,199
457
0
2,598
6,391
5,450
0
0
6,391
1,380
39,262
W
Danzaburou
JcIzzy4006
Danzaburou
7,312
2,422
0
3,784
4,823
1,604
980
275
4,548
0
55,413
L
990
286
827
1,091
4,855
971
0
1,159
3,696
16,994
0
L
Thanatos
MythicChromy
Thanatos
2,726
1,418
0
6,651
10,294
2,708
0
910
9,226
0
30,578
L
2,900
417
0
4,590
10,113
7,192
0
652
9,461
0
41,584
L
Skadi
ssundazee
Skadi
4,618
1,973
0
126
5,617
1,296
0
1,281
4,336
0
29,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
32,550
304
Minions Killed
361
0
Camps Cleared
0
1,017,052
Distance Traveled
1,018,485
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,713
671
53
5
0
239,202
2
W
Athena
5,678
568
19
2
0
208,085
9
L
Vulcan
5,051
505
46
5
0
200,361
6
W
Yu Huang
6,994
699
103
10
0
184,840
0
W
Tyr
6,295
630
97
10
0
202,262
0
W
Danzaburou
6,870
687
89
9
0
184,096
0
L
Hel
4,605
461
46
5
0
181,808
0
L
Thanatos
5,330
533
66
7
0
216,812
0
L
Tyr
6,015
602
94
9
0
227,789
6
L
Skadi
4,575
458
52
5
0
190,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role