Player Matchup

Kukulkan
Kukulkan
Bronze I
Josh1247
Kukulkan
Bronze I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,067 MMR
Party 3
Fenrir
Fenrir
Silver II
OnIyAnt-
Fenrir
Silver II
Level 79
God Stats
6W - 14L
1,462 SR
Queue Stats
119W - 129L
982 MMR
Party 2
Cthulhu
Cthulhu
Bronze I
Packer98
Cthulhu
Bronze I
Level 107
God Stats
3W - 0L
1,809 SR
Queue Stats
12W - 26L
907 MMR
Party 3
Hachiman
Hachiman
Silver I
SaysoSaverZz
Hachiman
Silver I
Level 106
God Stats
7W - 6L
1,482 SR
Queue Stats
60W - 83L
1,035 MMR
Party 2
Ne Zha
Ne Zha
Silver III
lAnGellY
Ne Zha
Silver III
Level 155
God Stats
2W - 0L
1,760 SR
Queue Stats
145W - 163L
972 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,603 SR
993 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,587 SR
994 MMR
Agni
Agni
Bronze II
BabaYaga1728
Agni
Bronze II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
986 MMR
Solo
Pele
Pele
Silver IV
Dr Bawnson
Pele
Silver IV
Level 123
God Stats
1W - 1L
1,700 SR
Queue Stats
95W - 124L
969 MMR
Solo
Fafnir
Fafnir
Silver III
Vinsmoke Jones
Fafnir
Silver III
Level 140
God Stats
1W - 1L
1,732 SR
Queue Stats
115W - 132L
810 MMR
Party 1
Cerberus
Cerberus
Silver III
pikonn
Cerberus
Silver III
Level 106
God Stats
52W - 55L
1,500 SR
Queue Stats
305W - 334L
977 MMR
Solo
Rama
Rama
Silver II
zitherian
Rama
Silver II
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
17W - 27L
1,225 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Josh1247
Kukulkan
20
4 / 1 / 4
12,457
593
10,143
6,017
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
OnIyAnt-
Fenrir
18
4 / 5 / 6
11,148
531
10,041
19,171
8,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
Packer98
Cthulhu
18
1 / 2 / 1
10,788
514
11,559
17,966
14,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hachiman
SaysoSaverZz
Hachiman
20
11 / 3 / 5
12,443
593
19,546
14,901
6,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
lAnGellY
Ne Zha
17
3 / 1 / 12
10,929
520
10,187
19,030
18,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MulanCharybdisZeusChang'eMedusa

VS

Bans
GaneshaAo KuangNu WaArachneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,365
446
6,283
9,959
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 5 / 3
8,896
424
7,210
14,698
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 7 / 4
9,265
441
9,238
21,015
23,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
pikonn
Cerberus
18
2 / 1 / 0
11,427
544
13,976
21,240
16,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Rama
16
4 / 6 / 1
9,719
463
11,081
19,901
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
12
12
Deaths
24
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
4
5
3
1.1
W
Kukulkan
Josh1247
Kukulkan
4
1
4
6
W
Fenrir
OnIyAnt-
Fenrir
4
5
6
1.4
W
Cthulhu
Packer98
Cthulhu
1
2
1
0.75
W
Hachiman
SaysoSaverZz
Hachiman
11
3
5
4.5
L
1
7
4
0.43
W
Ne Zha
lAnGellY
Ne Zha
3
1
12
9
L
Cerberus
pikonn
Cerberus
2
1
0
2
L
Rama
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,476
Damage
47,788
77,085
Taken
86,813
50,125
Mitigated
55,053
27,082
Healing
24,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,283
84
0
2,283
9,959
3,107
245
3,842
6,117
64,994
204
L
7,210
1,465
0
5,445
14,698
4,943
0
3,090
11,608
0
46,559
W
Kukulkan
Josh1247
Kukulkan
10,143
664
0
462
6,017
2,498
2,992
2,261
3,756
99,821
757
W
Fenrir
OnIyAnt-
Fenrir
10,041
1,993
0
8,628
19,171
8,255
0
4,835
14,262
0
85,278
W
Cthulhu
Packer98
Cthulhu
11,559
852
245
4,668
17,966
14,942
35
11,263
5,435
78,825
0
W
Hachiman
SaysoSaverZz
Hachiman
19,546
14,289
0
7,748
14,901
6,393
2,650
3,985
10,916
0
98,984
L
9,238
2,695
0
3,154
21,015
23,498
0
1,621
19,394
33,606
1,460
W
Ne Zha
lAnGellY
Ne Zha
10,187
2,490
0
5,331
19,030
18,037
248
6,034
12,996
1,472
49,930
L
Cerberus
pikonn
Cerberus
13,976
756
0
6,391
21,240
16,431
0
12,220
9,020
83,734
2,888
L
Rama
11,081
8,581
0
7,134
19,901
7,074
0
2,064
17,837
0
69,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,765
Gold Earned
48,672
641
Minions Killed
526
0
Camps Cleared
0
2,069,704
Distance Traveled
1,891,927
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,365
446
124
6
0
410,065
8
L
Pele
8,896
424
68
3
0
372,440
0
W
Kukulkan
12,457
593
180
9
0
385,685
0
W
Fenrir
11,148
531
120
6
0
480,301
0
W
Cthulhu
10,788
514
134
6
0
398,036
1
W
Hachiman
12,443
593
148
7
0
387,154
2
L
Fafnir
9,265
441
24
1
0
390,496
0
W
Ne Zha
10,929
520
59
3
0
418,528
2
L
Cerberus
11,427
544
184
9
0
366,556
6
L
Rama
9,719
463
126
6
0
352,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role