Player Matchup

Poseidon
Poseidon
Gold V
JudoKujo
Poseidon
Gold V
Level 109
God Stats
13W - 21L
1,568 SR
Queue Stats
73W - 77L
1,332 MMR
Party 2
Medusa
Medusa
Bronze IV
MarvelousOwl
Medusa
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,363 MMR
Solo
Cthulhu
Cthulhu
Silver II
apolonird
Cthulhu
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 104L
1,355 MMR
Solo
Tyr
Tyr
Gold III
dKrazy
Tyr
Gold III
Level 107
God Stats
4W - 8L
1,397 SR
Queue Stats
172W - 177L
1,348 MMR
Solo
Agni
Agni
Gold IV
jjoberwockey
Agni
Gold IV
Level 140
God Stats
4W - 5L
1,316 SR
Queue Stats
73W - 77L
1,394 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,456 SR
1,358 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,581 SR
1,359 MMR
Fafnir
Fafnir
Gold V
Aggiungere
Fafnir
Gold V
Level 106
God Stats
4W - 3L
1,680 SR
Queue Stats
47W - 52L
1,341 MMR
Solo
Sol
Sol
Gold IV
BanishedYeti
Sol
Gold IV
Level 125
God Stats
4W - 2L
1,489 SR
Queue Stats
40W - 37L
1,314 MMR
Party 1
Awilix
Awilix
Gold IV
Onenightstand-V
Awilix
Gold IV
Level 127
God Stats
41W - 52L
1,490 SR
Queue Stats
103W - 101L
1,357 MMR
Solo
Yu Huang
Yu Huang
Gold IV
ZabuzaNoKijin
Yu Huang
Gold IV
Level 76
God Stats
1W - 1L
1,626 SR
Queue Stats
20W - 18L
1,421 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
berserkerlml
Sun Wukong
Gold V
Level 155
God Stats
16W - 15L
1,619 SR
Queue Stats
154W - 154L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JudoKujo
Poseidon
14
3 / 6 / 2
7,948
568
6,870
11,225
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
0 / 4 / 0
6,432
459
2,783
5,926
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
apolonird
Cthulhu
9
0 / 4 / 1
6,075
434
2,719
11,112
4,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
dKrazy
Tyr
11
0 / 4 / 0
6,678
477
5,071
11,896
8,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 2
7,487
535
5,935
8,532
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
JanusKing ArthurChang'eLokiAres

VS

Bans
MulanLancelotBastetChironFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aggiungere
Fafnir
12
1 / 0 / 10
8,415
601
3,799
10,259
9,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 5
9,251
661
8,349
8,273
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
14 / 3 / 1
9,750
696
8,895
11,691
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
ZabuzaNoKijin
Yu Huang
15
1 / 1 / 4
8,978
641
9,083
5,882
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
berserkerlml
Sun Wukong
16
3 / 0 / 1
9,813
701
7,157
8,234
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
21
21
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Aggiungere
Fafnir
1
0
10
6
W
2
1
5
4.5
L
Poseidon
JudoKujo
Poseidon
3
6
2
0.67
L
Medusa
0
4
0
0
W
14
3
1
4.83
W
Yu Huang
ZabuzaNoKijin
Yu Huang
1
1
4
3
L
Cthulhu
apolonird
Cthulhu
0
4
1
0.13
W
Sun Wukong
berserkerlml
Sun Wukong
3
0
1
3.5
L
Tyr
dKrazy
Tyr
0
4
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,378
Damage
37,283
48,691
Taken
44,339
20,318
Mitigated
23,312
13,098
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Aggiungere
Fafnir
3,799
1,217
0
4,330
10,259
9,990
1
3,786
6,235
13,609
0
W
8,349
4,938
0
5,349
8,273
2,349
1,173
3,423
4,774
75,377
976
L
Poseidon
JudoKujo
Poseidon
6,870
1,114
0
3,327
11,225
2,843
0
4,105
6,920
68,637
1,147
L
Medusa
2,783
1,346
0
380
5,926
1,801
0
4,344
1,582
0
32,307
W
8,895
3,247
0
3,787
11,691
4,276
0
4,531
6,968
0
62,503
W
Yu Huang
ZabuzaNoKijin
Yu Huang
9,083
934
0
1,608
5,882
1,890
285
3,221
2,485
66,764
1,014
L
Cthulhu
apolonird
Cthulhu
2,719
191
959
2,208
11,112
4,705
0
6,922
4,060
24,609
1,769
W
Sun Wukong
berserkerlml
Sun Wukong
7,157
1,620
0
3,850
8,234
4,807
0
0
8,234
0
75,531
L
Tyr
dKrazy
Tyr
5,071
577
0
4,785
11,896
8,544
0
213
11,683
0
45,014
L
5,935
355
0
1,439
8,532
2,425
0
4,863
3,311
38,092
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
46,207
418
Minions Killed
501
0
Camps Cleared
0
1,207,318
Distance Traveled
1,479,438
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,415
601
16
1
0
304,905
5
W
Sol
9,251
661
135
10
0
258,850
1
L
Poseidon
7,948
568
117
8
0
294,043
0
L
Medusa
6,432
459
57
4
0
203,541
0
W
Awilix
9,750
696
78
6
0
361,160
0
W
Yu Huang
8,978
641
135
10
0
277,545
3
L
Cthulhu
6,075
434
57
4
0
196,380
0
W
Sun Wukong
9,813
701
137
10
0
276,978
3
L
Tyr
6,678
477
95
7
0
246,534
4
L
Agni
7,487
535
92
7
0
266,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role