Player Matchup

Ymir
Ymir
Blue_Xenomorth
Ymir
Level 15
God Stats
1W - 1L
1,292 SR
Queue Stats
6W - 5L
1,405 Elo+
Party 2
Susano
Susano
MovedBlock
Susano
Level 67
God Stats
2W - 2L
1,621 SR
Queue Stats
91W - 81L
1,499 Elo+
Party 2
Chang'e
Chang'e
MrMitchman10
Chang'e
Level 64
God Stats
14W - 11L
1,569 SR
Queue Stats
16W - 15L
1,473 Elo+
Party 2
Horus
Horus
Saxboytroi
Horus
Level 128
God Stats
26W - 20L
1,626 SR
Queue Stats
121W - 118L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
haloboy65
Zhong Kui
Level 88
God Stats
4W - 5L
1,415 SR
Queue Stats
142W - 129L
1,499 Elo+
Party 2
Team Averages
Level 72
1,505 SR
1,475 Elo+

VS

Team Averages
Level 118
1,533 SR
1,497 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CEORHV
Mulan
Level 155
God Stats
15W - 14L
1,549 SR
Queue Stats
378W - 354L
1,481 Elo+
Solo
Cerberus
Cerberus
DarkEnergy23
Cerberus
Level 87
God Stats
119W - 85L
1,589 SR
Queue Stats
347W - 274L
1,582 Elo+
Solo
Charybdis
Charybdis
Flameturd
Charybdis
Level 90
God Stats
18W - 9L
1,579 SR
Queue Stats
53W - 54L
1,463 Elo+
Party 1
Anubis
Anubis
cookiemonstersex
Anubis
Level 127
God Stats
8W - 8L
1,448 SR
Queue Stats
94W - 99L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,511
459
1,763
9,099
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Susano
MovedBlock
Susano
12
4 / 3 / 0
6,722
560
5,332
10,595
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
MrMitchman10
Chang'e
12
0 / 4 / 1
5,989
499
2,231
7,691
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
10
1 / 2 / 1
6,630
553
3,962
11,219
8,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Zhong Kui
haloboy65
Zhong Kui
11
0 / 3 / 2
6,068
506
7,775
8,307
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
4 / 2 / 1
6,826
569
6,765
7,781
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
CEORHV
Mulan
13
5 / 0 / 2
8,084
674
7,291
8,198
7,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
DarkEnergy23
Cerberus
12
2 / 2 / 4
7,071
589
5,749
14,616
8,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Flameturd
Charybdis
13
2 / 0 / 3
6,611
551
7,549
5,719
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 2
8,277
690
4,804
4,809
2,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
18
18
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
1
2.25
L
0
6
1
0.08
W
Mulan
CEORHV
Mulan
5
0
2
6
W
Cerberus
DarkEnergy23
Cerberus
2
2
4
2
W
Charybdis
Flameturd
Charybdis
2
0
3
3.5
L
Susano
MovedBlock
Susano
4
3
0
1.33
L
Chang'e
MrMitchman10
Chang'e
0
4
1
0.13
L
Horus
1
2
1
0.75
W
5
1
2
6
L
Zhong Kui
haloboy65
Zhong Kui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,063
Damage
32,158
46,911
Taken
41,123
24,851
Mitigated
21,907
15,914
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,765
383
0
2,904
7,781
2,017
133
944
6,675
42,795
665
L
1,763
539
0
350
9,099
5,474
0
2,556
6,543
17,607
0
W
Mulan
CEORHV
Mulan
7,291
615
0
3,804
8,198
7,130
157
1,027
6,917
0
54,874
W
Cerberus
DarkEnergy23
Cerberus
5,749
483
248
6,503
14,616
8,912
17
5,764
8,852
28,982
2,737
W
Charybdis
Flameturd
Charybdis
7,549
3,762
0
3,146
5,719
1,736
981
1,305
4,414
0
44,308
L
Susano
MovedBlock
Susano
5,332
1,424
0
3,351
10,595
3,282
0
3,081
7,514
0
40,156
L
Chang'e
MrMitchman10
Chang'e
2,231
188
160
2,749
7,691
1,520
0
4,851
2,840
28,408
833
L
Horus
3,962
1,655
1,700
5,397
11,219
8,919
185
3,407
7,812
0
16,768
W
4,804
48
0
2,957
4,809
2,112
0
1,259
3,286
65,975
985
L
Zhong Kui
haloboy65
Zhong Kui
7,775
3,001
0
2,207
8,307
5,656
758
3,127
5,180
49,135
11,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
36,869
295
Minions Killed
419
0
Camps Cleared
0
1,128,320
Distance Traveled
1,196,749
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,826
569
73
6
0
253,364
0
L
Ymir
5,511
459
35
3
0
176,903
6
W
Mulan
8,084
674
103
9
0
233,681
1
W
Cerberus
7,071
589
41
3
0
246,489
3
W
Charybdis
6,611
551
84
7
0
225,844
0
L
Susano
6,722
560
69
6
0
272,494
0
L
Chang'e
5,989
499
63
5
0
223,927
2
L
Horus
6,630
553
33
3
0
254,169
3
W
Anubis
8,277
690
118
10
0
237,371
2
L
Zhong Kui
6,068
506
95
8
0
200,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role