Player Matchup

Fenrir
Fenrir
Chill-Headphones
Fenrir
Level 85
God Stats
25W - 35L
1,396 SR
Queue Stats
112W - 120L
1,356 Elo+
Party 1
Ah Puch
Ah Puch
HDPitaco
Ah Puch
Level 64
God Stats
22W - 8L
1,682 SR
Queue Stats
172W - 182L
1,491 Elo+
Solo
Hachiman
Hachiman
STS josh
Hachiman
Level 28
God Stats
3W - 0L
1,496 SR
Queue Stats
23W - 40L
1,279 Elo+
Party 1
Chang'e
Chang'e
Surelyenough
Chang'e
Level 18
God Stats
4W - 5L
1,331 SR
Queue Stats
8W - 14L
1,265 Elo+
Party 1
Horus
Horus
drell_05
Horus
Level 47
God Stats
35W - 28L
1,582 SR
Queue Stats
83W - 87L
1,374 Elo+
Party 1
Team Averages
Level 48
1,497 SR
1,353 Elo+

VS

Team Averages
Level 52
1,523 SR
1,394 Elo+
Anhur
Anhur
Cleen89
Anhur
Level 38
God Stats
2W - 3L
1,524 SR
Queue Stats
19W - 28L
1,325 Elo+
Solo
Nu Wa
Nu Wa
HelloKittysBong
Nu Wa
Level 47
God Stats
5W - 5L
1,592 SR
Queue Stats
5W - 10L
1,388 Elo+
Solo
Serqet
Serqet
Pigdude154
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,424 Elo+
Solo
Nike
Nike
PlaneElf4586846
Nike
Level 98
God Stats
22W - 23L
1,538 SR
Queue Stats
126W - 122L
1,480 Elo+
Solo
Bacchus
Bacchus
sadesu0626
Bacchus
Level 30
God Stats
0W - 7L
1,460 SR
Queue Stats
4W - 17L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,530
566
1,258
5,532
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
HDPitaco
Ah Puch
10
1 / 2 / 1
5,291
661
3,104
3,789
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
STS josh
Hachiman
8
0 / 1 / 5
4,742
593
2,110
3,377
473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Surelyenough
Chang'e
8
6 / 1 / 0
5,436
680
1,502
3,657
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Horus
drell_05
Horus
7
1 / 1 / 0
4,522
565
2,078
5,684
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cleen89
Anhur
8
1 / 4 / 0
4,098
512
2,799
4,888
1,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
0 / 2 / 0
4,447
556
2,091
3,813
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Pigdude154
Serqet
9
2 / 1 / 0
4,874
609
2,066
5,179
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 1 / 0
4,419
552
3,148
4,107
1,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
sadesu0626
Bacchus
1
0 / 1 / 0
3,178
397
0
978
565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
4
5
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Anhur
Cleen89
Anhur
1
4
0
0.25
W
Ah Puch
HDPitaco
Ah Puch
1
2
1
0.75
L
0
2
0
0
L
Serqet
Pigdude154
Serqet
2
1
0
2
L
1
1
0
1
W
Hachiman
STS josh
Hachiman
0
1
5
2.5
W
Chang'e
Surelyenough
Chang'e
6
1
0
6
W
Horus
drell_05
Horus
1
1
0
1
L
Bacchus
sadesu0626
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,052
Damage
10,104
22,039
Taken
18,965
6,459
Mitigated
5,799
5,801
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,258
286
0
1,727
5,532
1,936
0
401
5,098
0
26,851
L
Anhur
Cleen89
Anhur
2,799
869
0
892
4,888
1,288
0
1,038
3,850
0
16,441
W
Ah Puch
HDPitaco
Ah Puch
3,104
39
0
927
3,789
901
0
1,384
2,405
32,761
58
L
2,091
847
65
945
3,813
1,075
0
2,470
1,343
20,464
543
L
Serqet
Pigdude154
Serqet
2,066
425
0
1,606
5,179
1,410
0
805
4,374
0
23,772
L
3,148
492
0
1,369
4,107
1,461
0
0
4,107
0
19,740
W
Hachiman
STS josh
Hachiman
2,110
1,214
0
702
3,377
473
243
99
3,278
0
21,284
W
Chang'e
Surelyenough
Chang'e
1,502
299
761
953
3,657
990
292
99
3,446
13,701
934
W
Horus
drell_05
Horus
2,078
817
40
691
5,684
2,159
65
88
5,337
0
16,114
L
Bacchus
sadesu0626
Bacchus
0
0
0
48
978
565
0
181
797
1,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,521
Gold Earned
21,016
210
Minions Killed
151
0
Camps Cleared
0
857,666
Distance Traveled
666,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,530
566
49
6
0
199,329
0
L
Anhur
4,098
512
26
3
0
142,707
0
W
Ah Puch
5,291
661
62
8
0
162,399
0
L
Nu Wa
4,447
556
42
5
0
135,960
0
L
Serqet
4,874
609
48
6
0
193,234
0
L
Nike
4,419
552
32
4
0
164,385
0
W
Hachiman
4,742
593
47
6
0
166,443
0
W
Chang'e
5,436
680
21
3
0
166,462
0
W
Horus
4,522
565
31
4
0
163,033
0
L
Bacchus
3,178
397
3
0
0
30,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role