Player Matchup

Skadi
Skadi
Gold V
Drgwhite
Skadi
Gold V
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 108L
1,436 MMR
Solo
Vulcan
Vulcan
Gold I
JoXth
Vulcan
Gold I
Level 102
God Stats
10W - 2L
1,762 SR
Queue Stats
122W - 128L
1,403 MMR
Solo
Geb
Geb
Gold IV
XF507-AbdielY28
Geb
Gold IV
Level 149
God Stats
3W - 1L
1,624 SR
Queue Stats
108W - 121L
1,403 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Yohante_Tuki
Cu Chulainn
Gold V
Level 159
God Stats
29W - 22L
1,634 SR
Queue Stats
298W - 307L
1,361 MMR
Party 2
Loki
Loki
Gold III
jungleking2425
Loki
Gold III
Level 75
God Stats
5W - 2L
1,586 SR
Queue Stats
30W - 25L
1,515 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,621 SR
1,424 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,660 SR
1,418 MMR
Ymir
Ymir
Gold III
Chowde
Ymir
Gold III
Level 146
God Stats
74W - 82L
1,522 SR
Queue Stats
82W - 92L
1,425 MMR
Solo
Arachne
Arachne
Bronze III
Drakova01
Arachne
Bronze III
Level 143
God Stats
0W - 2L
1,640 SR
Queue Stats
6W - 12L
1,369 MMR
Solo
Izanami
Izanami
Gold IV
Grantinator5867
Izanami
Gold IV
Level 127
God Stats
6W - 5L
1,686 SR
Queue Stats
62W - 72L
1,471 MMR
Party 1
Bake Kujira
Bake Kujira
Gold V
StonePrism62
Bake Kujira
Gold V
Level 108
God Stats
7W - 5L
1,541 SR
Queue Stats
171W - 179L
1,382 MMR
Party 1
Chang'e
Chang'e
Silver II
Yoko3881
Chang'e
Silver II
Level 109
God Stats
2W - 1L
1,912 SR
Queue Stats
14W - 17L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Drgwhite
Skadi
10
2 / 3 / 2
6,001
546
6,944
6,828
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vulcan
JoXth
Vulcan
13
4 / 1 / 3
7,621
693
7,851
3,834
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 7
5,572
507
2,551
8,104
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Yohante_Tuki
Cu Chulainn
10
0 / 0 / 2
5,807
528
5,006
9,884
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 1 / 2
7,137
649
5,253
7,937
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PeleJanusAthenaAgniHorus

VS

Bans
JormungandrAo KuangMaman BrigitteKing ArthurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chowde
Ymir
10
0 / 1 / 0
5,848
532
6,683
8,962
7,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Drakova01
Arachne
7
0 / 1 / 1
4,700
427
976
5,240
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
5 / 4 / 1
6,320
575
6,294
5,642
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
StonePrism62
Bake Kujira
9
2 / 3 / 5
5,560
505
6,602
10,836
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Yoko3881
Chang'e
11
1 / 5 / 0
5,771
525
3,027
8,450
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
8
8
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
Chowde
Ymir
0
1
0
0
L
Arachne
Drakova01
Arachne
0
1
1
0.5
W
Skadi
Drgwhite
Skadi
2
3
2
1
L
5
4
1
1.38
W
Vulcan
JoXth
Vulcan
4
1
3
5.5
L
Bake Kujira
StonePrism62
Bake Kujira
2
3
5
1.5
W
0
3
7
1.17
W
Cu Chulainn
Yohante_Tuki
Cu Chulainn
0
0
2
1
L
Chang'e
Yoko3881
Chang'e
1
5
0
0.2
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,605
Damage
23,582
36,587
Taken
39,130
16,183
Mitigated
17,526
10,184
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Chowde
Ymir
6,683
1,713
0
2,295
8,962
7,278
0
575
8,387
28,623
2,644
L
Arachne
Drakova01
Arachne
976
724
0
506
5,240
1,468
0
1,367
3,873
0
19,706
W
Skadi
Drgwhite
Skadi
6,944
3,454
0
1,681
6,828
1,788
0
1,830
4,998
0
37,873
L
6,294
5,165
0
724
5,642
1,613
0
517
5,125
0
36,682
W
Vulcan
JoXth
Vulcan
7,851
101
0
898
3,834
1,310
0
2,130
1,704
52,911
2,206
L
Bake Kujira
StonePrism62
Bake Kujira
6,602
3,547
0
1,722
10,836
5,261
0
2,700
8,136
26,201
0
W
2,551
688
0
1,370
8,104
4,864
26
3,649
4,409
7,756
0
W
Cu Chulainn
Yohante_Tuki
Cu Chulainn
5,006
735
0
3,117
9,884
5,662
17
4,687
4,562
701
34,260
L
Chang'e
Yoko3881
Chang'e
3,027
222
243
2,881
8,450
1,906
0
5,311
3,139
41,047
1,012
W
5,253
2,031
0
3,118
7,937
2,559
0
2,747
5,150
0
43,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
28,199
285
Minions Killed
288
0
Camps Cleared
0
1,129,346
Distance Traveled
977,672
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,848
532
61
6
0
199,356
4
L
Arachne
4,700
427
39
4
0
161,118
0
W
Skadi
6,001
546
67
6
0
202,364
0
L
Izanami
6,320
575
81
7
0
197,367
2
W
Vulcan
7,621
693
99
9
0
229,423
2
L
Bake Kujira
5,560
505
30
3
0
212,188
2
W
Geb
5,572
507
3
0
0
247,577
0
W
Cu Chulainn
5,807
528
55
5
0
205,603
4
L
Chang'e
5,771
525
77
7
0
207,643
0
W
Loki
7,137
649
61
6
0
244,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role