Player Matchup

Nu Wa
Nu Wa
All_Might9421
Nu Wa
Level 126
God Stats
12W - 11L
1,588 SR
Queue Stats
44W - 53L
1,417 Elo+
Party 1
Horus
Horus
Ammy4Smash
Horus
Level 100
God Stats
33W - 14L
1,795 SR
Queue Stats
224W - 212L
1,548 Elo+
Solo
Charybdis
Charybdis
Ghoshshott
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,528 Elo+
Solo
Yemoja
Yemoja
Mike_Oxlong1995
Yemoja
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,255 Elo+
Party 1
Cliodhna
Cliodhna
OrlyMtz1997
Cliodhna
Level 127
God Stats
0W - 2L
1,231 SR
Queue Stats
14W - 28L
1,359 Elo+
Solo
Team Averages
Level 107
1,523 SR
1,422 Elo+

VS

Team Averages
Level 110
1,510 SR
1,511 Elo+
Loki
Loki
JONYPRO
Loki
Level 66
God Stats
18W - 16L
1,453 SR
Queue Stats
187W - 145L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Jhanstar
Erlang Shen
Level 102
God Stats
4W - 3L
1,415 SR
Queue Stats
49W - 35L
1,582 Elo+
Solo
Rama
Rama
TriniRedBone
Rama
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 131L
1,454 Elo+
Solo
Hercules
Hercules
troconn
Hercules
Level 129
God Stats
26W - 24L
1,530 SR
Queue Stats
169W - 162L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
y0u w0nt win
Ao Kuang
Level 127
God Stats
34W - 18L
1,654 SR
Queue Stats
68W - 68L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,979
998
19,383
12,657
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
15
1 / 2 / 3
9,905
991
11,941
9,653
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Ghoshshott
Charybdis
15
2 / 5 / 1
9,943
994
14,182
11,983
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 4
9,307
931
7,408
3,863
3,405
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cliodhna
OrlyMtz1997
Cliodhna
14
0 / 0 / 0
8,287
829
0
0
0
Team 1 Tickets

236

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JONYPRO
Loki
16
2 / 2 / 5
10,094
1,009
11,349
10,746
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
Jhanstar
Erlang Shen
16
1 / 0 / 5
10,151
1,015
6,435
8,274
5,223
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 3
9,724
972
2,651
8,719
1,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
troconn
Hercules
15
3 / 1 / 6
10,126
1,013
10,553
21,047
19,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
y0u w0nt win
Ao Kuang
16
4 / 0 / 4
10,812
1,081
5,169
11,660
10,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
4
Kills
11
11
Deaths
4
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Horus
1
2
3
1.25
L
Charybdis
Ghoshshott
Charybdis
2
5
1
0.5
W
Loki
JONYPRO
Loki
2
2
5
2.25
W
Erlang Shen
Jhanstar
Erlang Shen
1
0
5
3.5
L
0
0
4
2
L
Cliodhna
OrlyMtz1997
Cliodhna
0
0
0
0
W
1
1
3
2.5
W
Hercules
troconn
Hercules
3
1
6
6
W
Ao Kuang
y0u w0nt win
Ao Kuang
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,914
Damage
36,157
38,156
Taken
60,446
20,796
Mitigated
40,812
11,213
Healing
19,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,383
5,781
0
910
12,657
4,503
0
1,509
11,018
47,479
322
L
Horus
11,941
4,055
1,675
2,927
9,653
8,020
0
969
8,444
1,127
27,489
L
Charybdis
Ghoshshott
Charybdis
14,182
6,035
0
1,236
11,983
4,868
0
1,473
10,383
0
33,396
W
Loki
JONYPRO
Loki
11,349
2,500
0
164
10,746
3,363
0
4,377
6,205
0
36,758
W
Erlang Shen
Jhanstar
Erlang Shen
6,435
1,246
0
1,024
8,274
5,223
0
4,885
3,373
0
27,400
L
7,408
904
3,659
806
3,863
3,405
0
673
3,142
14,621
0
L
Cliodhna
OrlyMtz1997
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
2,651
2,075
0
1,773
8,719
1,844
0
5,384
3,245
0
29,270
W
Hercules
troconn
Hercules
10,553
3,302
188
13,506
21,047
19,829
0
9,216
11,454
0
21,032
W
Ao Kuang
y0u w0nt win
Ao Kuang
5,169
475
0
2,374
11,660
10,553
0
3,763
7,048
23,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,421
Gold Earned
50,907
192
Minions Killed
220
3
Camps Cleared
13
777,620
Distance Traveled
974,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,979
998
53
5
0
190,470
0
L
Horus
9,905
991
54
5
1
214,291
0
L
Charybdis
9,943
994
66
7
0
172,037
0
W
Loki
10,094
1,009
45
5
3
183,927
0
W
Erlang Shen
10,151
1,015
51
5
2
227,807
0
L
Yemoja
9,307
931
19
2
2
200,822
0
L
Cliodhna
8,287
829
0
0
0
0
0
W
Rama
9,724
972
74
7
3
180,532
0
W
Hercules
10,126
1,013
17
2
0
200,053
0
W
Ao Kuang
10,812
1,081
33
3
5
182,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role