Player Matchup

Hercules
Hercules
Demento124
Hercules
Level 149
God Stats
2W - 0L
1,795 SR
Queue Stats
46W - 17L
1,715 Elo+
Party 1
Nu Wa
Nu Wa
GodsTypo
Nu Wa
Level 189
God Stats
2W - 2L
1,256 SR
Queue Stats
40W - 30L
1,572 Elo+
Solo
Sol
Sol
MetalMcBreeze
Sol
Level 159
God Stats
1W - 0L
1,612 SR
Queue Stats
51W - 20L
1,618 Elo+
Party 1
Skadi
Skadi
SirKingOni
Skadi
Level 155
God Stats
8W - 5L
1,809 SR
Queue Stats
128W - 132L
1,541 Elo+
Party 3
Bellona
Bellona
ThyTellurian
Bellona
Level 138
God Stats
1W - 2L
1,208 SR
Queue Stats
99W - 102L
1,498 Elo+
Party 3
Team Averages
Level 158
1,536 SR
1,589 Elo+

VS

Team Averages
Level 205
1,445 SR
1,503 Elo+
Kali
Kali
Luxureous
Kali
Level 275
God Stats
0W - 1L
1,329 SR
Queue Stats
45W - 42L
1,448 Elo+
Party 4
Eset
Eset
Serendipitiful
Eset
Level 164
God Stats
1W - 2L
1,243 SR
Queue Stats
172W - 161L
1,556 Elo+
Party 2
Fafnir
Fafnir
Zedd21
Fafnir
Level 271
God Stats
0W - 1L
1,735 SR
Queue Stats
39W - 35L
1,414 Elo+
Party 4
Bake Kujira
Bake Kujira
Zylon Morph
Bake Kujira
Level 129
God Stats
3W - 4L
1,417 SR
Queue Stats
122W - 108L
1,553 Elo+
Solo
Danzaburou
Danzaburou
kuriakakodo21
Danzaburou
Level 187
God Stats
4W - 3L
1,500 SR
Queue Stats
217W - 220L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Demento124
Hercules
12
2 / 1 / 0
6,557
656
5,077
8,941
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
GodsTypo
Nu Wa
8
0 / 2 / 6
5,405
541
4,909
5,591
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 1
6,707
671
2,485
4,881
1,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Skadi
12
4 / 0 / 3
6,459
646
6,775
6,011
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
ThyTellurian
Bellona
10
4 / 2 / 3
6,055
606
6,534
8,219
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
2 / 0 / 0
5,934
593
2,658
9,164
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
6,335
634
5,572
5,329
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Zedd21
Fafnir
7
1 / 4 / 2
5,200
520
2,004
8,969
6,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bake Kujira
Zylon Morph
Bake Kujira
8
0 / 2 / 1
5,329
533
2,815
6,842
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
kuriakakodo21
Danzaburou
9
2 / 3 / 2
5,947
595
5,747
7,883
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
6
6
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Demento124
Hercules
2
1
0
2
W
Nu Wa
GodsTypo
Nu Wa
0
2
6
1.5
L
Kali
2
0
0
2
W
1
1
1
1.5
L
1
2
1
0.75
W
Skadi
4
0
3
5.5
W
Bellona
ThyTellurian
Bellona
4
2
3
2.75
L
Fafnir
Zedd21
Fafnir
1
4
2
0.5
L
Bake Kujira
Zylon Morph
Bake Kujira
0
2
1
0.25
L
Danzaburou
kuriakakodo21
Danzaburou
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
18,796
33,643
Taken
38,187
16,741
Mitigated
19,535
11,788
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Demento124
Hercules
5,077
1,594
0
3,907
8,941
6,161
0
4,073
4,655
2,106
40,769
W
Nu Wa
GodsTypo
Nu Wa
4,909
2,164
0
794
5,591
2,395
160
1,574
3,923
16,401
506
L
Kali
2,658
1,153
0
4,872
9,164
3,121
0
1,578
7,586
0
42,415
W
2,485
498
0
2,818
4,881
1,440
2,652
1,613
3,034
51,115
1,000
L
5,572
511
229
686
5,329
1,878
0
2,212
3,032
44,121
0
W
Skadi
6,775
2,724
0
900
6,011
2,089
8
821
5,116
0
46,449
W
Bellona
ThyTellurian
Bellona
6,534
2,705
0
3,369
8,219
4,656
117
1,602
6,540
0
32,763
L
Fafnir
Zedd21
Fafnir
2,004
718
0
1,550
8,969
6,737
0
2,094
6,875
6,091
0
L
Bake Kujira
Zylon Morph
Bake Kujira
2,815
1,934
0
1,955
6,842
4,898
0
196
6,257
27,410
788
L
Danzaburou
kuriakakodo21
Danzaburou
5,747
2,538
0
2,169
7,883
2,901
0
1,281
6,602
0
32,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
28,745
337
Minions Killed
295
0
Camps Cleared
0
1,040,251
Distance Traveled
975,274
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,557
656
84
8
0
190,712
0
W
Nu Wa
5,405
541
16
2
0
191,083
0
L
Kali
5,934
593
75
8
0
239,269
0
W
Sol
6,707
671
98
10
0
204,272
0
L
Eset
6,335
634
104
10
0
215,138
0
W
Skadi
6,459
646
80
8
0
237,857
0
W
Bellona
6,055
606
59
6
0
216,327
0
L
Fafnir
5,200
520
10
1
0
195,912
2
L
Bake Kujira
5,329
533
50
5
0
138,747
0
L
Danzaburou
5,947
595
56
6
0
186,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role