Player Matchup

Medusa
Medusa
CrysisMoon45
Medusa
Level 148
God Stats
3W - 0L
1,773 SR
Queue Stats
13W - 17L
1,479 Elo+
Party 1
Geb
Geb
PWJensen
Geb
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 23L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SnarkyGrizzly
Cu Chulainn
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,510 Elo+
Party 1
Mercury
Mercury
SwimmingKiwi
Mercury
Level 152
God Stats
1W - 1L
1,278 SR
Queue Stats
22W - 20L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
ToadKiki
Baron Samedi
Level 169
God Stats
5W - 4L
1,700 SR
Queue Stats
64W - 62L
1,522 Elo+
Party 1
Team Averages
Level 121
1,550 SR
1,495 Elo+

VS

Team Averages
Level 143
1,511 SR
1,504 Elo+
King Arthur
King Arthur
GrandMasterPeep
King Arthur
Level 125
God Stats
5W - 9L
1,382 SR
Queue Stats
70W - 66L
1,492 Elo+
Solo
Mercury
Mercury
JackJ723
Mercury
Level 151
God Stats
2W - 3L
1,485 SR
Queue Stats
148W - 171L
1,522 Elo+
Party 2
Chronos
Chronos
JamDaddyWild
Chronos
Level 155
God Stats
5W - 5L
1,410 SR
Queue Stats
97W - 113L
1,491 Elo+
Party 2
Artemis
Artemis
LitJewBoy
Artemis
Level 156
God Stats
2W - 1L
1,737 SR
Queue Stats
63W - 75L
1,495 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SossaSamsara
Kumbhakarna
Level 129
God Stats
15W - 18L
1,542 SR
Queue Stats
64W - 54L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
3 / 1 / 1
5,468
547
4,530
4,627
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 1 / 6
4,979
498
3,091
6,634
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
SnarkyGrizzly
Cu Chulainn
11
5 / 1 / 2
6,535
654
7,075
8,848
5,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
SwimmingKiwi
Mercury
11
6 / 1 / 3
6,451
645
6,034
7,340
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
ToadKiki
Baron Samedi
11
3 / 1 / 9
6,455
646
9,287
5,569
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrandMasterPeep
King Arthur
9
1 / 4 / 0
5,345
535
5,672
11,929
7,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
JackJ723
Mercury
10
2 / 2 / 1
5,510
551
3,808
6,995
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
JamDaddyWild
Chronos
10
2 / 6 / 0
5,597
560
5,272
10,223
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
LitJewBoy
Artemis
6
0 / 3 / 0
4,226
423
4,022
4,770
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
SossaSamsara
Kumbhakarna
7
0 / 2 / 1
4,929
493
1,988
7,883
3,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
5
5
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
1
3.5
L
King Arthur
GrandMasterPeep
King Arthur
1
4
0
0.25
L
Mercury
JackJ723
Mercury
2
2
1
1.25
L
Chronos
JamDaddyWild
Chronos
2
6
0
0.33
L
Artemis
LitJewBoy
Artemis
0
3
0
0
W
0
1
6
3
W
Cu Chulainn
SnarkyGrizzly
Cu Chulainn
5
1
2
6
L
Kumbhakarna
SossaSamsara
Kumbhakarna
0
2
1
0.25
W
Mercury
SwimmingKiwi
Mercury
6
1
3
7.5
W
Baron Samedi
ToadKiki
Baron Samedi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,017
Damage
20,762
33,018
Taken
41,800
16,137
Mitigated
17,901
9,710
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,530
1,392
0
1,081
4,627
1,090
0
250
4,377
0
31,101
L
King Arthur
GrandMasterPeep
King Arthur
5,672
819
0
1,650
11,929
7,158
0
2,164
9,765
0
30,523
L
Mercury
JackJ723
Mercury
3,808
1,875
0
588
6,995
2,455
0
934
6,061
0
32,147
L
Chronos
JamDaddyWild
Chronos
5,272
1,682
0
2,725
10,223
3,134
0
5,765
4,458
40,938
0
L
Artemis
LitJewBoy
Artemis
4,022
2,226
0
1,308
4,770
1,195
0
1,203
3,567
0
19,920
W
3,091
274
0
1,432
6,634
4,149
0
2,098
4,536
10,365
1,067
W
Cu Chulainn
SnarkyGrizzly
Cu Chulainn
7,075
804
0
1,611
8,848
5,764
0
1,041
7,807
1,481
36,344
L
Kumbhakarna
SossaSamsara
Kumbhakarna
1,988
84
0
1,424
7,883
3,959
0
2,551
5,332
14,820
1,431
W
Mercury
SwimmingKiwi
Mercury
6,034
3,439
0
2,283
7,340
2,631
0
932
6,408
0
41,464
W
Baron Samedi
ToadKiki
Baron Samedi
9,287
898
497
2,806
5,569
2,503
0
2,565
3,004
33,775
1,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
25,607
283
Minions Killed
257
0
Camps Cleared
0
1,044,385
Distance Traveled
980,145
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,468
547
61
6
0
193,633
4
L
King Arthur
5,345
535
60
6
0
180,032
0
L
Mercury
5,510
551
56
6
0
251,048
2
L
Chronos
5,597
560
86
9
0
196,095
0
L
Artemis
4,226
423
33
3
0
135,736
0
W
Geb
4,979
498
14
1
0
197,052
0
W
Cu Chulainn
6,535
654
67
7
0
204,772
0
L
Kumbhakarna
4,929
493
22
2
0
217,234
2
W
Mercury
6,451
645
66
7
0
253,164
0
W
Baron Samedi
6,455
646
75
8
0
195,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role