Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
McSK1LLZZ
Hercules
Level 156
God Stats
1W - 5L
1,297 SR
Queue Stats
327W - 328L
1,421 Elo+
Party 3
Nemesis
Nemesis
McSparrow7868
Nemesis
Level 67
God Stats
2W - 4L
1,310 SR
Queue Stats
231W - 245L
1,429 Elo+
Party 3
Fenrir
Fenrir
Shadowood_Mambo
Fenrir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 73L
1,459 Elo+
Solo
He Bo
He Bo
WonNDoneTrying
He Bo
Level 125
God Stats
4W - 3L
1,532 SR
Queue Stats
231W - 236L
1,478 Elo+
Solo
Team Averages
Level 110
1,428 SR
1,457 Elo+

VS

Team Averages
Level 78
1,428 SR
1,393 Elo+
Ah Muzen Cab
Ah Muzen Cab
JodyJankieJu
Ah Muzen Cab
Level 24
God Stats
7W - 2L
1,561 SR
Queue Stats
153W - 167L
1,295 Elo+
Solo
Kukulkan
Kukulkan
TRyuT
Kukulkan
Level 123
God Stats
5W - 3L
1,490 SR
Queue Stats
94W - 100L
1,423 Elo+
Party 1
Ne Zha
Ne Zha
Taximus
Ne Zha
Level 73
God Stats
8W - 7L
1,447 SR
Queue Stats
419W - 374L
1,414 Elo+
Party 2
Ymir
Ymir
Woahhhhhhhhh362
Ymir
Level 66
God Stats
4W - 5L
1,372 SR
Queue Stats
283W - 271L
1,411 Elo+
Party 2
Nut
Nut
knight_goemon
Nut
Level 102
God Stats
3W - 2L
1,268 SR
Queue Stats
71W - 78L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
4 / 4 / 4
8,577
858
8,004
16,595
19,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
McSK1LLZZ
Hercules
16
4 / 2 / 3
8,478
848
13,475
16,395
16,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nemesis
12
1 / 6 / 5
7,263
726
6,612
13,358
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 8 / 4
7,256
726
6,600
12,976
5,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 5
7,041
704
4,516
9,247
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JodyJankieJu
Ah Muzen Cab
16
8 / 2 / 10
9,385
939
12,072
7,905
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
TRyuT
Kukulkan
16
6 / 2 / 13
9,676
968
14,911
5,091
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ne Zha
Taximus
Ne Zha
16
8 / 1 / 13
9,459
946
15,012
9,122
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 18
9,039
904
7,921
18,146
13,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 14
7,914
791
6,788
5,869
2,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
10
Kills
24
24
Deaths
10
21
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
4
4
1.5
W
Ah Muzen Cab
JodyJankieJu
Ah Muzen Cab
8
2
10
6.5
L
Hercules
McSK1LLZZ
Hercules
4
2
3
2.75
L
Nemesis
1
6
5
0.58
L
1
8
4
0.38
W
Kukulkan
TRyuT
Kukulkan
6
2
13
6.25
W
Ne Zha
Taximus
Ne Zha
8
1
13
14.5
W
1
2
18
5
L
0
4
5
0.63
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,207
Damage
56,704
68,571
Taken
46,133
55,338
Mitigated
25,627
21,509
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,004
1,968
2,218
3,183
16,595
19,866
16
6,331
10,264
13,237
155
W
Ah Muzen Cab
JodyJankieJu
Ah Muzen Cab
12,072
3,466
497
1,345
7,905
3,452
0
1,882
5,743
0
19,160
L
Hercules
McSK1LLZZ
Hercules
13,475
2,572
758
6,583
16,395
16,733
22
5,468
10,927
0
25,720
L
Nemesis
6,612
1,184
650
2,811
13,358
10,163
0
4,856
8,502
0
11,794
L
6,600
259
1,365
1,285
12,976
5,668
0
3,503
9,473
0
14,939
W
Kukulkan
TRyuT
Kukulkan
14,911
509
178
284
5,091
2,123
159
1,154
3,828
27,931
0
W
Ne Zha
Taximus
Ne Zha
15,012
2,102
1,490
2,361
9,122
4,178
371
3,241
5,796
0
30,609
W
7,921
1,668
263
6,498
18,146
13,586
96
4,465
12,820
10,364
0
L
4,516
399
1,417
1,239
9,247
2,908
0
2,674
6,573
13,309
1,190
W
6,788
2,883
418
826
5,869
2,288
776
1,717
4,037
0
16,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
45,473
114
Minions Killed
104
0
Camps Cleared
0
983,590
Distance Traveled
1,077,357
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,577
858
22
2
0
192,821
0
W
Ah Muzen Cab
9,385
939
16
2
0
205,219
0
L
Hercules
8,478
848
33
3
0
225,362
0
L
Nemesis
7,263
726
17
2
0
180,349
0
L
Fenrir
7,256
726
16
2
0
197,741
0
W
Kukulkan
9,676
968
26
3
0
227,965
0
W
Ne Zha
9,459
946
19
2
0
233,483
0
W
Ymir
9,039
904
8
1
0
211,511
0
L
He Bo
7,041
704
26
3
0
187,317
3
W
Nut
7,914
791
35
4
0
199,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role