Player Matchup

Heimdallr
Heimdallr
Gumbý
Heimdallr
Level 140
God Stats
0W - 1L
1,727 SR
Queue Stats
13W - 13L
1,540 Elo+
Solo
Chaac
Chaac
HomeGrown348
Chaac
Level 153
God Stats
6W - 5L
1,579 SR
Queue Stats
203W - 230L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
NetfixNChill
Zhong Kui
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 60L
1,319 Elo+
Party 1
Poseidon
Poseidon
YuBlue
Poseidon
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 61L
1,500 Elo+
Party 1
Izanami
Izanami
bojeabus2
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,469 Elo+
Solo
Team Averages
Level 84
1,561 SR
1,469 Elo+

VS

Team Averages
Level 135
1,409 SR
1,495 Elo+
Skadi
Skadi
Osmèth
Skadi
Level 108
God Stats
4W - 2L
1,186 SR
Queue Stats
234W - 220L
1,446 Elo+
Party 2
Neith
Neith
Sempsis
Neith
Level 120
God Stats
5W - 7L
1,369 SR
Queue Stats
402W - 381L
1,455 Elo+
Party 2
Scylla
Scylla
SkilledTigerz
Scylla
Level 167
God Stats
5W - 1L
1,561 SR
Queue Stats
230W - 211L
1,500 Elo+
Party 2
Surtr
Surtr
SweetLindir
Surtr
Level 264
God Stats
5W - 3L
1,431 SR
Queue Stats
348W - 331L
1,468 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SylvanPrime
Kumbhakarna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gumbý
Heimdallr
11
0 / 4 / 3
6,318
702
6,336
7,324
2,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 5
6,375
708
3,451
10,371
10,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Zhong Kui
NetfixNChill
Zhong Kui
12
2 / 6 / 2
6,891
766
3,937
8,835
5,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
YuBlue
Poseidon
13
2 / 6 / 0
7,016
780
3,366
7,123
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
bojeabus2
Izanami
12
0 / 7 / 1
6,366
707
5,769
10,889
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Osmèth
Skadi
13
4 / 0 / 13
8,470
941
7,100
5,052
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Sempsis
Neith
16
9 / 1 / 9
9,781
1,087
9,652
7,074
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 1 / 13
9,858
1,095
15,446
5,567
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 12
7,949
883
5,928
9,783
11,424
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kumbhakarna
SylvanPrime
Kumbhakarna
14
3 / 1 / 16
8,844
983
4,328
12,503
10,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
4
Kills
28
28
Deaths
5
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Gumbý
Heimdallr
0
4
3
0.38
L
0
5
5
0.5
L
Zhong Kui
NetfixNChill
Zhong Kui
2
6
2
0.5
W
Skadi
Osmèth
Skadi
4
0
13
10.5
W
Neith
Sempsis
Neith
9
1
9
13.5
W
9
1
13
15.5
W
3
2
12
4.5
W
Kumbhakarna
SylvanPrime
Kumbhakarna
3
1
16
11
L
Poseidon
YuBlue
Poseidon
2
6
0
0.33
L
Izanami
bojeabus2
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,859
Damage
42,454
44,542
Taken
39,979
25,008
Mitigated
30,390
6,891
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Gumbý
Heimdallr
6,336
1,510
127
1,251
7,324
2,753
0
3,045
4,279
0
13,231
L
3,451
439
60
2,132
10,371
10,502
0
3,865
6,506
0
8,891
L
Zhong Kui
NetfixNChill
Zhong Kui
3,937
414
175
614
8,835
5,815
0
4,213
4,622
8,477
407
W
Skadi
Osmèth
Skadi
7,100
2,073
869
389
5,052
1,951
2,149
347
4,705
0
13,952
W
Neith
Sempsis
Neith
9,652
1,360
878
1,582
7,074
3,775
2,734
220
6,854
0
28,776
W
15,446
439
774
448
5,567
2,377
1,651
1,329
4,238
34,213
388
W
5,928
1,383
1,657
2,093
9,783
11,424
573
2,265
7,518
1,182
9,331
W
Kumbhakarna
SylvanPrime
Kumbhakarna
4,328
567
2,631
3,775
12,503
10,863
477
3,103
9,400
7,518
1,367
L
Poseidon
YuBlue
Poseidon
3,366
336
672
316
7,123
2,114
0
3,681
3,442
8,916
0
L
Izanami
bojeabus2
Izanami
5,769
3,915
65
1,479
10,889
3,824
0
5,300
5,589
0
15,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
44,902
80
Minions Killed
108
0
Camps Cleared
0
533,208
Distance Traveled
877,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,318
702
22
2
0
137,766
0
L
Chaac
6,375
708
1
0
0
52,599
0
L
Zhong Kui
6,891
766
16
2
0
83,438
0
W
Skadi
8,470
941
14
2
0
164,586
0
W
Neith
9,781
1,087
35
4
0
193,181
0
W
Scylla
9,858
1,095
47
5
0
181,257
0
W
Surtr
7,949
883
4
0
0
150,936
0
W
Kumbhakarna
8,844
983
8
1
0
187,957
0
L
Poseidon
7,016
780
15
2
0
134,271
0
L
Izanami
6,366
707
26
3
0
125,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role