Player Matchup

Susano
Susano
Masters
Abduzkan
Susano
Masters
Level 125
God Stats
52W - 45L
1,627 SR
Queue Stats
207W - 176L
2,443 MMR
Solo
Jormungandr
Jormungandr
Masters
Neyouno
Jormungandr
Masters
Level 172
God Stats
10W - 10L
1,777 SR
Queue Stats
782W - 780L
2,073 MMR
Solo
Nu Wa
Nu Wa
Masters
Om2ga
Nu Wa
Masters
Level 122
God Stats
5W - 9L
1,665 SR
Queue Stats
116W - 98L
2,584 MMR
Solo
Sobek
Sobek
Diamond V
RoBit666
Sobek
Diamond V
Level 220
God Stats
2W - 5L
1,577 SR
Queue Stats
185W - 168L
1,963 MMR
Party 1
Hachiman
Hachiman
Platinum II
Thioimide
Hachiman
Platinum II
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,895 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,629 SR
2,191 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,667 SR
2,006 MMR
Ganesha
Ganesha
Diamond IV
 
Ganesha
Diamond IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
JohnSack
Anhur
Masters
Level 122
God Stats
13W - 6L
1,879 SR
Queue Stats
147W - 119L
2,652 MMR
Party 2
Hades
Hades
Gold I
LazyTurtle7-
Hades
Gold I
Level 164
God Stats
3W - 2L
1,908 SR
Queue Stats
97W - 101L
1,841 MMR
Solo
Hera
Hera
Masters
SoraRiKu1997
Hera
Masters
Level 87
God Stats
3W - 1L
1,550 SR
Queue Stats
98W - 65L
2,538 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Abduzkan
Susano
8
3 / 1 / 0
4,284
714
2,737
4,687
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Neyouno
Jormungandr
9
0 / 0 / 1
4,898
816
1,464
3,393
1,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
Om2ga
Nu Wa
8
1 / 0 / 2
4,406
734
2,988
1,231
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
RoBit666
Sobek
7
0 / 1 / 2
4,012
669
2,110
5,149
2,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Thioimide
Hachiman
4
0 / 2 / 0
3,228
538
1,338
2,660
309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CerberusMaman BrigitteCthulhu

VS

Bans
HerculesArtemisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 0 / 3
4,630
772
1,296
4,301
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
 
Ne Zha
7
1 / 1 / 0
3,799
633
1,441
5,246
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
JohnSack
Anhur
9
3 / 0 / 0
5,018
836
3,878
3,045
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 0
3,623
604
1,508
5,170
2,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 1 / 0
4,194
699
1,273
2,412
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
4
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
3
1.5
W
Ne Zha
 
Ne Zha
1
1
0
1
L
Susano
Abduzkan
Susano
3
1
0
3
W
Anhur
JohnSack
Anhur
3
0
0
3
W
0
2
0
0
L
Jormungandr
Neyouno
Jormungandr
0
0
1
0.5
L
Nu Wa
Om2ga
Nu Wa
1
0
2
2
L
Sobek
RoBit666
Sobek
0
1
2
1
W
0
1
0
0
L
Hachiman
Thioimide
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,637
Damage
9,396
17,120
Taken
20,174
5,781
Mitigated
7,150
8,210
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,296
267
0
1,894
4,301
2,021
0
1,775
2,452
10,421
1,989
W
Ne Zha
 
Ne Zha
1,441
290
0
1,532
5,246
1,546
0
1,203
3,932
0
22,812
L
Susano
Abduzkan
Susano
2,737
989
0
2,080
4,687
1,112
0
716
3,909
0
18,408
W
Anhur
JohnSack
Anhur
3,878
2,516
0
2,171
3,045
794
0
605
2,392
0
35,764
W
1,508
388
0
2,401
5,170
2,278
0
2,050
3,043
17,792
917
L
Jormungandr
Neyouno
Jormungandr
1,464
721
0
2,318
3,393
1,789
0
688
2,705
32,007
810
L
Nu Wa
Om2ga
Nu Wa
2,988
949
0
374
1,231
258
0
111
1,104
27,123
525
L
Sobek
RoBit666
Sobek
2,110
246
785
1,988
5,149
2,313
0
1,889
3,194
7,140
0
W
1,273
84
0
1,035
2,412
511
0
552
1,793
26,080
334
L
Hachiman
Thioimide
Hachiman
1,338
725
0
665
2,660
309
0
294
2,366
0
10,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,828
Gold Earned
21,264
184
Minions Killed
237
0
Camps Cleared
0
651,844
Distance Traveled
649,751
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,630
772
6
1
0
144,209
3
W
Ne Zha
3,799
633
49
8
0
158,418
0
L
Susano
4,284
714
37
6
0
164,909
0
W
Anhur
5,018
836
87
15
0
118,368
0
W
Hades
3,623
604
31
5
0
104,109
1
L
Jormungandr
4,898
816
60
10
0
130,717
0
L
Nu Wa
4,406
734
59
10
0
141,480
0
L
Sobek
4,012
669
10
2
0
153,530
1
W
Hera
4,194
699
64
11
0
124,647
1
L
Hachiman
3,228
538
18
3
0
61,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role