Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold I
ProzacLi
Yemoja
Gold I
Level 144
God Stats
235W - 210L
1,604 SR
Queue Stats
340W - 343L
1,607 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
Rigby0307
Hun Batz
Gold IV
Level 178
God Stats
2W - 1L
1,500 SR
Queue Stats
336W - 372L
1,395 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Snooze7
Gilgamesh
Gold IV
Level 115
God Stats
5W - 2L
1,515 SR
Queue Stats
181W - 187L
1,390 MMR
Solo
Charybdis
Charybdis
Silver I
hulkbuster1096
Charybdis
Silver I
Level 153
God Stats
71W - 55L
1,572 SR
Queue Stats
159W - 168L
1,221 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,538 SR
1,423 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,560 SR
1,428 MMR
Ares
Ares
Silver III
 
Ares
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold V
Aggiungere
Ne Zha
Gold V
Level 106
God Stats
5W - 6L
1,562 SR
Queue Stats
47W - 52L
1,387 MMR
Solo
Thoth
Thoth
Bronze III
GuzmanC
Thoth
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,415 MMR
Party 2
Raijin
Raijin
Gold IV
SquidExorcist
Raijin
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 95L
1,421 MMR
Solo
Apollo
Apollo
Gold V
UN MANCO 8v
Apollo
Gold V
Level 143
God Stats
5W - 3L
1,740 SR
Queue Stats
66W - 78L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
5 / 0 / 1
6,668
667
4,288
4,351
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ProzacLi
Yemoja
9
0 / 1 / 4
5,751
575
2,641
4,667
2,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Rigby0307
Hun Batz
9
4 / 2 / 4
5,598
560
4,250
6,811
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Snooze7
Gilgamesh
11
3 / 1 / 2
6,686
669
4,845
7,648
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
hulkbuster1096
Charybdis
11
1 / 0 / 2
5,823
582
4,250
5,025
1,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangCthulhuNu Wa

VS

Bans
BastetKumbhakarnaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 0 / 1
5,320
532
1,639
4,429
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Aggiungere
Ne Zha
10
2 / 4 / 0
5,555
556
3,229
8,264
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thoth
GuzmanC
Thoth
9
1 / 4 / 0
4,763
476
2,545
5,001
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 4 / 1
4,383
438
2,242
6,326
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
9
0 / 1 / 1
4,566
457
1,827
7,681
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
4
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
1
5.5
L
Ares
 
Ares
0
0
1
0.5
L
Ne Zha
Aggiungere
Ne Zha
2
4
0
0.5
L
Thoth
GuzmanC
Thoth
1
4
0
0.25
W
Yemoja
ProzacLi
Yemoja
0
1
4
2
W
Hun Batz
Rigby0307
Hun Batz
4
2
4
3
W
Gilgamesh
Snooze7
Gilgamesh
3
1
2
4
L
0
4
1
0.13
L
Apollo
0
1
1
0.5
W
Charybdis
hulkbuster1096
Charybdis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
11,482
28,502
Taken
31,701
11,231
Mitigated
10,215
10,631
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,288
124
456
1,502
4,351
1,348
196
2,442
1,870
42,659
766
L
Ares
 
Ares
1,639
0
0
2,195
4,429
2,477
0
846
3,583
20,093
0
L
Ne Zha
Aggiungere
Ne Zha
3,229
452
0
3,084
8,264
2,965
0
256
7,657
0
25,350
L
Thoth
GuzmanC
Thoth
2,545
215
0
476
5,001
1,105
0
3,488
1,440
22,892
0
W
Yemoja
ProzacLi
Yemoja
2,641
417
3,291
1,559
4,667
2,400
414
702
3,965
15,820
0
W
Hun Batz
Rigby0307
Hun Batz
4,250
1,129
0
863
6,811
2,302
92
1,688
5,123
0
25,783
W
Gilgamesh
Snooze7
Gilgamesh
4,845
1,438
0
1,579
7,648
3,748
43
504
6,752
0
32,715
L
2,242
204
0
440
6,326
1,517
0
861
5,465
23,609
0
L
Apollo
1,827
899
0
3,008
7,681
2,151
0
1,368
6,271
0
38,919
W
Charybdis
hulkbuster1096
Charybdis
4,250
2,082
0
1,381
5,025
1,433
1,059
1,090
3,935
0
47,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
24,587
282
Minions Killed
240
0
Camps Cleared
0
1,007,887
Distance Traveled
984,338
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,668
667
91
9
0
225,755
0
L
Ares
5,320
532
30
3
0
212,204
2
L
Ne Zha
5,555
556
60
6
0
195,736
1
L
Thoth
4,763
476
39
4
0
191,559
0
W
Yemoja
5,751
575
21
2
0
203,952
4
W
Hun Batz
5,598
560
39
4
0
239,415
0
W
Gilgamesh
6,686
669
52
5
0
169,829
1
L
Raijin
4,383
438
47
5
0
182,821
0
L
Apollo
4,566
457
64
6
0
202,018
0
W
Charybdis
5,823
582
79
8
0
168,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role