Player Matchup

Zeus
Zeus
ChelseaSmiIe
Zeus
Level 65
God Stats
30W - 20L
1,618 SR
Queue Stats
232W - 227L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
JokiLoki69
Hou Yi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,492 Elo+
Solo
Janus
Janus
Miggyyy7
Janus
Level 90
God Stats
24W - 21L
1,608 SR
Queue Stats
208W - 199L
1,520 Elo+
Party 2
Ix Chel
Ix Chel
NGAD Dead Mann1
Ix Chel
Level 161
God Stats
3W - 5L
1,573 SR
Queue Stats
19W - 19L
1,533 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ReAl BoI n3rVeZ
Kumbhakarna
Level 155
God Stats
0W - 3L
1,674 SR
Queue Stats
32W - 38L
1,466 Elo+
Party 3
Team Averages
Level 116
1,594 SR
1,510 Elo+

VS

Team Averages
Level 118
1,512 SR
1,559 Elo+
Kuzenbo
Kuzenbo
CaptRayn
Kuzenbo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 73L
1,566 Elo+
Party 1
Cerberus
Cerberus
G_Lucky7_
Cerberus
Level 139
God Stats
33W - 17L
1,721 SR
Queue Stats
621W - 566L
1,576 Elo+
Solo
Ra
Ra
Milamd
Ra
Level 104
God Stats
9W - 13L
1,381 SR
Queue Stats
291W - 256L
1,561 Elo+
Solo
Ravana
Ravana
Triggerhappy673
Ravana
Level 64
God Stats
2W - 1L
1,726 SR
Queue Stats
48W - 49L
1,536 Elo+
Party 1
Hachiman
Hachiman
stevemamadisimo
Hachiman
Level 180
God Stats
1W - 2L
1,233 SR
Queue Stats
172W - 146L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,229
654
2,932
1,014
214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
JokiLoki69
Hou Yi
4
0 / 5 / 0
3,328
416
229
3,607
699
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Miggyyy7
Janus
8
0 / 2 / 2
4,336
542
2,713
5,121
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,429
554
2,005
5,258
1,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kumbhakarna
ReAl BoI n3rVeZ
Kumbhakarna
8
0 / 2 / 0
4,159
520
1,488
6,828
3,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaptRayn
Kuzenbo
7
1 / 1 / 1
5,082
635
1,218
4,541
3,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
G_Lucky7_
Cerberus
11
5 / 0 / 0
6,331
791
4,069
4,659
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ra
10
3 / 1 / 1
5,242
655
1,032
2,917
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 3
4,446
556
1,275
3,786
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
9
2 / 0 / 1
5,484
686
3,577
3,878
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
12
12
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CaptRayn
Kuzenbo
1
1
1
1.5
L
2
0
0
2
W
Cerberus
G_Lucky7_
Cerberus
5
0
0
5
L
Hou Yi
JokiLoki69
Hou Yi
0
5
0
0
L
Janus
Miggyyy7
Janus
0
2
2
0.5
W
Ra
3
1
1
3.5
L
0
3
0
0
L
Kumbhakarna
ReAl BoI n3rVeZ
Kumbhakarna
0
2
0
0
W
1
1
3
2.5
W
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,367
Damage
11,171
21,828
Taken
19,781
7,665
Mitigated
8,100
6,126
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CaptRayn
Kuzenbo
1,218
231
0
982
4,541
3,355
240
1,997
2,491
12,158
0
L
2,932
69
0
250
1,014
214
0
107
827
32,790
0
W
Cerberus
G_Lucky7_
Cerberus
4,069
174
0
1,955
4,659
1,676
0
1,762
2,897
33,618
2,047
L
Hou Yi
JokiLoki69
Hou Yi
229
36
0
0
3,607
699
0
1,161
2,290
0
1,662
L
Janus
Miggyyy7
Janus
2,713
144
0
2,249
5,121
1,190
0
1,711
3,281
26,758
0
W
Ra
1,032
38
180
1,359
2,917
753
0
1,693
1,028
25,958
357
L
2,005
451
85
1,901
5,258
1,789
0
2,232
2,780
24,403
0
L
Kumbhakarna
ReAl BoI n3rVeZ
Kumbhakarna
1,488
0
0
1,641
6,828
3,773
0
466
6,362
26,176
71
W
1,275
110
0
1,800
3,786
1,121
0
2,006
1,692
0
17,159
W
Hachiman
3,577
2,064
0
1,761
3,878
1,195
510
1,272
2,606
0
38,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,481
Gold Earned
26,585
241
Minions Killed
271
0
Camps Cleared
0
669,272
Distance Traveled
783,424
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,082
635
23
3
0
139,828
2
L
Zeus
5,229
654
88
11
0
158,634
2
W
Cerberus
6,331
791
87
11
0
162,973
0
L
Hou Yi
3,328
416
1
0
0
78,278
0
L
Janus
4,336
542
52
7
0
167,117
0
W
Ra
5,242
655
66
8
0
176,635
0
L
Ix Chel
4,429
554
55
7
0
141,558
0
L
Kumbhakarna
4,159
520
45
6
0
123,685
0
W
Ravana
4,446
556
34
4
0
177,806
2
W
Hachiman
5,484
686
61
8
0
126,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role