Player Matchup

Chiron
Chiron
DatFlyD
Chiron
Level 158
God Stats
1W - 0L
1,502 SR
Queue Stats
15W - 13L
1,597 Elo+
Party 2
Chronos
Chronos
FatalGirth
Chronos
Level 144
God Stats
25W - 18L
1,612 SR
Queue Stats
184W - 158L
1,550 Elo+
Party 2
Vulcan
Vulcan
Figz
Vulcan
Level 161
God Stats
1W - 0L
1,364 SR
Queue Stats
47W - 36L
1,601 Elo+
Party 2
Hercules
Hercules
Girrthquake
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 56L
1,614 Elo+
Party 2
Cliodhna
Cliodhna
OrcaOmega
Cliodhna
Level 149
God Stats
50W - 23L
1,689 SR
Queue Stats
291W - 256L
1,551 Elo+
Party 2
Team Averages
Level 148
1,533 SR
1,582 Elo+

VS

Team Averages
Level 171
1,594 SR
1,539 Elo+
Sylvanus
Sylvanus
DabLlama
Sylvanus
Level 210
God Stats
2W - 1L
1,786 SR
Queue Stats
169W - 167L
1,581 Elo+
Party 1
Kumbhakarna
Kumbhakarna
George iz awsom
Kumbhakarna
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 119L
1,550 Elo+
Solo
Serqet
Serqet
Kaiwhitespotten
Serqet
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 98L
1,524 Elo+
Party 1
Ra
Ra
WreckingLogic
Ra
Level 168
God Stats
8W - 8L
1,517 SR
Queue Stats
189W - 197L
1,520 Elo+
Party 1
Medusa
Medusa
jhick182
Medusa
Level 157
God Stats
3W - 2L
1,667 SR
Queue Stats
185W - 184L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DatFlyD
Chiron
14
3 / 3 / 2
8,200
547
5,630
8,956
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
FatalGirth
Chronos
14
5 / 3 / 4
8,486
566
9,365
10,093
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
Figz
Vulcan
15
3 / 0 / 3
8,273
552
6,959
5,542
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Girrthquake
Hercules
12
0 / 2 / 6
6,697
446
5,557
13,707
9,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
OrcaOmega
Cliodhna
14
1 / 3 / 0
8,471
565
9,287
13,213
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DabLlama
Sylvanus
13
3 / 2 / 2
8,236
549
5,955
15,660
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kumbhakarna
George iz awsom
Kumbhakarna
14
1 / 1 / 1
8,161
544
6,409
12,637
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 4 / 2
7,424
495
4,673
12,713
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 4
8,595
573
8,523
7,820
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
jhick182
Medusa
14
3 / 4 / 1
8,091
539
7,063
10,051
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
12
Kills
11
11
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DabLlama
Sylvanus
3
2
2
2
W
Chiron
DatFlyD
Chiron
3
3
2
1.33
W
Chronos
FatalGirth
Chronos
5
3
4
2.33
W
Vulcan
Figz
Vulcan
3
0
3
4.5
L
Kumbhakarna
George iz awsom
Kumbhakarna
1
1
1
1.5
W
Hercules
Girrthquake
Hercules
0
2
6
1.5
L
2
4
2
0.75
W
Cliodhna
OrcaOmega
Cliodhna
1
3
0
0.33
L
2
1
4
4
L
Medusa
jhick182
Medusa
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,798
Damage
32,623
51,511
Taken
58,881
21,366
Mitigated
32,823
13,603
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DabLlama
Sylvanus
5,955
1,391
573
4,852
15,660
14,669
174
4,377
11,283
32,741
0
W
Chiron
DatFlyD
Chiron
5,630
1,781
402
2,885
8,956
2,505
0
3,056
5,537
0
53,501
W
Chronos
FatalGirth
Chronos
9,365
3,806
0
1,547
10,093
3,298
460
1,890
7,897
55,247
1,034
W
Vulcan
Figz
Vulcan
6,959
324
0
420
5,542
2,022
251
1,082
4,378
64,839
1,271
L
Kumbhakarna
George iz awsom
Kumbhakarna
6,409
873
0
3,455
12,637
6,759
0
1,227
11,410
54,071
1,605
W
Hercules
Girrthquake
Hercules
5,557
1,666
269
3,470
13,707
9,380
0
6,515
6,584
0
29,328
L
4,673
756
0
4,697
12,713
4,486
0
2,758
9,955
0
52,702
W
Cliodhna
OrcaOmega
Cliodhna
9,287
843
0
4,610
13,213
4,161
0
6,544
6,015
0
71,212
L
8,523
515
1,803
2,959
7,820
3,337
563
2,290
5,530
74,656
442
L
Medusa
jhick182
Medusa
7,063
1,970
0
692
10,051
3,572
276
6,082
3,969
0
57,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
40,507
492
Minions Killed
478
0
Camps Cleared
0
1,594,908
Distance Traveled
1,537,329
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,236
549
31
2
0
290,262
2
W
Chiron
8,200
547
90
6
0
293,660
5
W
Chronos
8,486
566
102
7
0
306,948
0
W
Vulcan
8,273
552
113
8
0
365,221
1
L
Kumbhakarna
8,161
544
111
7
0
286,862
0
W
Hercules
6,697
446
58
4
0
315,204
0
L
Serqet
7,424
495
90
6
0
352,660
0
W
Cliodhna
8,471
565
129
9
0
313,875
1
L
Ra
8,595
573
141
9
0
333,708
2
L
Medusa
8,091
539
105
7
0
273,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role