Player Matchup

Freya
Freya
Aberdeen800
Freya
Level 146
God Stats
1W - 5L
1,446 SR
Queue Stats
148W - 132L
1,555 Elo+
Party 3
Fenrir
Fenrir
BeyondGayJordan
Fenrir
Level 129
God Stats
3W - 2L
1,516 SR
Queue Stats
177W - 137L
1,576 Elo+
Party 1
Agni
Agni
Green Yames
Agni
Level 127
God Stats
0W - 1L
1,196 SR
Queue Stats
146W - 124L
1,532 Elo+
Party 1
Ares
Ares
SplitCrown188
Ares
Level 108
God Stats
3W - 8L
1,363 SR
Queue Stats
144W - 147L
1,458 Elo+
Solo
Hercules
Hercules
Tortzzz
Hercules
Level 157
God Stats
2W - 3L
1,607 SR
Queue Stats
112W - 104L
1,532 Elo+
Party 3
Team Averages
Level 133
1,426 SR
1,530 Elo+

VS

Team Averages
Level 138
1,491 SR
1,555 Elo+
Amaterasu
Amaterasu
Tylerdixon86
Amaterasu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 86L
1,497 Elo+
Solo
Shiva
Shiva
XboxFindFather
Shiva
Level 135
God Stats
12W - 5L
1,608 SR
Queue Stats
60W - 37L
1,585 Elo+
Party 4
Ra
Ra
hogbreath
Ra
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 29L
1,596 Elo+
Party 2
Medusa
Medusa
kixzem
Medusa
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 35L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
totemhaver
Sylvanus
Level 157
God Stats
1W - 1L
1,348 SR
Queue Stats
53W - 41L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,564
456
3,294
7,161
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 3 / 4
5,205
521
5,139
9,940
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 3 / 2
6,118
612
4,935
5,301
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
4,805
481
3,731
7,036
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Tortzzz
Hercules
9
2 / 1 / 1
5,478
548
2,264
9,210
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Tylerdixon86
Amaterasu
12
4 / 0 / 0
7,699
770
4,219
7,688
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 5
6,238
624
3,859
8,565
5,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 2 / 2
6,521
652
3,944
5,887
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
kixzem
Medusa
12
6 / 1 / 0
6,578
658
10,003
4,705
1,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
totemhaver
Sylvanus
11
2 / 2 / 2
6,059
606
4,069
8,437
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
15
16
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
3
4
1
L
4
3
2
1.67
L
0
4
0
0
L
Hercules
Tortzzz
Hercules
2
1
1
2.5
W
Amaterasu
Tylerdixon86
Amaterasu
4
0
0
4
W
1
2
5
1.75
W
2
2
2
1.5
W
Medusa
kixzem
Medusa
6
1
0
6
W
Sylvanus
totemhaver
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
26,094
38,648
Taken
35,282
17,662
Mitigated
16,212
9,442
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,294
1,139
0
2,005
7,161
1,880
0
0
7,161
22,526
1,458
L
5,139
2,751
0
2,360
9,940
3,441
0
3,991
5,949
0
33,295
L
4,935
870
0
970
5,301
1,515
0
3,553
1,638
35,675
0
L
3,731
146
0
1,450
7,036
5,046
0
0
6,539
23,006
0
L
Hercules
Tortzzz
Hercules
2,264
638
0
2,657
9,210
5,780
0
0
9,210
1,691
17,834
W
Amaterasu
Tylerdixon86
Amaterasu
4,219
1,122
0
3,894
7,688
3,820
0
3,731
3,957
0
50,247
W
3,859
307
0
2,323
8,565
5,305
39
3,134
5,354
0
17,398
W
3,944
417
377
2,083
5,887
1,659
0
2,264
3,353
43,830
0
W
Medusa
kixzem
Medusa
10,003
3,090
0
1,274
4,705
1,566
814
1,088
3,581
0
54,685
W
Sylvanus
totemhaver
Sylvanus
4,069
1,195
183
4,602
8,437
3,862
0
1,192
7,117
30,103
15,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
33,095
240
Minions Killed
362
0
Camps Cleared
0
1,028,396
Distance Traveled
1,065,806
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,564
456
29
3
0
182,211
0
L
Fenrir
5,205
521
48
5
0
227,901
3
L
Agni
6,118
612
80
8
0
200,115
0
L
Ares
4,805
481
35
4
0
198,814
0
L
Hercules
5,478
548
48
5
0
219,355
0
W
Amaterasu
7,699
770
95
10
0
187,631
0
W
Shiva
6,238
624
19
2
0
223,518
4
W
Ra
6,521
652
82
8
0
239,982
0
W
Medusa
6,578
658
92
9
0
206,021
0
W
Sylvanus
6,059
606
74
7
0
208,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role