Player Matchup

Cu Chulainn
Cu Chulainn
BitofNothin
Cu Chulainn
Level 105
God Stats
9W - 4L
1,546 SR
Queue Stats
48W - 45L
1,535 Elo+
Party 3
Neith
Neith
DimplyRaindrop
Neith
Level 156
God Stats
8W - 7L
1,511 SR
Queue Stats
37W - 36L
1,471 Elo+
Party 1
Poseidon
Poseidon
Dimplyraindrop
Poseidon
Level 157
God Stats
2W - 0L
1,392 SR
Queue Stats
71W - 77L
1,448 Elo+
Party 1
Sobek
Sobek
Dr Drizzyy
Sobek
Level 98
God Stats
5W - 4L
1,543 SR
Queue Stats
127W - 116L
1,526 Elo+
Solo
Surtr
Surtr
saladism
Surtr
Level 146
God Stats
3W - 2L
1,532 SR
Queue Stats
96W - 91L
1,531 Elo+
Party 3
Team Averages
Level 132
1,505 SR
1,502 Elo+

VS

Team Averages
Level 77
1,544 SR
1,491 Elo+
Bacchus
Bacchus
Baltimore_2k
Bacchus
Level 109
God Stats
22W - 15L
1,686 SR
Queue Stats
429W - 418L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Number1Boi
Nu Wa
Level 61
God Stats
74W - 43L
1,677 SR
Queue Stats
208W - 214L
1,510 Elo+
Party 2
Chernobog
Chernobog
dEksHav3R4
Chernobog
Level 69
God Stats
3W - 7L
1,340 SR
Queue Stats
326W - 353L
1,465 Elo+
Party 2
Nemesis
Nemesis
mkh452
Nemesis
Level 68
God Stats
7W - 7L
1,523 SR
Queue Stats
249W - 228L
1,462 Elo+
Party 2
Surtr
Surtr
trixie721
Surtr
Level 78
God Stats
9W - 10L
1,494 SR
Queue Stats
291W - 318L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BitofNothin
Cu Chulainn
12
1 / 4 / 1
7,918
566
5,471
11,819
7,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 4 / 4
8,857
633
10,079
12,091
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
14
5 / 4 / 2
8,592
614
8,291
8,746
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
12
1 / 5 / 6
7,609
544
4,798
16,411
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Surtr
saladism
Surtr
16
8 / 1 / 8
9,522
680
14,074
13,413
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baltimore_2k
Bacchus
13
3 / 4 / 2
7,863
562
6,860
13,280
9,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
12
0 / 6 / 4
7,044
503
7,070
9,158
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
dEksHav3R4
Chernobog
12
3 / 5 / 5
7,814
558
6,363
9,427
2,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
mkh452
Nemesis
14
6 / 4 / 1
8,191
585
8,020
12,136
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
trixie721
Surtr
13
5 / 5 / 4
7,981
570
10,236
14,146
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
23
Kills
17
18
Deaths
24
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Baltimore_2k
Bacchus
3
4
2
1
W
Cu Chulainn
BitofNothin
Cu Chulainn
1
4
1
0.38
W
8
4
4
2.5
W
Poseidon
5
4
2
1.5
W
Sobek
1
5
6
0.8
L
Nu Wa
0
6
4
0.33
L
Chernobog
dEksHav3R4
Chernobog
3
5
5
1.1
L
Nemesis
mkh452
Nemesis
6
4
1
1.63
W
Surtr
saladism
Surtr
8
1
8
12
L
Surtr
trixie721
Surtr
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,713
Damage
38,549
62,480
Taken
58,147
31,668
Mitigated
26,681
20,372
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Baltimore_2k
Bacchus
6,860
775
0
2,773
13,280
9,723
0
2,110
11,170
32,435
0
W
Cu Chulainn
BitofNothin
Cu Chulainn
5,471
1,239
0
800
11,819
7,279
365
4,758
6,379
0
38,477
W
10,079
4,684
0
5,092
12,091
4,255
1,033
1,876
10,203
0
64,490
W
Poseidon
8,291
574
0
846
8,746
2,521
0
2,148
6,598
62,658
1,378
W
Sobek
4,798
309
0
6,041
16,411
11,400
234
1,319
15,092
24,273
1,230
L
Nu Wa
7,070
1,570
0
631
9,158
3,052
195
4,428
4,730
43,095
424
L
Chernobog
dEksHav3R4
Chernobog
6,363
3,778
0
2,223
9,427
2,785
581
2,306
7,121
0
47,200
L
Nemesis
mkh452
Nemesis
8,020
2,389
0
978
12,136
4,632
0
2,168
9,968
0
55,111
W
Surtr
saladism
Surtr
14,074
5,901
0
7,593
13,413
6,213
306
3,541
9,766
3,866
69,652
L
Surtr
trixie721
Surtr
10,236
4,334
0
3,944
14,146
6,489
553
2,699
11,447
1,601
43,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
38,893
442
Minions Killed
321
0
Camps Cleared
0
1,387,085
Distance Traveled
1,385,892
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,863
562
46
3
0
261,007
0
W
Cu Chulainn
7,918
566
69
5
0
274,988
0
W
Neith
8,857
633
119
9
0
245,034
0
W
Poseidon
8,592
614
107
8
0
279,569
2
W
Sobek
7,609
544
27
2
0
257,213
0
L
Nu Wa
7,044
503
65
5
0
259,844
0
L
Chernobog
7,814
558
77
6
0
250,136
0
L
Nemesis
8,191
585
74
5
0
339,246
0
W
Surtr
9,522
680
120
9
0
330,281
0
L
Surtr
7,981
570
59
4
0
275,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role