Player Matchup

Thor
Thor
Armads1827
Thor
Level 160
God Stats
0W - 1L
1,720 SR
Queue Stats
431W - 419L
1,555 Elo+
Party 1
Charon
Charon
BarbaersDrySand
Charon
Level 195
God Stats
4W - 10L
1,547 SR
Queue Stats
374W - 442L
1,482 Elo+
Party 1
Ix Chel
Ix Chel
Big Chauncer
Ix Chel
Level 147
God Stats
2W - 2L
1,630 SR
Queue Stats
203W - 189L
1,551 Elo+
Party 1
Agni
Agni
Burly 58
Agni
Level 85
God Stats
4W - 8L
1,301 SR
Queue Stats
341W - 310L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
NaSTYNa5H
Danzaburou
Level 256
God Stats
16W - 9L
1,632 SR
Queue Stats
781W - 838L
1,529 Elo+
Party 1
Team Averages
Level 169
1,566 SR
1,524 Elo+

VS

Team Averages
Level 126
1,571 SR
1,552 Elo+
Danzaburou
Danzaburou
BroYonng
Danzaburou
Level 89
God Stats
10W - 3L
1,649 SR
Queue Stats
72W - 66L
1,500 Elo+
Party 2
Discordia
Discordia
Dirt
Discordia
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,442 Elo+
Solo
Chang'e
Chang'e
INNiFlexxX
Chang'e
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 88L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
Kirrow
Cthulhu
Level 146
God Stats
3W - 3L
1,499 SR
Queue Stats
293W - 241L
1,624 Elo+
Solo
Kukulkan
Kukulkan
Me2012
Kukulkan
Level 126
God Stats
2W - 0L
1,707 SR
Queue Stats
16W - 12L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 7
9,274
618
11,147
17,609
16,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 6 / 10
10,450
697
13,090
20,717
29,725
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Big Chauncer
Ix Chel
18
7 / 4 / 4
11,187
746
17,228
14,494
7,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
16
2 / 8 / 7
10,298
687
11,698
14,054
6,036
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
NaSTYNa5H
Danzaburou
17
2 / 5 / 5
10,433
696
7,808
14,292
7,219
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BroYonng
Danzaburou
17
6 / 5 / 10
11,904
794
12,957
15,207
6,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Dirt
Discordia
20
11 / 2 / 11
13,075
872
21,698
13,399
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
INNiFlexxX
Chang'e
18
6 / 2 / 19
11,654
777
8,425
19,345
8,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
Kirrow
Cthulhu
19
6 / 3 / 14
12,826
855
15,290
20,701
27,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Me2012
Kukulkan
18
2 / 3 / 16
11,544
770
13,770
9,796
4,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
15
Kills
31
31
Deaths
15
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
2
6
10
1.17
L
Ix Chel
Big Chauncer
Ix Chel
7
4
4
2.25
W
Danzaburou
BroYonng
Danzaburou
6
5
10
2.2
L
Agni
2
8
7
0.69
W
Discordia
Dirt
Discordia
11
2
11
8.25
W
Chang'e
INNiFlexxX
Chang'e
6
2
19
7.75
W
Cthulhu
Kirrow
Cthulhu
6
3
14
4.33
W
Kukulkan
Me2012
Kukulkan
2
3
16
3.33
L
Danzaburou
NaSTYNa5H
Danzaburou
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,971
Damage
72,140
81,166
Taken
78,448
66,779
Mitigated
51,461
23,941
Healing
40,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,147
198
1,080
682
17,609
16,762
136
13,619
3,990
414
17,710
L
13,090
1,846
2,241
4,997
20,717
29,725
261
12,642
8,075
25,239
0
L
Ix Chel
Big Chauncer
Ix Chel
17,228
1,158
3,372
4,997
14,494
7,037
330
9,766
4,728
36,941
0
W
Danzaburou
BroYonng
Danzaburou
12,957
3,401
1,614
3,303
15,207
6,169
1,874
9,795
5,132
0
31,568
L
Agni
11,698
620
470
1,816
14,054
6,036
0
10,926
3,128
21,317
60
W
Discordia
Dirt
Discordia
21,698
695
1,201
3,454
13,399
5,157
933
7,402
5,286
37,540
1,979
W
Chang'e
INNiFlexxX
Chang'e
8,425
1,417
14,206
11,484
19,345
8,526
1,068
8,699
10,424
24,336
0
W
Cthulhu
Kirrow
Cthulhu
15,290
220
621
1,099
20,701
27,165
618
10,753
9,283
25,009
0
W
Kukulkan
Me2012
Kukulkan
13,770
325
1,391
2,380
9,796
4,444
1,501
4,271
5,387
38,817
0
L
Danzaburou
NaSTYNa5H
Danzaburou
7,808
1,398
606
3,680
14,292
7,219
702
11,399
2,893
0
23,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,642
Gold Earned
61,003
151
Minions Killed
190
0
Camps Cleared
0
1,284,333
Distance Traveled
1,446,756
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,274
618
7
0
0
231,457
0
L
Charon
10,450
697
21
1
0
283,859
2
L
Ix Chel
11,187
746
57
4
0
282,571
0
W
Danzaburou
11,904
794
40
3
0
270,907
0
L
Agni
10,298
687
26
2
0
231,889
0
W
Discordia
13,075
872
43
3
0
324,976
0
W
Chang'e
11,654
777
28
2
0
282,869
0
W
Cthulhu
12,826
855
24
2
0
262,851
0
W
Kukulkan
11,544
770
55
4
0
305,153
0
L
Danzaburou
10,433
696
40
3
0
254,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role