Player Matchup

Tyr
Tyr
DYAGONbr
Tyr
Level 158
God Stats
8W - 9L
1,373 SR
Queue Stats
98W - 92L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
DuMmBs
Jormungandr
Level 159
God Stats
10W - 18L
1,415 SR
Queue Stats
348W - 342L
1,554 Elo+
Solo
Ra
Ra
Kenzo92
Ra
Level 234
God Stats
26W - 19L
1,537 SR
Queue Stats
411W - 389L
1,527 Elo+
Solo
Skadi
Skadi
TesouroDaMamãe
Skadi
Level 129
God Stats
4W - 3L
1,510 SR
Queue Stats
235W - 237L
1,506 Elo+
Solo
Hun Batz
Hun Batz
xINemesis
Hun Batz
Level 138
God Stats
2W - 0L
1,713 SR
Queue Stats
102W - 98L
1,454 Elo+
Party 1
Team Averages
Level 164
1,510 SR
1,488 Elo+

VS

Team Averages
Level 139
1,458 SR
1,469 Elo+
Tyr
Tyr
 
Tyr
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BEconterno
Ra
Level 116
God Stats
0W - 2L
1,279 SR
Queue Stats
22W - 28L
1,320 Elo+
Solo
Cernunnos
Cernunnos
ForshaKenn
Cernunnos
Level 149
God Stats
18W - 12L
1,616 SR
Queue Stats
702W - 721L
1,521 Elo+
Solo
Bacchus
Bacchus
clefairyy1950
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 84L
1,523 Elo+
Solo
Achilles
Achilles
Âkira
Achilles
Level 137
God Stats
4W - 11L
1,392 SR
Queue Stats
239W - 218L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,269
534
2,238
5,085
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
DuMmBs
Jormungandr
8
0 / 0 / 0
4,598
575
2,487
5,244
2,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 1
6,053
757
1,732
2,245
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 0
4,281
535
4,209
2,849
795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hun Batz
xINemesis
Hun Batz
9
2 / 0 / 1
4,711
589
3,349
5,990
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 1 / 0
4,667
583
3,417
6,009
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 0
4,171
521
912
3,193
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
ForshaKenn
Cernunnos
8
0 / 0 / 0
4,511
564
3,857
5,211
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
7
0 / 0 / 0
4,282
535
2,025
4,869
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Âkira
Achilles
8
0 / 1 / 0
4,026
503
1,341
5,742
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
L
0
2
0
0
W
0
0
0
0
W
Jormungandr
DuMmBs
Jormungandr
0
0
0
0
L
Cernunnos
ForshaKenn
Cernunnos
0
0
0
0
W
2
0
1
2.5
W
0
0
0
0
L
Bacchus
0
0
0
0
W
Hun Batz
xINemesis
Hun Batz
2
0
1
2.5
L
Achilles
Âkira
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,015
Damage
11,552
21,413
Taken
25,024
8,998
Mitigated
12,334
5,223
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,417
452
0
1,103
6,009
3,931
0
264
5,745
0
21,643
L
912
43
192
715
3,193
849
0
981
2,043
18,514
0
W
2,238
138
0
1,393
5,085
2,943
0
550
4,535
720
16,446
W
Jormungandr
DuMmBs
Jormungandr
2,487
758
0
1,196
5,244
2,465
0
1,022
4,222
16,618
0
L
Cernunnos
ForshaKenn
Cernunnos
3,857
1,708
0
2,437
5,211
1,461
0
1,371
3,840
0
27,139
W
1,732
0
96
1,283
2,245
751
0
160
2,029
42,634
740
W
4,209
2,200
0
168
2,849
795
0
354
2,495
0
27,443
L
Bacchus
2,025
109
0
2,083
4,869
3,492
0
941
3,928
14,008
0
W
Hun Batz
xINemesis
Hun Batz
3,349
820
0
1,087
5,990
2,044
0
727
5,195
0
26,393
L
Achilles
Âkira
Achilles
1,341
311
0
1,271
5,742
2,601
0
659
4,985
0
25,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,912
Gold Earned
21,657
262
Minions Killed
227
0
Camps Cleared
0
849,649
Distance Traveled
777,988
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,667
583
47
6
0
168,180
2
L
Ra
4,171
521
51
6
0
103,888
0
W
Tyr
4,269
534
41
5
0
150,316
2
W
Jormungandr
4,598
575
29
4
0
181,690
2
L
Cernunnos
4,511
564
61
8
0
144,885
0
W
Ra
6,053
757
88
11
0
175,242
0
W
Skadi
4,281
535
51
6
0
154,958
0
L
Bacchus
4,282
535
25
3
0
180,255
2
W
Hun Batz
4,711
589
53
7
0
187,443
3
L
Achilles
4,026
503
43
5
0
180,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role