Player Matchup

Nu Wa
Nu Wa
AreUHighOrSlow
Nu Wa
Level 108
God Stats
5W - 5L
1,458 SR
Queue Stats
195W - 199L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
Isolation_Robert
Danzaburou
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 13L
1,381 Elo+
Party 2
Kukulkan
Kukulkan
ShadowAstronaut
Kukulkan
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
84W - 71L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
VidalHank
Kumbhakarna
Level 42
God Stats
2W - 9L
1,171 SR
Queue Stats
48W - 58L
1,261 Elo+
Solo
Fenrir
Fenrir
acquitedlikeoj
Fenrir
Level 86
God Stats
11W - 8L
1,548 SR
Queue Stats
120W - 103L
1,444 Elo+
Party 2
Team Averages
Level 68
1,435 SR
1,386 Elo+

VS

Team Averages
Level 116
1,534 SR
1,418 Elo+
Lancelot
Lancelot
AtomicAron08
Lancelot
Level 91
God Stats
19W - 10L
1,584 SR
Queue Stats
112W - 114L
1,436 Elo+
Party 1
Neith
Neith
DeadlyChopking
Neith
Level 144
God Stats
59W - 59L
1,466 SR
Queue Stats
110W - 124L
1,364 Elo+
Party 1
Surtr
Surtr
FishMan82568
Surtr
Level 88
God Stats
4W - 1L
1,590 SR
Queue Stats
43W - 40L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
ROFL UMADBRO
Aphrodite
Level 142
God Stats
38W - 34L
1,507 SR
Queue Stats
96W - 91L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
wtfchuckie
Sylvanus
Level 116
God Stats
30W - 27L
1,525 SR
Queue Stats
164W - 178L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,748
460
13,249
19,281
13,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
Isolation_Robert
Danzaburou
15
0 / 4 / 3
8,229
433
5,669
14,875
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
17
7 / 2 / 4
11,226
591
13,533
11,987
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
VidalHank
Kumbhakarna
14
3 / 4 / 4
8,877
467
13,649
18,428
17,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 6 / 7
9,620
506
13,175
21,248
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AtomicAron08
Lancelot
17
10 / 3 / 7
11,173
588
21,125
18,206
7,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
0 / 1 / 4
9,488
499
9,006
13,555
4,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
6 / 4 / 6
10,396
547
16,444
22,993
13,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
ROFL UMADBRO
Aphrodite
16
3 / 7 / 8
10,643
560
13,026
16,531
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
wtfchuckie
Sylvanus
16
2 / 1 / 9
10,261
540
7,663
14,571
12,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
16
Kills
21
21
Deaths
16
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Lancelot
AtomicAron08
Lancelot
10
3
7
4.5
W
0
1
4
2
W
6
4
6
2.25
L
Danzaburou
Isolation_Robert
Danzaburou
0
4
3
0.38
W
Aphrodite
ROFL UMADBRO
Aphrodite
3
7
8
1
L
Kukulkan
7
2
4
4.5
L
Kumbhakarna
VidalHank
Kumbhakarna
3
4
4
1.25
L
5
6
7
1.42
W
Sylvanus
wtfchuckie
Sylvanus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,275
Damage
67,264
85,819
Taken
85,856
49,004
Mitigated
44,221
19,229
Healing
36,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,249
4,545
0
5,462
19,281
13,239
200
4,566
14,536
36,883
292
W
Lancelot
AtomicAron08
Lancelot
21,125
4,773
0
3,279
18,206
7,479
980
8,943
9,131
0
84,699
W
9,006
2,620
374
2,721
13,555
4,675
4,685
5,041
8,428
0
77,724
W
16,444
5,194
95
5,522
22,993
13,228
1,099
12,685
9,472
1,578
56,228
L
Danzaburou
Isolation_Robert
Danzaburou
5,669
2,431
0
6,521
14,875
5,369
300
2,206
12,669
0
64,642
W
Aphrodite
ROFL UMADBRO
Aphrodite
13,026
1,463
4,271
7,258
16,531
6,763
1,427
5,887
10,540
69,564
0
L
Kukulkan
13,533
1,426
0
1,550
11,987
4,336
1,020
5,613
6,287
81,860
600
L
Kumbhakarna
VidalHank
Kumbhakarna
13,649
1,732
0
0
18,428
17,984
0
3,514
14,084
38,298
3,231
L
13,175
2,549
0
5,696
21,248
8,076
0
5,721
15,319
0
65,793
W
Sylvanus
wtfchuckie
Sylvanus
7,663
1,671
6,447
6,139
14,571
12,076
980
5,650
8,795
35,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,700
Gold Earned
51,961
477
Minions Killed
472
0
Camps Cleared
0
1,736,628
Distance Traveled
1,752,315
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,748
460
54
3
0
318,229
1
W
Lancelot
11,173
588
103
5
0
416,893
0
W
Neith
9,488
499
131
7
0
325,718
0
W
Surtr
10,396
547
62
3
0
323,423
1
L
Danzaburou
8,229
433
96
5
0
322,066
0
W
Aphrodite
10,643
560
113
6
0
330,648
0
L
Kukulkan
11,226
591
160
8
0
348,982
2
L
Kumbhakarna
8,877
467
83
4
0
333,147
3
L
Fenrir
9,620
506
84
4
0
414,204
2
W
Sylvanus
10,261
540
63
3
0
355,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role