Player Matchup

Bakasura
Bakasura
AL The Animal
Bakasura
Level 156
God Stats
2W - 4L
1,437 SR
Queue Stats
239W - 230L
1,597 Elo+
Party 3
Cabrakan
Cabrakan
RULOXD55
Cabrakan
Level 122
God Stats
13W - 19L
1,673 SR
Queue Stats
359W - 317L
1,595 Elo+
Party 2
Cthulhu
Cthulhu
TET03000
Cthulhu
Level 172
God Stats
1W - 7L
1,551 SR
Queue Stats
928W - 853L
1,624 Elo+
Party 2
Hercules
Hercules
nachito828384
Hercules
Level 159
God Stats
2W - 1L
1,693 SR
Queue Stats
200W - 179L
1,569 Elo+
Solo
Ix Chel
Ix Chel
xxxsuhhdude420
Ix Chel
Level 209
God Stats
7W - 7L
1,567 SR
Queue Stats
331W - 267L
1,595 Elo+
Party 3
Team Averages
Level 164
1,584 SR
1,596 Elo+

VS

Team Averages
Level 153
1,498 SR
1,519 Elo+
Maman Brigitte
Maman Brigitte
Comxthzine
Maman Brigitte
Level 129
God Stats
1W - 1L
1,315 SR
Queue Stats
190W - 164L
1,451 Elo+
Solo
Rama
Rama
DreamyMartini
Rama
Level 158
God Stats
23W - 14L
1,677 SR
Queue Stats
134W - 112L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
Sevinikus
Sylvanus
Level 163
God Stats
10W - 3L
1,795 SR
Queue Stats
59W - 42L
1,589 Elo+
Party 1
Ne Zha
Ne Zha
TH3 Backwoods
Ne Zha
Level 157
God Stats
6W - 10L
1,399 SR
Queue Stats
227W - 214L
1,503 Elo+
Solo
Ix Chel
Ix Chel
xBIGxRHONDAx
Ix Chel
Level 159
God Stats
2W - 2L
1,305 SR
Queue Stats
125W - 108L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AL The Animal
Bakasura
11
2 / 3 / 3
5,866
587
5,512
10,724
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
RULOXD55
Cabrakan
9
0 / 3 / 1
4,963
496
1,490
9,765
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
TET03000
Cthulhu
10
0 / 2 / 0
5,243
524
5,333
5,376
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
nachito828384
Hercules
11
6 / 1 / 2
7,138
714
6,572
8,613
5,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 4
6,368
637
6,288
4,306
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Comxthzine
Maman Brigitte
8
0 / 5 / 0
4,623
462
3,147
7,164
1,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 0 / 2
6,154
615
5,282
5,034
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Sevinikus
Sylvanus
10
2 / 0 / 6
6,224
622
3,339
9,800
5,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
1 / 4 / 4
5,164
516
5,187
9,478
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
xBIGxRHONDAx
Ix Chel
11
3 / 2 / 2
5,995
600
6,421
6,142
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
11
Kills
9
9
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AL The Animal
Bakasura
2
3
3
1.17
W
Maman Brigitte
Comxthzine
Maman Brigitte
0
5
0
0
W
3
0
2
4
L
Cabrakan
RULOXD55
Cabrakan
0
3
1
0.17
W
Sylvanus
Sevinikus
Sylvanus
2
0
6
5
L
Cthulhu
TET03000
Cthulhu
0
2
0
0
W
1
4
4
0.75
L
Hercules
nachito828384
Hercules
6
1
2
7
W
Ix Chel
xBIGxRHONDAx
Ix Chel
3
2
2
2
L
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,195
Damage
23,376
38,784
Taken
37,618
20,569
Mitigated
13,947
12,991
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AL The Animal
Bakasura
5,512
3,580
0
2,715
10,724
3,333
0
2,855
7,869
0
33,821
W
Maman Brigitte
Comxthzine
Maman Brigitte
3,147
202
0
2,099
7,164
1,879
0
93
6,622
22,213
938
W
5,282
4,157
0
1,357
5,034
1,650
0
2,545
2,189
0
51,410
L
Cabrakan
RULOXD55
Cabrakan
1,490
157
190
2,995
9,765
8,430
0
2,395
7,370
17,514
438
W
Sylvanus
Sevinikus
Sylvanus
3,339
652
2,825
4,710
9,800
5,647
0
5,177
4,161
14,662
0
L
Cthulhu
TET03000
Cthulhu
5,333
672
60
1,007
5,376
2,140
0
734
4,642
36,852
0
W
5,187
1,317
0
3,373
9,478
3,076
0
1,852
7,042
0
32,407
L
Hercules
nachito828384
Hercules
6,572
1,572
0
3,814
8,613
5,515
0
4,143
4,470
0
41,089
W
Ix Chel
xBIGxRHONDAx
Ix Chel
6,421
813
734
1,750
6,142
1,695
0
2,159
3,334
35,828
1,685
L
6,288
462
934
1,276
4,306
1,151
0
2,481
1,825
37,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,578
Gold Earned
28,160
349
Minions Killed
304
0
Camps Cleared
0
1,097,497
Distance Traveled
1,035,400
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,866
587
70
7
0
229,657
0
W
Maman Brigitte
4,623
462
40
4
0
219,340
0
W
Rama
6,154
615
102
10
0
190,340
2
L
Cabrakan
4,963
496
25
3
0
208,629
4
W
Sylvanus
6,224
622
19
2
0
208,156
3
L
Cthulhu
5,243
524
88
9
0
230,591
2
W
Ne Zha
5,164
516
56
6
0
220,078
0
L
Hercules
7,138
714
80
8
0
207,350
3
W
Ix Chel
5,995
600
87
9
0
197,486
0
L
Ix Chel
6,368
637
86
9
0
221,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role