Player Matchup

Cthulhu
Cthulhu
CrAzY LOSER BOY
Cthulhu
Level 182
God Stats
76W - 44L
1,681 SR
Queue Stats
509W - 529L
1,511 Elo+
Solo
Arachne
Arachne
ImWXSHXD
Arachne
Level 62
God Stats
7W - 4L
1,793 SR
Queue Stats
141W - 136L
1,524 Elo+
Solo
Aphrodite
Aphrodite
JusstSS
Aphrodite
Level 135
God Stats
0W - 3L
1,256 SR
Queue Stats
253W - 235L
1,609 Elo+
Solo
Artemis
Artemis
Radioactive8760
Artemis
Level 149
God Stats
1W - 1L
1,678 SR
Queue Stats
24W - 34L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
UncleFable
Erlang Shen
Level 197
God Stats
3W - 3L
1,648 SR
Queue Stats
312W - 281L
1,618 Elo+
Solo
Team Averages
Level 145
1,612 SR
1,548 Elo+

VS

Team Averages
Level 143
1,624 SR
1,544 Elo+
Artio
Artio
 
Artio
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Blurг
Ne Zha
Level 125
God Stats
1W - 0L
1,841 SR
Queue Stats
54W - 33L
1,680 Elo+
Party 1
Nu Wa
Nu Wa
Ceeener
Nu Wa
Level 89
God Stats
18W - 7L
1,682 SR
Queue Stats
220W - 199L
1,477 Elo+
Party 2
Anhur
Anhur
Jigzyo
Anhur
Level 226
God Stats
14W - 8L
1,648 SR
Queue Stats
454W - 354L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
MrKyr0
Sylvanus
Level 115
God Stats
2W - 2L
1,450 SR
Queue Stats
294W - 245L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,350
435
2,965
7,568
2,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
ImWXSHXD
Arachne
8
0 / 2 / 0
4,582
458
1,052
7,179
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Aphrodite
JusstSS
Aphrodite
9
0 / 3 / 0
4,970
497
2,684
6,374
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 6 / 0
4,511
451
2,414
7,154
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
UncleFable
Erlang Shen
10
1 / 2 / 0
5,479
548
6,548
9,150
4,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 1 / 2
5,395
540
5,289
10,386
5,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ne Zha
Blurг
Ne Zha
12
9 / 0 / 0
6,956
696
4,495
7,970
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Ceeener
Nu Wa
11
0 / 0 / 4
5,638
564
5,746
3,662
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Jigzyo
Anhur
12
6 / 0 / 2
6,993
699
6,635
5,413
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
MrKyr0
Sylvanus
10
2 / 0 / 9
6,128
613
3,540
5,320
3,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
18
18
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
2
2
W
Ne Zha
Blurг
Ne Zha
9
0
0
9
W
Nu Wa
Ceeener
Nu Wa
0
0
4
2
L
0
5
0
0
L
Arachne
ImWXSHXD
Arachne
0
2
0
0
W
Anhur
Jigzyo
Anhur
6
0
2
7
L
Aphrodite
JusstSS
Aphrodite
0
3
0
0
W
Sylvanus
MrKyr0
Sylvanus
2
0
9
6.5
L
0
6
0
0
L
Erlang Shen
UncleFable
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,663
Damage
25,705
37,425
Taken
32,751
11,380
Mitigated
14,602
12,903
Healing
21,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,289
644
100
6,357
10,386
5,466
0
0
9,749
25,377
1,372
W
Ne Zha
Blurг
Ne Zha
4,495
977
0
6,579
7,970
2,458
0
956
6,968
0
53,435
W
Nu Wa
Ceeener
Nu Wa
5,746
1,255
0
1,188
3,662
870
0
1,999
1,465
30,693
1,059
L
2,965
442
580
1,016
7,568
2,955
0
2,687
4,738
14,595
0
L
Arachne
ImWXSHXD
Arachne
1,052
638
0
3,599
7,179
1,762
0
1,714
5,348
0
28,848
W
Anhur
Jigzyo
Anhur
6,635
3,646
0
3,167
5,413
1,996
123
787
4,626
0
54,230
L
Aphrodite
JusstSS
Aphrodite
2,684
203
586
2,714
6,374
1,689
0
3,117
2,999
26,690
0
W
Sylvanus
MrKyr0
Sylvanus
3,540
817
759
3,425
5,320
3,812
0
1,601
3,657
17,086
0
L
2,414
769
0
811
7,154
801
0
1,069
6,041
0
18,531
L
Erlang Shen
UncleFable
Erlang Shen
6,548
3,298
0
3,597
9,150
4,173
0
4,935
3,991
0
30,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,892
Gold Earned
31,110
238
Minions Killed
335
0
Camps Cleared
0
980,663
Distance Traveled
1,011,674
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,395
540
46
5
0
198,341
0
W
Ne Zha
6,956
696
103
10
0
235,554
2
W
Nu Wa
5,638
564
71
7
0
195,176
1
L
Cthulhu
4,350
435
21
2
0
195,183
2
L
Arachne
4,582
458
56
6
0
214,781
1
W
Anhur
6,993
699
95
10
0
183,999
2
L
Aphrodite
4,970
497
72
7
0
189,891
0
W
Sylvanus
6,128
613
20
2
0
198,604
4
L
Artemis
4,511
451
31
3
0
185,758
0
L
Erlang Shen
5,479
548
58
6
0
195,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role