Player Matchup

Sun Wukong
Sun Wukong
Gavbadge21
Sun Wukong
Level 14
God Stats
3W - 1L
1,709 SR
Queue Stats
21W - 17L
1,535 Elo+
Party 3
Arachne
Arachne
Hoosier_Daddy_Yo
Arachne
Level 159
God Stats
2W - 0L
1,777 SR
Queue Stats
72W - 71L
1,561 Elo+
Party 3
Fafnir
Fafnir
LitlleR
Fafnir
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 65L
1,457 Elo+
Party 1
Agni
Agni
Sigil2668
Agni
Level 154
God Stats
5W - 2L
1,645 SR
Queue Stats
29W - 23L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
Smit3DaddyShu
Danzaburou
Level 185
God Stats
3W - 1L
1,877 SR
Queue Stats
160W - 135L
1,593 Elo+
Party 3
Team Averages
Level 118
1,701 SR
1,526 Elo+

VS

Team Averages
Level 138
1,603 SR
1,551 Elo+
Artemis
Artemis
BasedSparta
Artemis
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 119L
1,569 Elo+
Solo
Cthulhu
Cthulhu
BussyMaster9673
Cthulhu
Level 142
God Stats
7W - 7L
1,677 SR
Queue Stats
384W - 363L
1,570 Elo+
Party 2
Serqet
Serqet
Diiaboli
Serqet
Level 143
God Stats
6W - 4L
1,712 SR
Queue Stats
383W - 356L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Skot99
Kukulkan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 66L
1,548 Elo+
Solo
Athena
Athena
thecvmboss
Athena
Level 147
God Stats
1W - 2L
1,624 SR
Queue Stats
979W - 932L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gavbadge21
Sun Wukong
15
1 / 0 / 4
9,112
607
6,494
15,324
10,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
7 / 4 / 3
8,352
557
7,009
13,302
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
LitlleR
Fafnir
14
1 / 0 / 9
8,807
587
6,555
8,634
8,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
15
4 / 1 / 8
8,575
572
10,522
5,487
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Smit3DaddyShu
Danzaburou
16
5 / 0 / 0
9,849
657
8,971
6,798
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BasedSparta
Artemis
14
1 / 3 / 1
7,580
505
5,601
7,675
2,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 0
7,969
531
9,201
12,632
9,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Serqet
Diiaboli
Serqet
13
2 / 4 / 3
7,351
490
5,103
13,430
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Skot99
Kukulkan
12
1 / 6 / 2
7,755
517
3,592
7,906
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
thecvmboss
Athena
11
1 / 3 / 1
6,993
466
6,810
15,609
9,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
5
5
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
BasedSparta
Artemis
1
3
1
0.5
L
0
2
0
0
L
Serqet
Diiaboli
Serqet
2
4
3
0.88
W
Sun Wukong
Gavbadge21
Sun Wukong
1
0
4
3
W
7
4
3
2.13
W
Fafnir
LitlleR
Fafnir
1
0
9
5.5
W
Agni
4
1
8
8
L
Kukulkan
Skot99
Kukulkan
1
6
2
0.33
W
Danzaburou
Smit3DaddyShu
Danzaburou
5
0
0
5
L
Athena
thecvmboss
Athena
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
30,307
49,545
Taken
57,252
29,265
Mitigated
28,434
16,337
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BasedSparta
Artemis
5,601
2,573
0
1,205
7,675
2,149
0
633
7,002
0
60,924
L
9,201
446
0
3,071
12,632
9,181
0
2,125
10,445
53,073
0
L
Serqet
Diiaboli
Serqet
5,103
1,234
0
831
13,430
5,151
0
3,148
10,118
0
52,444
W
Sun Wukong
Gavbadge21
Sun Wukong
6,494
1,120
0
6,458
15,324
10,063
0
7,690
6,296
0
75,880
W
7,009
4,454
0
4,415
13,302
6,247
22
3,077
9,825
0
51,597
W
Fafnir
LitlleR
Fafnir
6,555
2,263
0
3,015
8,634
8,677
138
3,601
4,793
31,962
2,181
W
Agni
10,522
758
0
829
5,487
1,805
498
1,402
4,085
53,509
0
L
Kukulkan
Skot99
Kukulkan
3,592
407
0
526
7,906
2,233
84
2,168
5,420
56,817
1,611
W
Danzaburou
Smit3DaddyShu
Danzaburou
8,971
2,995
0
1,620
6,798
2,473
725
1,871
4,927
0
86,758
L
Athena
thecvmboss
Athena
6,810
1,555
1,899
2,703
15,609
9,720
0
7,798
7,459
22,918
1,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,695
Gold Earned
37,648
532
Minions Killed
515
0
Camps Cleared
0
1,526,425
Distance Traveled
1,477,736
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,580
505
128
9
0
281,267
3
L
Cthulhu
7,969
531
137
9
0
273,683
0
L
Serqet
7,351
490
81
5
0
347,718
1
W
Sun Wukong
9,112
607
152
10
0
303,709
0
W
Arachne
8,352
557
76
5
0
312,530
0
W
Fafnir
8,807
587
37
2
0
287,443
3
W
Agni
8,575
572
119
8
0
298,612
0
L
Kukulkan
7,755
517
129
9
0
262,495
2
W
Danzaburou
9,849
657
148
10
0
324,131
2
L
Athena
6,993
466
40
3
0
312,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role