Player Matchup

Athena
Athena
AlisterSigmus
Athena
Level 113
God Stats
3W - 7L
1,507 SR
Queue Stats
127W - 109L
1,470 Elo+
Party 3
Heimdallr
Heimdallr
D1SSONANC3
Heimdallr
Level 108
God Stats
9W - 6L
1,642 SR
Queue Stats
109W - 92L
1,469 Elo+
Party 3
Nike
Nike
LevisSmurf
Nike
Level 105
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 1
Ratatoskr
Ratatoskr
grandchamp2020
Ratatoskr
Level 84
God Stats
3W - 2L
1,631 SR
Queue Stats
53W - 44L
1,477 Elo+
Party 3
Poseidon
Poseidon
st2rm
Poseidon
Level 54
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 93
1,559 SR
1,413 Elo+

VS

Team Averages
Level 111
1,520 SR
1,445 Elo+
Shiva
Shiva
Baron Samedi365
Shiva
Level 124
God Stats
8W - 10L
1,328 SR
Queue Stats
302W - 292L
1,432 Elo+
Solo
Janus
Janus
Dazzeed
Janus
Level 136
God Stats
9W - 6L
1,541 SR
Queue Stats
287W - 290L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
LiLxChIcKeN
Zhong Kui
Level 72
God Stats
26W - 19L
1,484 SR
Queue Stats
144W - 163L
1,423 Elo+
Party 2
Arachne
Arachne
NF_Loca__
Arachne
Level 98
God Stats
48W - 44L
1,542 SR
Queue Stats
191W - 199L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
Sesefrx
Sylvanus
Level 127
God Stats
27W - 10L
1,706 SR
Queue Stats
325W - 334L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,460
461
4,030
10,654
10,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
D1SSONANC3
Heimdallr
11
0 / 3 / 3
6,423
459
8,220
8,938
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 5 / 3
7,948
568
7,562
12,377
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ratatoskr
grandchamp2020
Ratatoskr
14
3 / 5 / 2
7,819
559
6,573
13,275
5,263
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
st2rm
Poseidon
11
1 / 6 / 0
6,900
493
3,574
6,827
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,759
626
7,223
8,650
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Dazzeed
Janus
15
4 / 1 / 8
8,809
629
6,986
6,906
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
LiLxChIcKeN
Zhong Kui
11
3 / 1 / 5
6,974
498
5,762
5,968
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
NF_Loca__
Arachne
15
7 / 5 / 4
8,609
615
8,670
14,649
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
Sesefrx
Sylvanus
14
3 / 1 / 2
7,758
554
8,045
10,750
6,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
21
21
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
4
2
1
2.25
L
Heimdallr
D1SSONANC3
Heimdallr
0
3
3
0.5
W
Janus
Dazzeed
Janus
4
1
8
8
L
4
5
3
1.1
W
Zhong Kui
LiLxChIcKeN
Zhong Kui
3
1
5
5.5
W
Arachne
NF_Loca__
Arachne
7
5
4
1.8
W
Sylvanus
Sesefrx
Sylvanus
3
1
2
4
L
Ratatoskr
grandchamp2020
Ratatoskr
3
5
2
0.8
L
Poseidon
st2rm
Poseidon
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,959
Damage
36,686
52,071
Taken
46,923
27,067
Mitigated
22,724
7,146
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,030
1,258
0
571
10,654
10,504
0
5,094
5,186
22,176
0
W
7,223
996
0
1,110
8,650
5,092
0
517
7,754
0
58,646
L
Heimdallr
D1SSONANC3
Heimdallr
8,220
3,371
0
1,600
8,938
2,743
0
5,484
3,186
0
50,174
W
Janus
Dazzeed
Janus
6,986
606
0
896
6,906
2,335
542
1,112
5,713
58,096
1,062
L
7,562
1,123
0
1,920
12,377
6,604
151
2,123
10,164
0
34,100
W
Zhong Kui
LiLxChIcKeN
Zhong Kui
5,762
1,719
0
668
5,968
3,794
932
1,385
4,493
18,718
4,150
W
Arachne
NF_Loca__
Arachne
8,670
5,714
200
7,273
14,649
4,972
523
3,097
11,469
0
52,999
W
Sylvanus
Sesefrx
Sylvanus
8,045
2,815
476
4,752
10,750
6,531
602
1,493
9,257
50,949
5,962
L
Ratatoskr
grandchamp2020
Ratatoskr
6,573
1,977
0
3,055
13,275
5,263
0
3,339
9,712
0
62,376
L
Poseidon
st2rm
Poseidon
3,574
327
0
0
6,827
1,953
671
2,305
4,282
44,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,550
Gold Earned
40,909
361
Minions Killed
410
0
Camps Cleared
0
1,422,483
Distance Traveled
1,465,109
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,460
461
32
2
0
286,071
1
W
Shiva
8,759
626
105
8
0
297,824
0
L
Heimdallr
6,423
459
84
6
0
249,066
0
W
Janus
8,809
629
107
8
0
298,138
5
L
Nike
7,948
568
66
5
0
310,897
0
W
Zhong Kui
6,974
498
38
3
0
267,227
5
W
Arachne
8,609
615
80
6
0
321,509
3
W
Sylvanus
7,758
554
80
6
0
280,411
2
L
Ratatoskr
7,819
559
104
7
0
304,873
0
L
Poseidon
6,900
493
75
5
0
271,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role