Player Matchup

Ymir
Ymir
Hex Cici TTV
Ymir
Level 149
God Stats
3W - 5L
1,832 SR
Queue Stats
241W - 254L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
Kerry-the-Team
Ao Kuang
Level 155
God Stats
71W - 63L
1,597 SR
Queue Stats
80W - 76L
1,516 Elo+
Party 2
Skadi
Skadi
TheJAYRICH27
Skadi
Level 148
God Stats
11W - 7L
1,660 SR
Queue Stats
121W - 124L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
screwmywife
Baron Samedi
Level 129
God Stats
12W - 12L
1,742 SR
Queue Stats
81W - 76L
1,519 Elo+
Party 2
Nemesis
Nemesis
uZakk
Nemesis
Level 164
God Stats
2W - 0L
1,741 SR
Queue Stats
187W - 218L
1,477 Elo+
Solo
Team Averages
Level 149
1,714 SR
1,490 Elo+

VS

Team Averages
Level 139
1,518 SR
1,602 Elo+
Cupid
Cupid
El_Padrino_483
Cupid
Level 153
God Stats
8W - 9L
1,589 SR
Queue Stats
39W - 51L
1,414 Elo+
Party 3
Mulan
Mulan
KaoticRuby
Mulan
Level 149
God Stats
16W - 9L
1,400 SR
Queue Stats
89W - 80L
1,513 Elo+
Solo
Awilix
Awilix
MCBluee
Awilix
Level 125
God Stats
0W - 1L
1,826 SR
Queue Stats
9W - 3L
1,926 Elo+
Party 1
Yu Huang
Yu Huang
mits132
Yu Huang
Level 152
God Stats
0W - 1L
1,276 SR
Queue Stats
39W - 50L
1,418 Elo+
Party 3
Xing Tian
Xing Tian
pablopoc
Xing Tian
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
8,342
834
2,861
11,850
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
15
5 / 0 / 2
9,020
902
4,479
5,430
4,546
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 2 / 5
8,905
891
11,702
8,682
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
screwmywife
Baron Samedi
15
2 / 2 / 5
8,840
884
11,604
6,160
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
uZakk
Nemesis
14
2 / 2 / 3
8,814
881
5,664
8,166
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,658
866
5,731
9,000
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
13
0 / 3 / 3
7,984
798
7,777
9,755
8,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
MCBluee
Awilix
15
3 / 1 / 4
9,256
926
6,411
7,603
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
mits132
Yu Huang
14
1 / 4 / 5
8,156
816
8,058
9,401
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
pablopoc
Xing Tian
14
1 / 0 / 4
8,351
835
4,388
10,186
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
10
Kills
8
8
Deaths
10
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
0
2
5
1.25
L
Mulan
0
3
3
0.5
W
Ao Kuang
5
0
2
6
L
Awilix
MCBluee
Awilix
3
1
4
5
W
1
2
5
1.75
L
Yu Huang
mits132
Yu Huang
1
4
5
0.88
L
Xing Tian
pablopoc
Xing Tian
1
0
4
3
W
Baron Samedi
screwmywife
Baron Samedi
2
2
5
2.25
W
Nemesis
uZakk
Nemesis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,310
Damage
32,365
40,288
Taken
45,945
25,034
Mitigated
26,765
8,006
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,731
2,823
1,072
4,157
9,000
3,611
192
3,435
5,565
0
14,814
W
2,861
346
0
491
11,850
10,420
145
4,444
7,167
8,094
635
L
Mulan
7,777
458
0
2,747
9,755
8,280
0
5,013
4,742
0
22,217
W
Ao Kuang
4,479
227
0
1,366
5,430
4,546
176
1,593
3,795
11,890
0
L
Awilix
MCBluee
Awilix
6,411
1,359
0
750
7,603
2,364
0
2,043
4,527
0
29,339
W
11,702
3,201
0
1,083
8,682
3,455
2,264
2,256
6,164
0
33,714
L
Yu Huang
mits132
Yu Huang
8,058
801
0
0
9,401
3,677
0
4,974
4,427
20,078
847
L
Xing Tian
pablopoc
Xing Tian
4,388
260
0
813
10,186
8,833
0
3,182
7,004
16,356
0
W
Baron Samedi
screwmywife
Baron Samedi
11,604
396
1,675
2,035
6,160
3,525
81
1,877
4,244
34,750
0
W
Nemesis
uZakk
Nemesis
5,664
848
0
1,356
8,166
3,088
0
1,627
6,496
0
18,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
42,405
185
Minions Killed
176
0
Camps Cleared
0
993,516
Distance Traveled
1,055,841
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,658
866
26
3
0
215,121
0
W
Ymir
8,342
834
15
2
0
183,118
0
L
Mulan
7,984
798
33
3
0
201,200
0
W
Ao Kuang
9,020
902
23
2
0
204,216
5
L
Awilix
9,256
926
65
7
0
239,435
0
W
Skadi
8,905
891
65
7
0
184,906
0
L
Yu Huang
8,156
816
26
3
0
181,051
0
L
Xing Tian
8,351
835
26
3
0
219,034
0
W
Baron Samedi
8,840
884
53
5
0
200,010
0
W
Nemesis
8,814
881
29
3
0
221,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role