Player Matchup

Agni
Agni
Platinum V
 
Agni
Platinum V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold III
RezScout
Charybdis
Gold III
Level 105
God Stats
2W - 3L
1,621 SR
Queue Stats
70W - 70L
1,461 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
bLTm
Cthulhu
Platinum V
Level 81
God Stats
7W - 7L
1,565 SR
Queue Stats
86W - 84L
1,650 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 98
1,562 SR
1,537 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,594 SR
1,575 MMR
Xing Tian
Xing Tian
Gold V
Beefkahuna
Xing Tian
Gold V
Level 142
God Stats
2W - 0L
1,740 SR
Queue Stats
24W - 16L
1,576 MMR
Solo
Neith
Neith
Silver I
Nerfed_Noe
Neith
Silver I
Level 129
God Stats
3W - 6L
1,542 SR
Queue Stats
13W - 11L
1,582 MMR
Party 2
Scylla
Scylla
Bronze III
noestopfeeding
Scylla
Bronze III
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,566 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 5 / 3
8,839
804
6,938
8,159
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
RezScout
Charybdis
13
2 / 5 / 1
8,460
769
6,675
8,147
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
bLTm
Cthulhu
15
1 / 5 / 0
9,166
833
8,366
12,819
10,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
KuzenboPoseidonMulanKing ArthurNe Zha

VS

Bans
ChironIx ChelSusanoNu WaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Beefkahuna
Xing Tian
16
5 / 2 / 8
9,997
909
7,855
14,050
12,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
17
5 / 2 / 7
10,105
919
7,028
8,859
3,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

17
5 / 1 / 8
10,187
926
11,539
7,596
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
15
15
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
3
0.7
W
Xing Tian
Beefkahuna
Xing Tian
5
2
8
4.5
W
Neith
5
2
7
4.25
L
Charybdis
RezScout
Charybdis
2
5
1
0.5
L
Cthulhu
bLTm
Cthulhu
1
5
0
0.2
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
26,422
29,125
Taken
30,505
15,931
Mitigated
17,851
4,727
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,938
405
0
1,516
8,159
2,532
0
5,549
2,244
20,943
0
W
Xing Tian
Beefkahuna
Xing Tian
7,855
56
0
3,471
14,050
12,307
247
5,376
7,588
19,751
2,081
W
Neith
7,028
2,548
0
3,418
8,859
3,136
1,291
3,864
4,521
0
27,924
L
Charybdis
RezScout
Charybdis
6,675
3,453
0
1,200
8,147
2,485
0
4,643
3,096
0
18,340
L
Cthulhu
bLTm
Cthulhu
8,366
281
140
1,871
12,819
10,914
0
6,875
4,876
35,141
0
W
11,539
794
0
1,623
7,596
2,408
896
4,073
2,805
41,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
30,289
139
Minions Killed
134
0
Camps Cleared
0
597,645
Distance Traveled
676,705
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,839
804
31
3
0
198,701
0
W
Xing Tian
9,997
909
21
2
0
231,666
0
W
Neith
10,105
919
46
4
0
230,795
4
L
Charybdis
8,460
769
31
3
0
173,891
0
L
Cthulhu
9,166
833
77
7
0
225,053
0
W
Scylla
10,187
926
67
6
0
214,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role