Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Fn Ruin
Shiva
Level 63
God Stats
2W - 2L
1,614 SR
Queue Stats
34W - 36L
1,442 Elo+
Party 1
Chaac
Chaac
KillShot45
Chaac
Level 67
God Stats
7W - 4L
1,538 SR
Queue Stats
54W - 52L
1,472 Elo+
Party 1
Nut
Nut
Snarklefuss
Nut
Level 59
God Stats
3W - 6L
1,516 SR
Queue Stats
18W - 20L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
oFHydra
Kukulkan
Level 32
God Stats
8W - 9L
1,344 SR
Queue Stats
8W - 9L
1,396 Elo+
Party 1
Team Averages
Level 65
1,502 SR
1,453 Elo+

VS

Team Averages
Level 97
1,476 SR
1,530 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
PenguinKing1313
Ymir
Level 119
God Stats
4W - 6L
1,433 SR
Queue Stats
435W - 493L
1,531 Elo+
Party 2
Hercules
Hercules
RozoSense
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
lmFIipzz
Zhong Kui
Level 96
God Stats
23W - 8L
1,702 SR
Queue Stats
430W - 500L
1,550 Elo+
Party 2
Neith
Neith
xXpapacherryXx
Neith
Level 25
God Stats
1W - 0L
1,244 SR
Queue Stats
4W - 0L
1,677 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 5 / 0
5,252
525
2,650
8,060
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Fn Ruin
Shiva
9
0 / 5 / 0
4,472
447
2,042
8,748
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
10
1 / 1 / 3
5,282
528
3,695
5,094
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 2 / 1
5,335
534
4,166
4,349
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
oFHydra
Kukulkan
8
0 / 7 / 0
4,744
474
1,416
6,473
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
11 / 0 / 1
7,293
729
6,418
7,357
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 2
7,182
718
6,015
5,483
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
RozoSense
Hercules
8
1 / 3 / 0
5,002
500
994
8,907
4,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
lmFIipzz
Zhong Kui
13
4 / 0 / 3
7,321
732
3,321
4,417
2,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 2 / 1
4,560
456
2,043
3,824
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
20
20
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
0
0.2
W
Ne Zha
 
Ne Zha
11
0
1
11.5
L
Shiva
Fn Ruin
Shiva
0
5
0
0
L
Chaac
1
1
3
2.5
W
4
1
2
5
W
Hercules
RozoSense
Hercules
1
3
0
0.33
L
4
2
1
2.25
W
Zhong Kui
lmFIipzz
Zhong Kui
4
0
3
5.5
L
Kukulkan
oFHydra
Kukulkan
0
7
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,969
Damage
18,791
32,724
Taken
29,988
13,636
Mitigated
13,318
8,155
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,650
1,717
0
2,751
8,060
2,121
0
1,409
6,557
0
29,678
W
Ne Zha
 
Ne Zha
6,418
2,020
0
4,571
7,357
2,376
0
0
7,357
0
44,936
L
Shiva
Fn Ruin
Shiva
2,042
248
0
1,867
8,748
4,556
0
4,518
3,823
0
19,416
L
Chaac
3,695
462
70
1,966
5,094
4,111
0
0
5,094
0
28,549
W
6,015
1,556
0
1,221
5,483
2,794
0
0
5,183
40,733
1,035
W
Hercules
RozoSense
Hercules
994
220
0
2,927
8,907
4,233
0
0
8,723
0
16,957
L
4,166
2,493
0
1,501
4,349
1,094
40
0
4,349
0
27,155
W
Zhong Kui
lmFIipzz
Zhong Kui
3,321
401
0
3,676
4,417
2,877
679
1,416
3,001
51,711
1,426
L
Kukulkan
oFHydra
Kukulkan
1,416
81
0
0
6,473
1,754
0
2,728
3,745
30,245
0
W
2,043
435
0
367
3,824
1,038
0
0
3,662
0
15,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
31,358
224
Minions Killed
312
0
Camps Cleared
0
948,315
Distance Traveled
944,033
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,252
525
60
6
0
208,876
0
W
Ne Zha
7,293
729
81
8
0
233,994
2
L
Shiva
4,472
447
29
3
0
193,056
3
L
Chaac
5,282
528
40
4
0
207,664
4
W
Ymir
7,182
718
87
9
0
163,555
0
W
Hercules
5,002
500
24
2
0
191,828
2
L
Nut
5,335
534
43
4
0
162,563
0
W
Zhong Kui
7,321
732
96
10
0
188,217
0
L
Kukulkan
4,744
474
52
5
0
176,156
0
W
Neith
4,560
456
24
2
0
166,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role