Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold I
FarwaySama
Cernunnos
Gold I
Level 159
God Stats
1W - 2L
1,858 SR
Queue Stats
131W - 124L
1,673 MMR
Solo
Scylla
Scylla
Gold III
WaffleMan52
Scylla
Gold III
Level 164
God Stats
1W - 2L
1,754 SR
Queue Stats
24W - 22L
1,599 MMR
Party 2
Geb
Geb
Gold III
Zombifi3DBacon
Geb
Gold III
Level 145
God Stats
1W - 2L
1,622 SR
Queue Stats
17W - 12L
1,757 MMR
Party 2
Camazotz
Camazotz
Gold I
j_NoBu_j
Camazotz
Gold I
Level 123
God Stats
5W - 4L
1,647 SR
Queue Stats
112W - 121L
1,685 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 162
1,676 SR
1,643 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,586 SR
1,682 MMR
Cthulhu
Cthulhu
Platinum V
Bojack
Cthulhu
Platinum V
Level 159
God Stats
6W - 4L
1,415 SR
Queue Stats
32W - 25L
1,661 MMR
Solo
Sylvanus
Sylvanus
Gold I
Moosias
Sylvanus
Gold I
Level 143
God Stats
12W - 7L
1,624 SR
Queue Stats
198W - 185L
1,660 MMR
Party 1
Anubis
Anubis
Platinum V
Soduma
Anubis
Platinum V
Level 123
God Stats
2W - 3L
1,675 SR
Queue Stats
95W - 89L
1,666 MMR
Solo
Susano
Susano
Platinum II
Steαk
Susano
Platinum II
Level 86
God Stats
8W - 6L
1,702 SR
Queue Stats
137W - 109L
1,698 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Yahhms
Hou Yi
Platinum IV
Level 124
God Stats
2W - 2L
1,516 SR
Queue Stats
191W - 175L
1,725 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 0
6,982
582
7,668
5,558
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
FarwaySama
Cernunnos
11
0 / 4 / 1
5,998
500
4,764
9,825
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
0 / 0 / 1
6,649
554
5,039
4,596
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
5,594
466
5,025
12,057
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Camazotz
j_NoBu_j
Camazotz
12
1 / 6 / 1
6,250
521
4,667
13,966
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
King ArthurAo KuangCu ChulainnCliodhnaLancelot

VS

Bans
AresAthenaAwilixJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bojack
Cthulhu
15
1 / 0 / 1
8,545
712
4,417
10,284
6,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sylvanus
Moosias
Sylvanus
12
1 / 0 / 4
7,117
593
6,511
9,660
7,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Soduma
Anubis
13
4 / 1 / 3
8,361
697
6,493
8,156
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Steαk
Susano
14
7 / 0 / 5
7,758
647
8,903
9,872
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
Yahhms
Hou Yi
12
2 / 1 / 5
7,366
614
6,442
7,716
2,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
2
Kills
15
15
Deaths
2
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
W
Cthulhu
Bojack
Cthulhu
1
0
1
1.5
L
Cernunnos
FarwaySama
Cernunnos
0
4
1
0.13
W
Sylvanus
Moosias
Sylvanus
1
0
4
3
W
Anubis
Soduma
Anubis
4
1
3
5.5
W
Susano
Steαk
Susano
7
0
5
9.5
L
Scylla
0
0
1
0.5
W
Hou Yi
Yahhms
Hou Yi
2
1
5
4.5
L
0
4
2
0.25
L
Camazotz
j_NoBu_j
Camazotz
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,163
Damage
32,766
46,002
Taken
45,688
15,103
Mitigated
23,340
13,349
Healing
20,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,668
1,643
0
2,186
5,558
1,601
0
3,994
1,141
50,499
882
W
Cthulhu
Bojack
Cthulhu
4,417
88
0
2,423
10,284
6,028
328
4,721
5,105
60,843
3,987
L
Cernunnos
FarwaySama
Cernunnos
4,764
2,270
0
2,579
9,825
2,641
0
2,521
7,304
0
45,401
W
Sylvanus
Moosias
Sylvanus
6,511
2,335
4,009
4,894
9,660
7,696
75
2,368
7,208
28,583
0
W
Anubis
Soduma
Anubis
6,493
236
0
2,995
8,156
3,235
0
4,610
2,998
53,788
1,460
W
Susano
Steαk
Susano
8,903
2,993
0
4,306
9,872
3,723
0
2,504
7,167
0
58,293
L
Scylla
5,039
620
0
605
4,596
932
0
2,100
2,272
45,981
0
W
Hou Yi
Yahhms
Hou Yi
6,442
3,338
0
2,201
7,716
2,658
657
1,802
5,862
0
54,632
L
5,025
429
248
2,029
12,057
6,524
0
5,172
6,745
13,515
1,100
L
Camazotz
j_NoBu_j
Camazotz
4,667
1,359
0
5,702
13,966
3,405
0
2,541
11,249
0
45,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
39,147
406
Minions Killed
482
0
Camps Cleared
0
1,273,435
Distance Traveled
1,308,120
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,982
582
108
9
0
218,025
4
W
Cthulhu
8,545
712
137
11
0
252,242
2
L
Cernunnos
5,998
500
87
7
0
245,445
1
W
Sylvanus
7,117
593
24
2
0
249,618
4
W
Anubis
8,361
697
121
10
0
255,409
1
W
Susano
7,758
647
92
8
0
313,221
0
L
Scylla
6,649
554
111
9
0
260,351
2
W
Hou Yi
7,366
614
108
9
0
237,630
0
L
Geb
5,594
466
21
2
0
260,777
3
L
Camazotz
6,250
521
79
7
0
288,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role