Player Matchup

Ymir
Ymir
Cais0n
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,207 Elo+
Party 1
Serqet
Serqet
Cryptic_Attxck
Serqet
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 58L
1,484 Elo+
Party 1
Izanami
Izanami
Monk3e
Izanami
Level 11
God Stats
2W - 6L
1,316 SR
Queue Stats
6W - 12L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
NutGum--
Gilgamesh
Level 62
God Stats
2W - 4L
1,541 SR
Queue Stats
25W - 27L
1,470 Elo+
Party 1
Janus
Janus
T-Slaps
Janus
Level 79
God Stats
4W - 3L
1,603 SR
Queue Stats
46W - 34L
1,524 Elo+
Party 1
Team Averages
Level 45
1,492 SR
1,403 Elo+

VS

Team Averages
Level 52
1,460 SR
1,381 Elo+
Surtr
Surtr
ElSantoCholo
Surtr
Level 38
God Stats
12W - 8L
1,558 SR
Queue Stats
47W - 53L
1,307 Elo+
Party 2
Athena
Athena
HittingLizardKc
Athena
Level 96
God Stats
29W - 38L
1,412 SR
Queue Stats
559W - 496L
1,472 Elo+
Solo
Apollo
Apollo
Rowan14
Apollo
Level 39
God Stats
10W - 16L
1,379 SR
Queue Stats
28W - 44L
1,361 Elo+
Solo
Poseidon
Poseidon
Shmackems
Poseidon
Level 40
God Stats
7W - 5L
1,453 SR
Queue Stats
44W - 50L
1,342 Elo+
Party 2
He Bo
He Bo
baldforehead
He Bo
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 29L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cais0n
Ymir
7
0 / 3 / 0
4,879
488
1,755
6,160
3,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 1
5,201
520
3,689
8,620
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Monk3e
Izanami
7
0 / 2 / 0
4,548
455
2,440
5,297
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
NutGum--
Gilgamesh
10
2 / 3 / 0
5,457
546
1,528
6,083
2,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
T-Slaps
Janus
1
0 / 0 / 0
2,002
200
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
6,456
646
2,422
5,061
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 6
6,323
632
4,407
6,245
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Rowan14
Apollo
10
4 / 1 / 2
6,202
620
3,542
5,012
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Shmackems
Poseidon
10
0 / 1 / 1
5,986
599
1,759
2,990
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 5
5,664
566
5,004
4,225
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
11
11
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cais0n
Ymir
0
3
0
0
L
1
3
1
0.5
W
3
0
0
3
W
2
0
6
5
L
Izanami
Monk3e
Izanami
0
2
0
0
L
Gilgamesh
NutGum--
Gilgamesh
2
3
0
0.67
W
Apollo
Rowan14
Apollo
4
1
2
5
W
Poseidon
Shmackems
Poseidon
0
1
1
0.5
L
Janus
T-Slaps
Janus
0
0
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,412
Damage
17,134
26,160
Taken
23,533
10,405
Mitigated
9,849
6,932
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cais0n
Ymir
1,755
416
0
1,265
6,160
3,613
0
3,364
2,796
6,159
2,161
L
3,689
849
0
3,084
8,620
2,748
0
3,768
4,852
0
29,877
W
2,422
899
0
2,839
5,061
1,775
396
0
4,894
166
31,569
W
4,407
1,373
0
2,107
6,245
5,212
1
717
5,489
24,022
1,472
L
Izanami
Monk3e
Izanami
2,440
1,781
0
1,615
5,297
1,384
0
3,216
2,081
0
30,953
L
Gilgamesh
NutGum--
Gilgamesh
1,528
322
0
968
6,083
2,660
0
843
5,240
0
24,210
W
Apollo
Rowan14
Apollo
3,542
2,352
0
1,320
5,012
1,223
748
135
4,877
0
30,814
W
Poseidon
Shmackems
Poseidon
1,759
267
0
307
2,990
599
12
0
2,796
34,676
639
L
Janus
T-Slaps
Janus
0
0
0
0
0
0
0
0
0
0
0
W
5,004
208
0
2,422
4,225
1,040
144
388
3,657
31,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,087
Gold Earned
30,631
187
Minions Killed
251
0
Camps Cleared
0
783,903
Distance Traveled
1,072,812
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,879
488
12
1
0
177,102
0
L
Serqet
5,201
520
65
7
0
243,836
0
W
Surtr
6,456
646
45
5
0
212,970
0
W
Athena
6,323
632
38
4
0
234,103
2
L
Izanami
4,548
455
64
6
0
179,938
0
L
Gilgamesh
5,457
546
46
5
0
183,027
0
W
Apollo
6,202
620
51
5
0
193,431
0
W
Poseidon
5,986
599
59
6
0
199,903
0
L
Janus
2,002
200
0
0
0
0
0
W
He Bo
5,664
566
58
6
0
232,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role