Player Matchup

Nut
Nut
GrandDaddyBoog
Nut
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,446 Elo+
Party 1
Erlang Shen
Erlang Shen
SlimeTiger
Erlang Shen
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,511 Elo+
Party 1
Zeus
Zeus
fight nasty267
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 104L
1,490 Elo+
Solo
Charybdis
Charybdis
peenywacker
Charybdis
Level 127
God Stats
0W - 1L
1,347 SR
Queue Stats
42W - 46L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
sussybaka9
Gilgamesh
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,368 Elo+
Party 1
Team Averages
Level 108
1,469 SR
1,463 Elo+

VS

Team Averages
Level 119
1,537 SR
1,508 Elo+
Ymir
Ymir
Dreadnaught219
Ymir
Level 52
God Stats
15W - 9L
1,636 SR
Queue Stats
131W - 119L
1,484 Elo+
Party 2
Ishtar
Ishtar
SicDireWolf
Ishtar
Level 176
God Stats
3W - 0L
1,548 SR
Queue Stats
181W - 169L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
Zanerac_
Baron Samedi
Level 68
God Stats
4W - 6L
1,454 SR
Queue Stats
72W - 72L
1,514 Elo+
Party 2
Surtr
Surtr
efrenz1689
Surtr
Level 165
God Stats
10W - 6L
1,544 SR
Queue Stats
207W - 212L
1,521 Elo+
Solo
Fenrir
Fenrir
logansfallen
Fenrir
Level 135
God Stats
12W - 13L
1,501 SR
Queue Stats
237W - 221L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,835
479
2,524
4,559
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
SlimeTiger
Erlang Shen
8
1 / 2 / 0
4,530
566
2,527
6,388
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

9
1 / 4 / 1
4,933
617
2,146
4,780
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
peenywacker
Charybdis
8
1 / 3 / 0
4,261
533
4,579
4,865
1,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
sussybaka9
Gilgamesh
6
0 / 1 / 0
3,859
482
1,035
3,917
2,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,436
555
1,693
6,009
2,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
8
2 / 0 / 3
4,539
567
3,979
5,501
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Zanerac_
Baron Samedi
9
2 / 2 / 2
5,136
642
2,674
4,088
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
10
1 / 0 / 0
5,265
658
2,221
4,675
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
11
7 / 0 / 1
5,988
749
4,048
5,684
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
12
12
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
0
2
0
0
W
Ishtar
2
0
3
3.5
L
Erlang Shen
SlimeTiger
Erlang Shen
1
2
0
0.5
W
Baron Samedi
Zanerac_
Baron Samedi
2
2
2
1.5
W
Surtr
1
0
0
1
L
1
4
1
0.38
W
Fenrir
7
0
1
7.5
L
Charybdis
peenywacker
Charybdis
1
3
0
0.33
L
Gilgamesh
sussybaka9
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,811
Damage
14,615
24,509
Taken
25,957
8,572
Mitigated
10,143
5,531
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,693
139
0
1,845
6,009
2,599
0
0
6,009
11,154
0
L
2,524
1,200
0
1,200
4,559
1,118
0
612
3,947
0
10,848
W
Ishtar
3,979
2,783
0
3,145
5,501
1,344
0
0
5,501
0
25,913
L
Erlang Shen
SlimeTiger
Erlang Shen
2,527
1,515
0
1,280
6,388
3,180
0
730
5,658
0
25,637
W
Baron Samedi
Zanerac_
Baron Samedi
2,674
316
0
671
4,088
1,831
0
1,978
2,110
23,510
680
W
Surtr
2,221
923
0
2,346
4,675
2,461
140
0
4,675
3,684
29,839
L
2,146
456
0
500
4,780
913
0
2,284
2,206
26,262
0
W
Fenrir
4,048
887
0
3,463
5,684
1,908
0
168
5,516
0
35,648
L
Charybdis
peenywacker
Charybdis
4,579
2,397
0
1,618
4,865
1,189
0
416
4,449
0
30,011
L
Gilgamesh
sussybaka9
Gilgamesh
1,035
343
0
933
3,917
2,172
0
150
3,767
0
12,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,418
Gold Earned
25,364
207
Minions Killed
231
0
Camps Cleared
0
756,010
Distance Traveled
792,112
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,436
555
10
1
0
155,656
0
L
Nut
3,835
479
19
2
0
153,461
1
W
Ishtar
4,539
567
45
6
0
148,919
0
L
Erlang Shen
4,530
566
57
7
0
211,784
0
W
Baron Samedi
5,136
642
43
5
0
151,961
2
W
Surtr
5,265
658
69
9
0
149,097
3
L
Zeus
4,933
617
54
7
0
141,054
0
W
Fenrir
5,988
749
64
8
0
186,479
2
L
Charybdis
4,261
533
53
7
0
148,437
2
L
Gilgamesh
3,859
482
24
3
0
101,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role