Player Matchup

Loki
Loki
DiscoRoto
Loki
Level 50
God Stats
2W - 4L
1,434 SR
Queue Stats
22W - 32L
1,414 Elo+
Solo
Charon
Charon
KlutchOfKlutchs
Charon
Level 100
God Stats
5W - 2L
1,783 SR
Queue Stats
112W - 111L
1,539 Elo+
Party 3
Medusa
Medusa
SelrenTL
Medusa
Level 41
God Stats
3W - 4L
1,802 SR
Queue Stats
3W - 5L
1,723 Elo+
Party 3
Tyr
Tyr
ThickestRichard
Tyr
Level 17
God Stats
0W - 2L
1,244 SR
Queue Stats
27W - 31L
1,473 Elo+
Party 3
Ra
Ra
yayeetnib
Ra
Level 105
God Stats
0W - 2L
1,313 SR
Queue Stats
77W - 76L
1,517 Elo+
Party 3
Team Averages
Level 63
1,515 SR
1,533 Elo+

VS

Team Averages
Level 116
1,515 SR
1,512 Elo+
Thor
Thor
DasHxL
Thor
Level 102
God Stats
32W - 27L
1,561 SR
Queue Stats
164W - 165L
1,554 Elo+
Party 1
Anhur
Anhur
Hiphoppinhippo1
Anhur
Level 121
God Stats
13W - 12L
1,521 SR
Queue Stats
224W - 210L
1,464 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RedVelvet107077
Kumbhakarna
Level 128
God Stats
3W - 2L
1,230 SR
Queue Stats
264W - 242L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
SlimReaper309
Cthulhu
Level 122
God Stats
20W - 16L
1,631 SR
Queue Stats
119W - 120L
1,502 Elo+
Solo
Agni
Agni
ditaaaaaa
Agni
Level 108
God Stats
10W - 5L
1,631 SR
Queue Stats
127W - 116L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 1 / 1
5,361
536
2,225
5,027
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

8
0 / 1 / 2
5,137
514
4,195
5,403
3,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SelrenTL
Medusa
8
0 / 1 / 1
4,510
451
4,089
3,965
741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,790
479
1,889
7,238
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 1
6,023
602
3,904
6,238
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DasHxL
Thor
10
2 / 0 / 3
5,423
542
3,040
5,435
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 2
5,251
525
2,714
5,640
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
RedVelvet107077
Kumbhakarna
9
1 / 1 / 1
5,529
553
2,260
7,396
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
10
1 / 0 / 0
6,118
612
4,965
6,498
3,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
13
3 / 1 / 0
6,639
664
2,265
4,373
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
7
7
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
DasHxL
Thor
2
0
3
3.5
L
Loki
2
1
1
2.5
W
0
1
2
1
L
0
1
2
1
W
Kumbhakarna
RedVelvet107077
Kumbhakarna
1
1
1
1.5
L
Medusa
SelrenTL
Medusa
0
1
1
0.5
W
Cthulhu
1
0
0
1
L
0
1
0
0
W
Agni
3
1
0
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
15,244
27,871
Taken
29,342
10,165
Mitigated
13,088
9,974
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
DasHxL
Thor
3,040
405
0
1,267
5,435
2,006
0
797
4,524
0
32,498
L
Loki
2,225
249
0
2,838
5,027
1,234
0
435
4,592
0
30,886
W
2,714
1,344
0
2,809
5,640
1,663
0
1,907
3,653
0
36,553
L
4,195
736
0
1,509
5,403
3,027
0
2,146
3,257
17,605
0
W
Kumbhakarna
RedVelvet107077
Kumbhakarna
2,260
203
0
2,384
7,396
5,176
0
2,194
5,196
17,586
1,400
L
Medusa
SelrenTL
Medusa
4,089
340
0
1,717
3,965
741
0
700
3,265
0
29,964
W
Cthulhu
4,965
965
0
1,896
6,498
3,207
0
822
5,676
32,859
2,321
L
1,889
422
0
2,021
7,238
3,656
0
3,631
3,607
0
17,882
W
Agni
2,265
206
0
832
4,373
1,036
0
1,961
2,194
48,062
1,207
L
3,904
527
84
1,805
6,238
1,507
0
1,956
4,006
38,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
28,960
254
Minions Killed
301
0
Camps Cleared
0
1,029,314
Distance Traveled
1,014,167
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,423
542
42
4
0
223,213
0
L
Loki
5,361
536
52
5
0
227,847
5
W
Anhur
5,251
525
75
8
0
190,878
4
L
Charon
5,137
514
28
3
0
197,906
0
W
Kumbhakarna
5,529
553
24
2
0
206,703
0
L
Medusa
4,510
451
47
5
0
197,077
0
W
Cthulhu
6,118
612
51
5
0
175,778
2
L
Tyr
4,790
479
35
4
0
172,432
0
W
Agni
6,639
664
109
11
0
217,595
0
L
Ra
6,023
602
92
9
0
234,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role