Player Matchup

Kukulkan
Kukulkan
HydroDelphinus
Kukulkan
Level 29
God Stats
2W - 3L
1,538 SR
Queue Stats
49W - 56L
1,438 Elo+
Party 2
Lancelot
Lancelot
ItsHelRun
Lancelot
Level 159
God Stats
30W - 18L
1,609 SR
Queue Stats
239W - 218L
1,565 Elo+
Party 2
Ares
Ares
MrZaBr3w3r
Ares
Level 156
God Stats
12W - 5L
1,652 SR
Queue Stats
137W - 135L
1,544 Elo+
Party 1
Chaac
Chaac
UGS STUDMUFFIN
Chaac
Level 27
God Stats
6W - 1L
1,754 SR
Queue Stats
37W - 39L
1,522 Elo+
Party 1
Skadi
Skadi
scubasteve0524
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,525 Elo+
Party 1
Team Averages
Level 79
1,610 SR
1,519 Elo+

VS

Team Averages
Level 26
1,643 SR
1,412 Elo+
Cthulhu
Cthulhu
FlyHippo69
Cthulhu
Level 24
God Stats
2W - 2L
1,802 SR
Queue Stats
10W - 12L
1,555 Elo+
Solo
Anubis
Anubis
Kh40z
Anubis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 15L
1,382 Elo+
Solo
Cliodhna
Cliodhna
ReZeroVd
Cliodhna
Level 17
God Stats
1W - 1L
1,803 SR
Queue Stats
5W - 9L
1,286 Elo+
Solo
Janus
Janus
ServiceM3
Janus
Level 26
God Stats
14W - 17L
1,501 SR
Queue Stats
49W - 62L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
jamesar2023
Sun Wukong
Level 38
God Stats
13W - 12L
1,611 SR
Queue Stats
158W - 195L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 2 / 11
6,028
1,206
4,167
3,504
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ItsHelRun
Lancelot
11
2 / 1 / 1
5,823
1,165
2,019
3,620
883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 1 / 10
5,512
1,102
2,961
7,105
4,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
3 / 1 / 6
5,703
1,141
3,172
4,914
4,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 3 / 4
6,812
1,362
3,703
5,763
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlyHippo69
Cthulhu
11
1 / 1 / 3
5,816
1,163
6,769
4,380
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
Kh40z
Anubis
12
5 / 6 / 1
6,437
1,287
6,054
7,324
3,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
ReZeroVd
Cliodhna
9
1 / 6 / 3
5,221
1,044
3,341
6,212
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ServiceM3
Janus
7
0 / 0 / 0
4,488
898
0
0
0
Sun Wukong
jamesar2023
Sun Wukong
7
0 / 0 / 0
4,488
898
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
13
Kills
7
8
Deaths
13
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FlyHippo69
Cthulhu
1
1
3
2.5
W
Kukulkan
2
2
11
3.75
W
Lancelot
ItsHelRun
Lancelot
2
1
1
2.5
L
Anubis
Kh40z
Anubis
5
6
1
0.92
W
0
1
10
5
L
Cliodhna
ReZeroVd
Cliodhna
1
6
3
0.42
L
Janus
ServiceM3
Janus
0
0
0
0
W
3
1
6
6
L
Sun Wukong
jamesar2023
Sun Wukong
0
0
0
0
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,022
Damage
16,164
24,906
Taken
17,916
11,518
Mitigated
8,482
4,001
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FlyHippo69
Cthulhu
6,769
127
0
820
4,380
2,836
0
2,534
1,846
16,182
553
W
Kukulkan
4,167
289
0
250
3,504
704
282
1,955
1,483
13,558
0
W
Lancelot
ItsHelRun
Lancelot
2,019
404
0
205
3,620
883
971
2,096
1,484
0
14,831
L
Anubis
Kh40z
Anubis
6,054
152
12
1,505
7,324
3,666
0
1,887
5,437
16,914
0
W
2,961
113
602
825
7,105
4,167
0
2,405
4,452
6,275
0
L
Cliodhna
ReZeroVd
Cliodhna
3,341
215
0
226
6,212
1,980
0
2,707
3,505
0
5,528
L
Janus
ServiceM3
Janus
0
0
0
0
0
0
0
0
0
0
0
W
3,172
606
0
1,370
4,914
4,279
0
2,309
2,301
0
11,243
L
Sun Wukong
jamesar2023
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
3,703
941
0
749
5,763
1,485
12
2,833
2,720
0
16,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
26,450
116
Minions Killed
68
0
Camps Cleared
0
601,875
Distance Traveled
323,750
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,816
1,163
34
7
0
114,749
0
W
Kukulkan
6,028
1,206
22
4
0
122,053
0
W
Lancelot
5,823
1,165
29
6
0
131,491
1
L
Anubis
6,437
1,287
27
5
0
95,633
0
W
Ares
5,512
1,102
10
2
0
121,157
0
L
Cliodhna
5,221
1,044
7
1
0
113,368
0
L
Janus
4,488
898
0
0
0
0
0
W
Chaac
5,703
1,141
23
5
0
113,462
0
L
Sun Wukong
4,488
898
0
0
0
0
0
W
Skadi
6,812
1,362
32
6
0
113,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role