Player Matchup

Anubis
Anubis
FloofinZ
Anubis
Level 20
God Stats
15W - 16L
1,485 SR
Queue Stats
17W - 19L
1,464 Elo+
Party 2
Ymir
Ymir
Herobrice
Ymir
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 191L
1,542 Elo+
Party 2
Artemis
Artemis
Macke9264
Artemis
Level 155
God Stats
31W - 27L
1,525 SR
Queue Stats
580W - 589L
1,558 Elo+
Solo
Team Averages
Level 104
1,503 SR
1,522 Elo+

VS

Team Averages
Level 154
1,669 SR
1,641 Elo+
Sylvanus
Sylvanus
APPL3SM45H3R666
Sylvanus
Level 159
God Stats
2W - 2L
1,836 SR
Queue Stats
39W - 18L
1,751 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fishendary
Ah Muzen Cab
Level 139
God Stats
1W - 1L
1,755 SR
Queue Stats
122W - 88L
1,617 Elo+
Solo
Ix Chel
Ix Chel
smokemylight
Ix Chel
Level 163
God Stats
0W - 2L
1,416 SR
Queue Stats
66W - 189L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FloofinZ
Anubis
14
2 / 0 / 4
8,278
828
4,645
3,222
1,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
15
2 / 0 / 4
8,362
836
4,776
5,780
6,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
Macke9264
Artemis
15
2 / 0 / 3
8,358
836
5,643
6,646
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 3 / 0
7,214
721
4,293
11,336
8,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Fishendary
Ah Muzen Cab
16
0 / 0 / 0
8,493
849
5,642
2,638
1,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
smokemylight
Ix Chel
12
0 / 3 / 0
6,882
688
3,332
4,820
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
0
0
L
Ah Muzen Cab
Fishendary
Ah Muzen Cab
0
0
0
0
W
Anubis
FloofinZ
Anubis
2
0
4
4
W
Ymir
2
0
4
4
W
Artemis
Macke9264
Artemis
2
0
3
3.5
L
Ix Chel
smokemylight
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,064
Damage
13,267
15,648
Taken
18,794
9,927
Mitigated
11,467
3,087
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,293
586
10
3,261
11,336
8,975
0
6,056
5,280
16,783
377
L
Ah Muzen Cab
Fishendary
Ah Muzen Cab
5,642
656
0
0
2,638
1,035
0
240
2,398
0
52,269
W
Anubis
FloofinZ
Anubis
4,645
214
0
347
3,222
1,395
0
1,619
1,583
16,423
569
W
Ymir
4,776
852
0
1,073
5,780
6,138
0
2,211
3,548
16,297
3,345
W
Artemis
Macke9264
Artemis
5,643
1,661
0
1,667
6,646
2,394
0
3,309
3,306
0
45,631
L
Ix Chel
smokemylight
Ix Chel
3,332
30
0
244
4,820
1,457
0
2,417
2,403
9,115
367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,998
Gold Earned
22,589
179
Minions Killed
134
0
Camps Cleared
0
556,864
Distance Traveled
532,144
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,214
721
20
2
0
159,188
0
L
Ah Muzen Cab
8,493
849
95
10
0
213,939
2
W
Anubis
8,278
828
44
4
0
162,585
0
W
Ymir
8,362
836
48
5
0
198,429
0
W
Artemis
8,358
836
87
9
0
195,850
0
L
Ix Chel
6,882
688
19
2
0
159,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role