Player Matchup

Danzaburou
Danzaburou
RandomAF
Danzaburou
Level 67
God Stats
4W - 5L
1,374 SR
Queue Stats
45W - 36L
1,550 Elo+
Party 1
Osiris
Osiris
Rock3tGoku
Osiris
Level 89
God Stats
3W - 3L
1,560 SR
Queue Stats
44W - 36L
1,549 Elo+
Party 1
Anubis
Anubis
therealhogrider
Anubis
Level 89
God Stats
10W - 7L
1,491 SR
Queue Stats
58W - 58L
1,460 Elo+
Solo
Team Averages
Level 82
1,475 SR
1,520 Elo+

VS

Team Averages
Level 91
1,584 SR
1,510 Elo+
Zeus
Zeus
GAMING WITH Z07
Zeus
Level 81
God Stats
9W - 6L
1,632 SR
Queue Stats
46W - 51L
1,486 Elo+
Party 2
Ra
Ra
SHAD0W0206
Ra
Level 87
God Stats
10W - 7L
1,620 SR
Queue Stats
74W - 75L
1,500 Elo+
Party 2
Ymir
Ymir
Spigity
Ymir
Level 106
God Stats
5W - 7L
1,500 SR
Queue Stats
51W - 49L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RandomAF
Danzaburou
16
6 / 1 / 5
10,469
952
9,115
7,544
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Osiris
Rock3tGoku
Osiris
16
4 / 2 / 9
10,319
938
10,142
12,311
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
3 / 3 / 6
9,981
907
7,480
8,549
4,081
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,043
822
8,594
6,450
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 4 / 2
8,804
800
4,778
8,052
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Spigity
Ymir
15
2 / 4 / 3
8,570
779
7,012
13,852
9,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
6
6
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Danzaburou
RandomAF
Danzaburou
6
1
5
8.5
W
Osiris
Rock3tGoku
Osiris
4
2
9
4.25
L
1
4
2
0.5
L
Ymir
Spigity
Ymir
2
4
3
0.88
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
20,384
28,404
Taken
28,354
16,536
Mitigated
14,356
10,599
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,594
308
0
210
6,450
1,910
0
1,971
4,361
21,527
0
W
Danzaburou
RandomAF
Danzaburou
9,115
3,562
0
3,126
7,544
2,577
2,017
4,341
2,681
0
33,235
W
Osiris
Rock3tGoku
Osiris
10,142
3,609
0
4,022
12,311
9,878
1,098
7,867
3,685
0
33,897
L
4,778
344
629
1,253
8,052
2,849
0
1,356
6,594
27,109
71
L
Ymir
Spigity
Ymir
7,012
1,607
0
1,894
13,852
9,597
0
4,183
9,205
20,844
0
W
7,480
232
0
3,451
8,549
4,081
98
6,262
1,681
34,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
26,417
161
Minions Killed
140
0
Camps Cleared
0
645,474
Distance Traveled
584,086
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,043
822
42
4
0
183,306
0
W
Danzaburou
10,469
952
59
5
0
204,374
0
W
Osiris
10,319
938
41
4
0
242,814
0
L
Ra
8,804
800
70
6
0
198,808
0
L
Ymir
8,570
779
28
3
0
201,972
1
W
Anubis
9,981
907
61
6
0
198,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role