Player Matchup

Sylvanus
Sylvanus
GeN x CRoNiN
Sylvanus
Level 128
God Stats
65W - 65L
1,534 SR
Queue Stats
383W - 378L
1,463 Elo+
Solo
Fafnir
Fafnir
Nunuk2
Fafnir
Level 145
God Stats
7W - 3L
1,671 SR
Queue Stats
202W - 206L
1,526 Elo+
Solo
Medusa
Medusa
Returbi1055
Medusa
Level 124
God Stats
14W - 7L
1,651 SR
Queue Stats
294W - 279L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
SweetWheel9680
Zhong Kui
Level 103
God Stats
5W - 4L
1,795 SR
Queue Stats
138W - 139L
1,458 Elo+
Party 2
Cliodhna
Cliodhna
mzach27
Cliodhna
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,499 Elo+
Party 2
Team Averages
Level 120
1,630 SR
1,486 Elo+

VS

Team Averages
Level 85
1,457 SR
1,462 Elo+
Charybdis
Charybdis
Deejuss92
Charybdis
Level 75
God Stats
2W - 4L
1,153 SR
Queue Stats
28W - 25L
1,479 Elo+
Party 1
The Morrigan
The Morrigan
RoyalFire
The Morrigan
Level 76
God Stats
7W - 9L
1,460 SR
Queue Stats
256W - 250L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
dshull55
Sun Wukong
Level 64
God Stats
2W - 1L
1,772 SR
Queue Stats
234W - 235L
1,435 Elo+
Solo
Yemoja
Yemoja
kakashi53
Yemoja
Level 69
God Stats
2W - 5L
1,473 SR
Queue Stats
17W - 20L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
meezus_92
Ao Kuang
Level 140
God Stats
1W - 4L
1,426 SR
Queue Stats
66W - 78L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GeN x CRoNiN
Sylvanus
12
6 / 0 / 0
7,289
729
5,340
5,919
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Nunuk2
Fafnir
9
0 / 2 / 9
6,375
638
2,331
7,652
6,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
10
5 / 0 / 1
6,445
645
6,119
4,898
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SweetWheel9680
Zhong Kui
11
5 / 1 / 2
6,295
630
8,423
5,678
3,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
mzach27
Cliodhna
11
2 / 0 / 3
5,887
589
3,053
8,408
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deejuss92
Charybdis
8
2 / 5 / 0
4,630
463
4,001
8,460
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
RoyalFire
The Morrigan
8
0 / 3 / 1
4,893
489
2,673
6,192
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
dshull55
Sun Wukong
8
0 / 4 / 0
4,460
446
1,252
6,557
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
kakashi53
Yemoja
8
0 / 1 / 2
4,853
485
3,040
7,389
4,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
meezus_92
Ao Kuang
8
1 / 5 / 0
4,766
477
2,902
9,080
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
3
3
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Deejuss92
Charybdis
2
5
0
0.4
W
Sylvanus
GeN x CRoNiN
Sylvanus
6
0
0
6
W
Fafnir
Nunuk2
Fafnir
0
2
9
2.25
W
Medusa
5
0
1
5.5
L
The Morrigan
RoyalFire
The Morrigan
0
3
1
0.17
W
Zhong Kui
SweetWheel9680
Zhong Kui
5
1
2
6
L
Sun Wukong
dshull55
Sun Wukong
0
4
0
0
L
Yemoja
kakashi53
Yemoja
0
1
2
1
L
Ao Kuang
meezus_92
Ao Kuang
1
5
0
0.2
W
Cliodhna
mzach27
Cliodhna
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
13,868
32,555
Taken
37,678
17,026
Mitigated
14,037
17,829
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Deejuss92
Charybdis
4,001
1,937
0
1,720
8,460
2,309
0
2,095
6,365
0
25,999
W
Sylvanus
GeN x CRoNiN
Sylvanus
5,340
2,430
0
4,670
5,919
2,840
0
1,318
4,601
37,260
12,331
W
Fafnir
Nunuk2
Fafnir
2,331
372
0
2,385
7,652
6,695
0
1,665
5,987
12,209
1,744
W
Medusa
6,119
2,713
0
2,616
4,898
1,457
1,481
1,193
3,705
0
41,766
L
The Morrigan
RoyalFire
The Morrigan
2,673
836
0
701
6,192
1,823
0
3,210
2,781
24,999
1,295
W
Zhong Kui
SweetWheel9680
Zhong Kui
8,423
251
0
3,824
5,678
3,460
10
2,621
2,889
40,457
0
L
Sun Wukong
dshull55
Sun Wukong
1,252
218
0
836
6,557
2,284
0
3,405
3,152
0
19,744
L
Yemoja
kakashi53
Yemoja
3,040
1,104
1,999
2,610
7,389
4,755
0
2,009
5,380
14,680
0
L
Ao Kuang
meezus_92
Ao Kuang
2,902
1,109
0
943
9,080
2,866
0
4,511
4,569
23,093
1,948
W
Cliodhna
mzach27
Cliodhna
3,053
320
0
4,334
8,408
2,574
0
1,409
6,941
0
40,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,291
Gold Earned
23,602
324
Minions Killed
216
0
Camps Cleared
0
994,999
Distance Traveled
915,501
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,630
463
32
3
0
177,899
0
W
Sylvanus
7,289
729
80
8
0
164,276
0
W
Fafnir
6,375
638
21
2
0
208,739
0
W
Medusa
6,445
645
73
7
0
195,236
0
L
The Morrigan
4,893
489
63
6
0
166,129
0
W
Zhong Kui
6,295
630
70
7
0
202,526
1
L
Sun Wukong
4,460
446
46
5
0
169,852
3
L
Yemoja
4,853
485
25
3
0
181,094
2
L
Ao Kuang
4,766
477
50
5
0
220,527
0
W
Cliodhna
5,887
589
80
8
0
224,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role