Player Matchup

Hercules
Hercules
Blingo9
Hercules
Level 12
God Stats
3W - 0L
1,473 SR
Queue Stats
12W - 5L
1,411 Elo+
Party 3
Bellona
Bellona
Mean Green4491
Bellona
Level 69
God Stats
3W - 4L
1,352 SR
Queue Stats
45W - 58L
1,353 Elo+
Party 1
Zhong Kui
Zhong Kui
ToxicPillow229
Zhong Kui
Level 61
God Stats
4W - 3L
1,413 SR
Queue Stats
12W - 5L
1,411 Elo+
Party 3
Jing Wei
Jing Wei
WillieLongshaft
Jing Wei
Level 122
God Stats
11W - 7L
1,578 SR
Queue Stats
101W - 98L
1,418 Elo+
Party 1
Pele
Pele
dracula1707
Pele
Level 100
God Stats
3W - 2L
1,473 SR
Queue Stats
81W - 78L
1,442 Elo+
Party 1
Team Averages
Level 73
1,457 SR
1,407 Elo+

VS

Team Averages
Level 83
1,574 SR
1,406 Elo+
Camazotz
Camazotz
BklynBoy199749
Camazotz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,256 Elo+
Solo
Ix Chel
Ix Chel
mFnMatt
Ix Chel
Level 81
God Stats
1W - 2L
1,817 SR
Queue Stats
93W - 93L
1,441 Elo+
Solo
Bacchus
Bacchus
marimillian
Bacchus
Level 88
God Stats
4W - 5L
1,596 SR
Queue Stats
237W - 212L
1,483 Elo+
Party 2
Hou Yi
Hou Yi
peeh07FC
Hou Yi
Level 95
God Stats
5W - 10L
1,512 SR
Queue Stats
320W - 300L
1,442 Elo+
Party 2
Shiva
Shiva
reverendryan992
Shiva
Level 45
God Stats
2W - 3L
1,447 SR
Queue Stats
110W - 123L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blingo9
Hercules
9
0 / 0 / 2
5,721
520
4,769
8,988
3,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 0 / 0
5,411
492
1,556
7,113
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
ToxicPillow229
Zhong Kui
11
1 / 0 / 0
6,650
605
3,614
4,381
2,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
10
1 / 0 / 0
5,589
508
3,793
5,322
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 1 / 0
5,750
523
927
7,904
2,169
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
7
0 / 2 / 1
4,478
407
741
5,358
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
mFnMatt
Ix Chel
10
0 / 1 / 0
4,721
429
1,920
4,708
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
marimillian
Bacchus
8
0 / 0 / 1
5,333
485
2,894
7,302
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
peeh07FC
Hou Yi
9
1 / 2 / 0
5,318
483
5,772
5,522
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,381
489
3,781
5,274
2,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
1
1
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
0
2
1
0.25
W
Hercules
Blingo9
Hercules
0
0
2
1
W
0
0
0
0
W
Zhong Kui
ToxicPillow229
Zhong Kui
1
0
0
1
W
Jing Wei
1
0
0
1
W
2
1
0
2
L
Ix Chel
mFnMatt
Ix Chel
0
1
0
0
L
Bacchus
marimillian
Bacchus
0
0
1
0.5
L
Hou Yi
peeh07FC
Hou Yi
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
15,108
33,708
Taken
28,164
15,610
Mitigated
13,168
14,332
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
741
82
0
2,294
5,358
1,235
0
580
4,778
0
16,578
W
Hercules
Blingo9
Hercules
4,769
1,636
1,588
3,423
8,988
3,955
0
1,367
7,621
0
20,841
W
1,556
270
0
2,124
7,113
5,071
0
0
6,543
0
22,757
W
Zhong Kui
ToxicPillow229
Zhong Kui
3,614
220
0
3,621
4,381
2,975
508
1,920
2,461
42,925
1,782
W
Jing Wei
3,793
2,809
0
2,041
5,322
1,440
0
1,199
4,123
0
34,944
W
927
253
0
1,535
7,904
2,169
0
328
7,576
0
36,556
L
Ix Chel
mFnMatt
Ix Chel
1,920
306
104
1,902
4,708
1,469
0
3,034
1,674
23,854
0
L
Bacchus
marimillian
Bacchus
2,894
587
0
3,261
7,302
6,377
0
0
7,302
13,114
0
L
Hou Yi
peeh07FC
Hou Yi
5,772
2,655
0
2,361
5,522
1,610
0
0
5,522
0
36,796
L
3,781
790
0
982
5,274
2,477
0
0
5,274
0
23,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
25,231
276
Minions Killed
193
0
Camps Cleared
0
1,025,181
Distance Traveled
1,037,201
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,478
407
38
3
0
176,198
0
W
Hercules
5,721
520
34
3
0
226,547
1
W
Bellona
5,411
492
43
4
0
184,823
0
W
Zhong Kui
6,650
605
77
7
0
213,098
0
W
Jing Wei
5,589
508
56
5
0
188,056
0
W
Pele
5,750
523
66
6
0
212,657
0
L
Ix Chel
4,721
429
35
3
0
210,205
0
L
Bacchus
5,333
485
16
1
0
235,047
3
L
Hou Yi
5,318
483
69
6
0
187,732
0
L
Shiva
5,381
489
35
3
0
228,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role