Player Matchup

Danzaburou
Danzaburou
Mroy77
Danzaburou
Level 106
God Stats
1W - 1L
1,624 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
SleepyyyJoe
Ix Chel
Level 127
God Stats
2W - 2L
1,443 SR
Queue Stats
8W - 9L
1,393 Elo+
Party 2
Cerberus
Cerberus
xPuRe-SK1LLZx
Cerberus
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 8L
1,393 Elo+
Party 2
Team Averages
Level 86
1,522 SR
1,428 Elo+

VS

Team Averages
Level 72
1,360 SR
1,439 Elo+
Anubis
Anubis
Irachetini19
Anubis
Level 101
God Stats
0W - 4L
1,229 SR
Queue Stats
329W - 343L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
PathTheFinder
Cernunnos
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
308W - 311L
1,431 Elo+
Party 1
King Arthur
King Arthur
VoraMaeve
King Arthur
Level 56
God Stats
0W - 2L
1,352 SR
Queue Stats
296W - 290L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mroy77
Danzaburou
17
6 / 0 / 5
10,997
1,000
9,526
7,342
2,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
SleepyyyJoe
Ix Chel
17
4 / 1 / 7
9,800
891
11,333
7,862
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
xPuRe-SK1LLZx
Cerberus
15
1 / 4 / 9
9,181
835
2,859
11,261
5,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 5 / 2
8,819
802
9,175
9,134
4,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
PathTheFinder
Cernunnos
15
2 / 4 / 3
9,085
826
6,079
9,029
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
VoraMaeve
King Arthur
12
0 / 2 / 4
7,670
697
2,663
9,977
6,497
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
5
5
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
5
2
0.8
W
Danzaburou
Mroy77
Danzaburou
6
0
5
8.5
L
Cernunnos
PathTheFinder
Cernunnos
2
4
3
0.88
W
Ix Chel
SleepyyyJoe
Ix Chel
4
1
7
7.5
L
King Arthur
VoraMaeve
King Arthur
0
2
4
1
W
Cerberus
xPuRe-SK1LLZx
Cerberus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
17,917
26,465
Taken
28,140
10,217
Mitigated
13,074
9,304
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,175
227
0
802
9,134
4,080
0
4,138
4,909
30,468
0
W
Danzaburou
Mroy77
Danzaburou
9,526
3,585
0
2,859
7,342
2,312
2,311
1,999
5,343
0
49,635
L
Cernunnos
PathTheFinder
Cernunnos
6,079
2,517
0
1,287
9,029
2,497
0
5,302
3,602
0
32,728
W
Ix Chel
SleepyyyJoe
Ix Chel
11,333
1,025
537
3,699
7,862
2,313
1,067
2,989
4,873
34,404
0
L
King Arthur
VoraMaeve
King Arthur
2,663
568
0
843
9,977
6,497
0
4,494
5,435
0
15,404
W
Cerberus
xPuRe-SK1LLZx
Cerberus
2,859
0
0
2,209
11,261
5,592
203
4,828
6,433
14,048
866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
25,574
155
Minions Killed
138
0
Camps Cleared
0
610,498
Distance Traveled
547,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,819
802
46
4
0
164,497
0
W
Danzaburou
10,997
1,000
82
7
0
205,062
0
L
Cernunnos
9,085
826
72
7
0
187,273
0
W
Ix Chel
9,800
891
50
5
0
202,417
0
L
King Arthur
7,670
697
20
2
0
195,590
0
W
Cerberus
9,181
835
23
2
0
203,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role