Player Matchup

Anhur
Anhur
Platinum II
FakeZombie123
Anhur
Platinum II
Level 128
God Stats
1W - 1L
1,802 SR
Queue Stats
65W - 55L
1,933 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Im_Bloodborne
Sun Wukong
Platinum I
Level 193
God Stats
26W - 20L
1,597 SR
Queue Stats
178W - 160L
2,096 MMR
Party 1
Susano
Susano
Platinum II
NorthernHafrn
Susano
Platinum II
Level 148
God Stats
0W - 1L
1,797 SR
Queue Stats
35W - 21L
1,950 MMR
Solo
Yu Huang
Yu Huang
Platinum V
TotemSlave
Yu Huang
Platinum V
Level 67
God Stats
25W - 14L
1,738 SR
Queue Stats
50W - 51L
1,782 MMR
Party 1
Fafnir
Fafnir
Platinum I
ironsaviordij
Fafnir
Platinum I
Level 158
God Stats
13W - 11L
1,618 SR
Queue Stats
343W - 339L
1,941 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,710 SR
1,940 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,648 SR
1,861 MMR
Shiva
Shiva
Platinum II
 
Shiva
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Diamond IV
DaLama
Vulcan
Diamond IV
Level 257
God Stats
22W - 15L
1,663 SR
Queue Stats
267W - 247L
1,983 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
Imflown
Hou Yi
Platinum I
Level 151
God Stats
7W - 7L
1,573 SR
Queue Stats
333W - 331L
1,940 MMR
Party 3
Pele
Pele
Platinum I
NicoxYT1
Pele
Platinum I
Level 163
God Stats
9W - 8L
1,623 SR
Queue Stats
290W - 283L
1,961 MMR
Party 3
Khepri
Khepri
Platinum IV
necaRaptor
Khepri
Platinum IV
Level 68
God Stats
3W - 0L
1,880 SR
Queue Stats
22W - 8L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 0
9,612
534
7,210
13,642
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
Im_Bloodborne
Sun Wukong
13
0 / 7 / 0
8,585
477
11,603
26,547
25,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
0 / 6 / 3
8,721
485
6,249
15,255
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yu Huang
TotemSlave
Yu Huang
15
1 / 4 / 0
8,993
500
7,422
11,619
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 5 / 1
8,864
492
5,156
15,762
15,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
LokiAwilixIx ChelCu Chulainn

VS

Bans
MedusaJanusAthenaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
5 / 0 / 7
11,870
659
19,105
19,683
16,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
DaLama
Vulcan
17
5 / 3 / 6
10,997
611
14,449
12,147
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Hou Yi
Imflown
Hou Yi
18
6 / 1 / 5
11,596
644
11,619
11,462
4,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Pele
18
10 / 0 / 10
11,162
620
13,029
14,711
7,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
necaRaptor
Khepri
14
3 / 0 / 12
10,103
561
5,444
11,318
12,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
4
Kills
29
29
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
7
8.5
W
Vulcan
DaLama
Vulcan
5
3
6
2.67
L
2
7
0
0.29
L
Sun Wukong
Im_Bloodborne
Sun Wukong
0
7
0
0
W
Hou Yi
Imflown
Hou Yi
6
1
5
8.5
W
Pele
10
0
10
15
L
0
6
3
0.25
L
Yu Huang
TotemSlave
Yu Huang
1
4
0
0.25
L
1
5
1
0.3
W
Khepri
necaRaptor
Khepri
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,640
Damage
63,646
82,825
Taken
69,321
55,531
Mitigated
45,052
14,170
Healing
24,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
19,105
4,764
70
4,768
19,683
16,702
186
1,652
17,985
0
92,796
W
Vulcan
DaLama
Vulcan
14,449
1,054
727
5,300
12,147
4,125
432
5,904
5,983
78,363
1,825
L
7,210
4,630
0
2,569
13,642
4,681
0
1,422
12,220
0
73,542
L
Sun Wukong
Im_Bloodborne
Sun Wukong
11,603
2,296
0
3,916
26,547
25,051
0
4,602
21,945
0
61,408
W
Hou Yi
Imflown
Hou Yi
11,619
6,165
0
6,573
11,462
4,750
1,504
1,175
10,247
0
109,131
W
Pele
13,029
4,401
0
4,495
14,711
7,227
929
2,975
11,682
0
95,643
L
6,249
1,009
0
4,960
15,255
5,380
0
2,485
12,770
0
70,382
L
Yu Huang
TotemSlave
Yu Huang
7,422
256
0
875
11,619
4,489
0
5,992
5,627
79,905
0
L
5,156
1,726
0
1,850
15,762
15,930
537
5,115
10,647
19,341
1,267
W
Khepri
necaRaptor
Khepri
5,444
344
492
2,499
11,318
12,248
0
2,863
8,423
24,929
1,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
55,728
555
Minions Killed
570
0
Camps Cleared
0
1,846,902
Distance Traveled
1,981,706
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,870
659
150
8
0
387,957
5
W
Vulcan
10,997
611
122
7
0
383,123
0
L
Anhur
9,612
534
142
8
0
313,981
3
L
Sun Wukong
8,585
477
100
6
0
337,483
2
W
Hou Yi
11,596
644
156
9
0
357,414
5
W
Pele
11,162
620
124
7
0
455,868
7
L
Susano
8,721
485
124
7
0
430,380
0
L
Yu Huang
8,993
500
175
10
0
356,812
4
L
Fafnir
8,864
492
14
1
0
408,246
4
W
Khepri
10,103
561
18
1
0
397,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role